https://fernandodudka.wixsite.com/antqueen3d This Month, I did a lot of work this Month... on stop of being tremendously good looking!! ːsteammockingː The game is now network ready, two players can build their colony and each ant created is not controllable by the opposing player. I made sure to make it secure. Basically preventing any weird person from trying to control non-authorited game object. Digging is also replicated on both sides. When a Dig action has been commanded, some ground "blocks" are created and the players needs to clean his colony if he wants to dig further in the direction. The player needs to first set a zone where he would like ants to drop dirt blocks and the "Cleaning " will start. (Player needs to in FPS view to dig his colony.). At the monent ants don't dig alone, player needs to expand his colony and wokers will come "Clean". I setted the ground blocks to be controllable only by the player who digged them aslo. I think that it could cause game logic issues if any player can controll digging dirt blocks form opposing nest in an advance game. You can have a look at the FPS view and at the RTS view int the picutes. I also replaced the dummy ants i was using with some ants i found. These are non-offical, it's to show eveyrone what it would look like. Thank you Leave a comment or message me if you have any suggestion.
[ 2017-04-01 22:12:38 CET ] [ Original post ]
https://fernandodudka.wixsite.com/antqueen3d This Month, I did a lot of work this Month... on stop of being tremendously good looking!! The game is now network ready, two players can build their colony and each ant created is not controllable by the opposing player. I made sure to make it secure. Basically preventing any weird person from trying to control non-authorited game object. Digging is also replicated on both sides. When a Dig action has been commanded, some ground "blocks" are created and the players needs to clean his colony if he wants to dig further in the direction. The player needs to first set a zone where he would like ants to drop dirt blocks and the "Cleaning " will start. (Player needs to in FPS view to dig his colony.). At the moment ants don't dig alone, player needs to expand his colony and workers will come "Clean". I programmed the ground blocks to be controllable only by the player who dug them also. I think that it could cause game logic issues if any player can contro digging dirt blocks form opposing nest in an advance game. You can have a look at the FPS view and at the RTS view int the pictures. I also replaced the dummy ants i was using with some ants i found. These are unofficial, it's to show everyone what it would look like. Thank you Leave a comment or message me if you have any suggestion.
[ 2017-04-01 22:12:38 CET ] [ Original post ]
- Ant Queen Linux Content [1.16 G]
Ant Queen is a simulation game where you breed different types of ants to ultimately conquer your surroundings and achieve a stable ant colony.
The game focuses on a true representation of an ant colony in the wild. Just as in nature, this game provides an environment in which random events determine the outcome. It is a true ant game where you can control your units depending on your needs, as a real Queen would.
By allowing a natural progression of your colony, you really feel like your are the Queen of your ants.
All your ants, upgrades and acquired resources within your Empire will succeed through each level, enabling you to build your own colony.
- OS: Ubuntu 12.04+
- Processor: Intel Core2 Duo 2.4Ghz+
- Graphics: GeForce GTX 6 Series+. AMD Radeon R520+
- Storage: 512 MB available space
- OS: Ubuntu 14.04+
- Processor: Intel i5
- Graphics: GeForce GTX 6 Series+. AMD Radeon R520+
- Storage: 512 MB available space
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