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Day of Defeat offers intense online action gameplay set in Europe during WWII. Assume the role of infantry, sniper or machine-gunner classes, and more. DoD:S features enhanced graphics and sounds design to leverage the power of Source, Valve's new engine technology.
Day of Defeat: Source
ValveDeveloper
ValvePublisher
2010-07-12Release
🎹🖱️ Keyboard + Mouse
Very Positive (7199 reviews)
VR Support
Public Linux Depots:
  • DoD:S Linux client [77.3 M]
Day of Defeat: Source Update Released

An update to Day of Defeat: Source has been released. The update will be applied automatically when you restart Day of Defeat: Source. The major changes include:

  • Added 64-bit Support. 64-bit binaries will automatically be launched on systems with a 64-bit OS.
  • Added a borderless window option to video settings
  • Added bicubic lightmaps (from Half-Life 2: 20th Anniversary Update)
  • Added radial fog (from Half-Life 2: 20th Anniversary Update)
  • Added support for Steam Networking
  • Added UI scaling for high-resolution screens
  • Made the default server name for listen servers include the player's name
  • Made the game launch in native resolution by default instead of 640x480
  • Client-side prediction fixes (these fix 'jank'/rollback in certain situations)[list]
  • Fixed a prediction bug where if the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions
  • Fixed prediction errors (rollback) occurring while prone
  • Improved prediction for walking on props and other entities
  • Made certain client-side entities only trigger local prediction errors[list]
  • e.g. If the viewmodel experiences a prediction error, the player will not experience a prediction error
  • Fixed prediction of viewmodel sway
  • Fixed a prediction error regarding weapon idle animations
  • [/list]
  • Fixed certain breakable props not gibbing correctly
  • Fixed an issue where certain variables like position would not be updated correctly to match the server in certain situations
  • Fixed the player's base velocity (eg. conveyors, moving items etc.) getting subtly out of sync from client/server
  • [/list]

    [ 2025-02-18 20:01:24 CET ] [Original Post]
    GAMEBILLET

    [ 6471 ]

    7.54$ (16%)
    12.42$ (17%)
    42.45$ (15%)
    17.75$ (11%)
    16.57$ (17%)
    13.02$ (13%)
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    12.42$ (17%)
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    26.65$ (11%)
    16.57$ (17%)
    14.91$ (17%)
    4.18$ (16%)
    16.57$ (17%)
    12.42$ (17%)
    16.57$ (17%)
    12.42$ (17%)
    8.63$ (78%)
    17.75$ (11%)
    20.72$ (17%)
    8.47$ (15%)
    5.03$ (16%)
    41.47$ (-4%)
    17.75$ (11%)
    16.57$ (17%)
    24.87$ (17%)
    12.42$ (17%)
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    9.33$ (38%)
    GAMERSGATE

    [ 1712 ]

    0.68$ (91%)
    14.88$ (70%)
    0.85$ (83%)
    1.31$ (81%)
    0.94$ (81%)
    0.75$ (85%)
    0.94$ (81%)
    12.0$ (70%)
    0.56$ (81%)
    0.45$ (85%)
    7.5$ (75%)
    10.0$ (60%)
    0.9$ (91%)
    5.1$ (87%)
    2.0$ (90%)
    8.0$ (80%)
    0.59$ (40%)
    7.5$ (75%)
    1.19$ (83%)
    0.6$ (91%)
    4.25$ (91%)
    2.25$ (89%)
    0.56$ (81%)
    1.5$ (85%)
    8.49$ (58%)
    6.0$ (80%)
    16.0$ (60%)
    4.0$ (80%)
    5.95$ (83%)
    7.0$ (65%)
    MacGamestore

    [ 1974 ]

    1.10$ (93%)
    3.99$ (73%)
    1.19$ (88%)
    1.19$ (88%)
    1.19$ (88%)
    8.99$ (10%)
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    1.19$ (76%)
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    2.48$ (75%)
    53.99$ (10%)
    17.49$ (20%)
    2.98$ (85%)
    1.10$ (84%)
    1.99$ (80%)
    1.99$ (80%)
    1.99$ (85%)
    1.69$ (72%)
    21.49$ (14%)
    1.19$ (76%)
    2.99$ (70%)
    1.42$ (93%)
    1.29$ (91%)
    17.49$ (13%)
    27.49$ (8%)
    13.49$ (10%)
    5.99$ (70%)
    1.09$ (84%)
    1.99$ (89%)

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