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Day of Defeat: Source Update Released
[ 2025-02-18 20:01:24 CET ] [ Original post ]
An update to Day of Defeat: Source has been released. The update will be applied automatically when you restart Day of Defeat: Source. The major changes include:
- Added 64-bit Support. 64-bit binaries will automatically be launched on systems with a 64-bit OS.
- Added a borderless window option to video settings
- Added bicubic lightmaps (from Half-Life 2: 20th Anniversary Update)
- Added radial fog (from Half-Life 2: 20th Anniversary Update)
- Added support for Steam Networking
- Added UI scaling for high-resolution screens
- Made the default server name for listen servers include the player's name
- Made the game launch in native resolution by default instead of 640x480
- Client-side prediction fixes (these fix 'jank'/rollback in certain situations)
- Fixed a prediction bug where if the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions
- Fixed prediction errors (rollback) occurring while prone
- Improved prediction for walking on props and other entities
- Made certain client-side entities only trigger local prediction errors
- e.g. If the viewmodel experiences a prediction error, the player will not experience a prediction error
- Fixed prediction of viewmodel sway
- Fixed a prediction error regarding weapon idle animations
- Fixed certain breakable props not gibbing correctly
- Fixed an issue where certain variables like position would not be updated correctly to match the server in certain situations
- Fixed the player's base velocity (eg. conveyors, moving items etc.) getting subtly out of sync from client/server
[ 2025-02-18 20:01:24 CET ] [ Original post ]
Day of Defeat: Source
Valve
Developer
Valve
Publisher
2010-07-12
Release
Action Tags
Game News Posts:
25
🎹🖱️Keyboard + Mouse
Very Positive
(15093 reviews)
The Game includes VR Support
Public Linux Depots:
- DoD:S Linux client [77.3 M]
Day of Defeat offers intense online action gameplay set in Europe during WWII. Assume the role of infantry, sniper or machine-gunner classes, and more. DoD:S features enhanced graphics and sounds design to leverage the power of Source, Valve's new engine technology.
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