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Day of Defeat offers intense online action gameplay set in Europe during WWII. Assume the role of infantry, sniper or machine-gunner classes, and more. DoD:S features enhanced graphics and sounds design to leverage the power of Source, Valve's new engine technology.
Day of Defeat: Source
ValveDeveloper
ValvePublisher
2010-07-12Release
🎹🖱️ Keyboard + Mouse
Very Positive (7244 reviews)
VR Support
Public Linux Depots:
  • DoD:S Linux client [77.3 M]
Day of Defeat: Source Update Released

An update to Day of Defeat: Source has been released. The update will be applied automatically when you restart Day of Defeat: Source. The major changes include:

  • Added 64-bit Support. 64-bit binaries will automatically be launched on systems with a 64-bit OS.
  • Added a borderless window option to video settings
  • Added bicubic lightmaps (from Half-Life 2: 20th Anniversary Update)
  • Added radial fog (from Half-Life 2: 20th Anniversary Update)
  • Added support for Steam Networking
  • Added UI scaling for high-resolution screens
  • Made the default server name for listen servers include the player's name
  • Made the game launch in native resolution by default instead of 640x480
  • Client-side prediction fixes (these fix 'jank'/rollback in certain situations)[list]
  • Fixed a prediction bug where if the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions
  • Fixed prediction errors (rollback) occurring while prone
  • Improved prediction for walking on props and other entities
  • Made certain client-side entities only trigger local prediction errors[list]
  • e.g. If the viewmodel experiences a prediction error, the player will not experience a prediction error
  • Fixed prediction of viewmodel sway
  • Fixed a prediction error regarding weapon idle animations
  • [/list]
  • Fixed certain breakable props not gibbing correctly
  • Fixed an issue where certain variables like position would not be updated correctly to match the server in certain situations
  • Fixed the player's base velocity (eg. conveyors, moving items etc.) getting subtly out of sync from client/server
  • [/list]

    [ 2025-02-18 20:01:24 CET ] [Original Post]
    GAMEBILLET

    [ 6535 ]

    1.00$ (90%)
    2.50$ (75%)
    5.98$ (80%)
    53.35$ (11%)
    5.98$ (80%)
    26.65$ (11%)
    5.87$ (16%)
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    13.04$ (78%)
    29.02$ (17%)
    8.28$ (17%)
    15.00$ (50%)
    17.75$ (11%)
    16.79$ (16%)
    12.42$ (17%)
    9.60$ (84%)
    1.18$ (80%)
    53.35$ (11%)
    16.79$ (16%)
    3.75$ (85%)
    9.29$ (77%)
    29.02$ (17%)
    4.29$ (79%)
    3.00$ (85%)
    8.50$ (72%)
    2.24$ (89%)
    7.73$ (87%)
    16.79$ (16%)
    20.99$ (16%)
    1.00$ (90%)
    GAMERSGATE

    [ 1733 ]

    3.0$ (50%)
    2.25$ (89%)
    9.2$ (77%)
    7.2$ (80%)
    1.05$ (85%)
    4.0$ (80%)
    0.97$ (51%)
    9.0$ (77%)
    1.13$ (62%)
    1.5$ (70%)
    3.83$ (74%)
    4.5$ (70%)
    8.0$ (60%)
    1.5$ (90%)
    3.38$ (66%)
    17.5$ (50%)
    6.0$ (70%)
    1.0$ (90%)
    3.92$ (74%)
    15.0$ (62%)
    2.25$ (85%)
    1.91$ (87%)
    3.0$ (70%)
    3.75$ (62%)
    0.63$ (36%)
    13.49$ (46%)
    0.56$ (89%)
    10.91$ (22%)
    4.4$ (78%)
    4.25$ (83%)
    MacGamestore

    [ 4693 ]

    1.49$ (85%)
    5.49$ (82%)
    2.99$ (85%)
    1.99$ (89%)
    37.89$ (5%)
    1.49$ (85%)
    4.99$ (83%)
    10.99$ (63%)
    2.89$ (86%)
    17.49$ (20%)
    9.49$ (5%)
    1.19$ (88%)
    2.99$ (93%)
    1.79$ (91%)
    38.99$ (13%)
    9.49$ (5%)
    9.49$ (5%)
    5.09$ (15%)
    2.49$ (83%)
    1.29$ (84%)
    15.99$ (80%)
    1.98$ (80%)
    0.79$ (84%)
    1.10$ (93%)
    2.49$ (88%)
    2.49$ (75%)
    0.99$ (90%)
    4.49$ (70%)
    1.19$ (91%)
    2.99$ (93%)

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