Greetings Terrarians!
Back to school already? That may have set the record for the fastest-feeling Summer of all time. We hope everyone at least got a chance to grab some fun times with friends and family over the past few months - before we all plunge headlong into what Fall has in store. On the Terraria front, we are full speed ahead in the second half of the year, with development of 1.4.5 still going quite well (we are nearing the 50th beta of this dev cycle!). Each month sees the addition of even more cool stuff - we are particularly excited for what was added this month, though we are only going to spoil one of the more "shocking" tidbits for now. We know everyone wants that juicy release date still, but we are patiently working through our list of "to do's", and we do not want to ever cut any corners... so it will still be a bit longer, I'm afraid.
With that out of the way... let's take a look at a particularly intriguing State of the Game!
PC - RE-LOGIC
TERRARIA - WEATHERING THE STORM
While Terraria has had various weather effects for quite some time, they have mostly been cosmetic. Outside of wind - which can impact movement and projectiles - and possibly the visibility-limiting blizzard/sandstorms, weather has never really played a huge role in the Terraria adventure. Terraria 1.4.5 aims to change that up a bit by not only adding some new natural/weather phenomenons, but also making some weather elements more... interactive. [previewyoutube=mWNb32Qj-OA;full][/previewyoutube]Remember, if you feel your hair standing on end, it may be time to seek shelter indoors! How shocking! What other goodies have the team added this month? Well, be sure to check out the Console/Mobile section for at least one more spoiler... but as always, some things will remain a secret. Until next time folks!
STEAM WORKSHOP NEWS
Click the banner above to check out the Terraria Workshop! Countless Terraria texture packs and worlds await you in the Terraria Steam Workshop! You are missing out if you haven't taken the time to check out these amazing creations from the community.
WHAT ELSE IS GOING ON?
Whittling down the list of remaining items, discussing what - if anything - should be added to said list.
TMODLOADER NEWS - TML TEAM
Hello everyone! The tModLoader team and our amazing community of contributors continues to improve tModLoader. On September 1st the monthly update release of tModLoader will go live. This month's release contains many improvements to the user experience, some gameplay bug fixes, as well as new features with examples and documentation for mod makers. One new feature we want to showcase in particular is in-game workshop tag filtering. This has been a highly requested feature and we hope this new filter will help users find the mods they want more easily in-game. We expect this feature to especially help users find mods that support their native language.
Modders and users should also keep an eye out for our monthly Steam announcement on the 1st where a complete listing of bug fixes and API changes for this month's release will be listed. The in-game news button on the main menu will direct you directly to the announcement once it is live. As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on github or reach out to us at our Discord.
TMODLOADER STEAM WORKSHOP
The TML Steam Workshop has over 6000 mods for you to enjoy! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!
WHAT'S NEXT FOR TML?
More features, continuing to evolve and grow what TML can do... and getting ready for 1.4.5. As always, you can keep track the current progress and much more in real time at tModLoader/tModLoader (But note that the completion percentage doesn't mean anything, because issues and PRs don't have weights.) Developers who are willing to contribute may do so by doing PRs to the tModLoader/tModLoader branch. (See tModLoader/tModLoader)
PlayStation, XBOX, Nintendo Switch, Mobile - DR STUDIOS
This month, the DR team spent a good amount of time on some polish and QOL projects specific to Console and Mobile that we have had on the list for a good while. While we are keeping pace well with the development pipeline for Terraria 1.4.5 on PC, we were pleased that we had some available time to go ahead and tackle these rather than having to wait for a future update. More on that at a later time. That said, let's check out a quick Terraria spoiler, shall we?
IF YOU LOVE YOUR CRITTERS SET THEM FREE!
Think outside the cage - free your captured critters from confinement while keeping them close by! Terraria 1.4.5 will allow players to place captured critters out in the open via "leashing" them to a specific location. We hope this will help make your favorite Terraria world feel more lively than ever! --- Until next time, Console & Mobile friends - thanks for all of your love and support!
COMMUNITY
Greetings Terrarians! Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!
TERRARIA COMMUNITY FORUMS TURNS 10 - CELEBRATE WITH US!
The 10 year anniversary of the Terraria Community Forums is coming up at the end of September, and we're getting the celebration started early with a contest! Get your imagination cap on and your confetti gun ready to spark up all your creativity. Let's get this party going! Check out all of the details - and the submissions thread - via the links below. Good luck!
TCF TENTH ANNIVERSARY CONTEST DETAILS
[url=https://forums.terraria.org/index.php?threads/tcfs-10th-anniversary-contest-submissions-go-here.137981/]
TCF TENTH ANNIVERSAY CONTEST SUBMISSIONS THREAD
TERRARIA MERCHANDISE HUB
The Terraria merchandise hub is where you can find all of the latest and greatest Terraria merchandise all year round - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!).
Click the banner above to head to Terraria.org/store now!
TERRARIA MERCHANDISE UPDATES
TERRARIA - THE BOARD GAME UPDATE
Hello Terrarians! Chris here, lead developer at Paper Fort Games. This month, weve got development news, art to share, and an update on our adopted hive. If you missed the campaign but would like to get your hands on the game, dont worry! Late pledges are now available by clicking the link below... TERRARIA: THE BOARD GAME CAMPAIGN LATE PLEDGES --- Game Development Over the past month, weve been fine-tuning some of the games mechanisms and rules based on feedback received from backers and playtesters. Here are some of the features weve been focusing on:
- Movement, digging and line-of-sight rules (these have been simplified and made more consistent)
- Weapon range adjustments to better reflect the digital game
- Hook-based movement; equip a hook to get around more easily!
- Difficulty scaling for 1/2 player vs 3/4 player games, including changes to objectives, bosses and available inventory slots based on player count.
- Small changes to resource/ equipment sharing rules to disincentivise inventory offloading pre-death
- Addition of pylons allowing long-distance mid to end-game travel.
--- Modular Miniatures Weve been working closely with our manufacturing partners on the boss miniatures to make sure that theyre easy to put together and take apart; below are examples of the key system were working on. Weve requested a couple of changes (for example, now that King Slime is transparent, we need to change the direction of the keys so that the sticky-out bit of the crown isnt visible inside the miniature) but even so, we are hoping to receive physical samples for all of the miniatures in the next couple of weeks so we can test them out. Well share a video of the miniatures in action when they arrive!
--- Playmat Sketches One of the add-ons available with Terraria: The Board Game is the giant world playmat. One side features the games UI and provides a surface on which to build your world. The other will feature a full-art Terrarian vs. Wall of Flesh scene; below are Georges black + white work-in progress sketches of the showdown art. We cant wait to share the full-colour art piece; the mat will be perfect as a desk mat or for playing other card games.
--- The Underground Hive is Live! The beehive that we adopted as part of the campaigns social goals has now been chosen; the team down at Much Birch went above and beyond, taking the time to choose a hive worthy of the Underground Jungle name! The sign reads 'The 'Underground Jungle' Hive; adopted by Paper Fort Games on behalf of the Terraria community'. UNDERGROUND JUNGLE HIVE --- We're looking forward to sharing even more next month. Remember; if you missed the campaign but would still like to get your hands on the game, late pledges are now available via the link below: TERRARIA: THE BOARD GAME CAMPAIGN LATE PLEDGES Until next time!
CHECK OUT THE LATEST MONTHLY T-SHIRT ON TERRARIA.SHOP!
You are going to need a much, much bigger boat to have any hope of catching this month's Terraria shirt! Keep your eyes on the murky depths, for you never know when the Duke may emerge...
Pick yours up today by clicking the image above - and be sure to check out the entire collection of amazing merch over at terraria.shop! We will be back again next month with yet another fantastic Terraria T-Shirt design!
EIGHTY SIXED LAUNCHES THE FIRST TERRARIA HEADGEAR
Over the years, we have certainly seen the collection of Terraria clothing expand - both in terms of designs and types of clothes. One thing that has always been missing, however, is some legit official Terraria headwear. That drought ended this week when Eighty Sixed launched the brand new Terraria Journey's End Hat!
Pick yours up today by clicking the image above! Of course, the entire Terraria Collection over at Eighty Sixed is worth a look - they have some of the most unique and awesome Terraria merch designs around. You owe it to yourself to check it out!
TERRARIA GRAPHIC NOVEL SERIES - ISSUE 7 ON THE HORIZON
The latest installment in the Terraria Graphic Novel journey is nearly upon us! When we last left our heroes, they were deep underground, and in quite a predicament! How will they get out of this one... and what else lies in store for Vale and crew? Fans won't have to wait much longer to find out, as Issue 7 will be available soon. Here's a sneak peek at the cover as well as some of the goodies that will be available alongside the Issue 7 release:
Issue 7 will be available just as soon as we have all of the various materials in-house and ready to ship! We will let everyone know once that moment arrives. --- Of course, Issues 1-6 of the Graphic Novel Series are available for purchase - and preorders for the retail version of Book One (Issues 1-4, plus some fun bonus content) are still ongoing. We think you are really going to enjoy some of the "side stories" that we have planned... we just finished a fun one for Book One. TERRARIA GRAPHIC NOVEL: ISSUES 1-6 ON THE 50 AMP STORE TERRARIA GRAPHIC NOVEL: BOOK ONE PREORDER LINKS Amazon listing Barnes and Noble listing Target listing Thank you again for all your support. We are working on some really exciting developments and cannot wait for you to see what we have in store for you.
OTHER COMMUNITY NEWS
TERRARIA MEDIA SPOTLIGHT
The Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator. (CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT)
by Drawnbykrishna
by @StarsAndStuff
by benii21
by @Russ Guss Doodles [previewyoutube=-31JcX5ip2M;full][/previewyoutube] by @JzBoyOfficial
by miserablegrip [url=https://forums.terraria.org/index.php?threads/i-love-making-houses-for-my-npcs.137958/]
by @AzrramMythical [url=https://forums.terraria.org/index.php?threads/town-slime-art.137897/]
by @StarsAndStuff
by @Blacksun 2.0
by @uczku
by @PCKarpa
by @Shilaila
by @Mazeriette
by @Wardo
by @Astronomic727 [url=https://forums.terraria.org/index.php?threads/trofeos-de-jefes-modo-maestro.137494/]
by @Resur
TERRARIA DISCORD & PENGUIN GAMES PARKOUR COLLABORATION
For our next Terraria Discord event, we have partnered with Penguin Games to create a parkour speedrun event! This speedrun event will have two separate brackets to ensure everyone has a chance at getting a place no matter their skill level. The beginners bracket will play the course: Empyrean. The experienced bracket will play the course: Sans. Because the experienced bracket will be running on a more advanced course, the prizes for placing high on the leaderboard will be more grand. While you can only submit active times for ONE BRACKET, you are free to switch for any reason. When switching brackets, the event team will remove any times you had from the leaderboard from the bracket you're switching from. Because of this though, we will not be doing a public leaderboard until the event is over. Join the official Terraria Discord and visit our #server-announcement channel for all parkour event details.
Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time!
[ 2024-08-29 18:41:39 CET ] [ Original post ]
🎮 Full Controller Support
- TerrariaLinux [259.28 M]
In the World of Terraria, the choice is yours!
Blending elements of classic action games with the freedom of sandbox-style creativity, Terraria is a unique gaming experience where both the journey and the destination are completely in the player’s control. The Terraria adventure is truly as unique as the players themselves!
Are you up for the monumental task of exploring, creating, and defending a world of your own?
Key features:
- Sandbox Play
- Randomly generated worlds
- Free Content Updates
- OS: Ubuntu 14.04 LTS
- Processor: 2.0 Ghz Memory: 2.5GBHard Disk Space: 200MB Video Card: 128mb Video Memory. capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable
- Memory: 2.5GBHard Disk Space: 200MB Video Card: 128mb Video Memory. capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable
- OS: Ubuntu 14.04 LTS
- Processor: Dual Core 3.0 Ghz Memory: 4GBHard Disk Space: 200MB Video Card: 256mb Video Memory. capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable
- Memory: 4GBHard Disk Space: 200MB Video Card: 256mb Video Memory. capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable
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