Here we are again with an update on our Overgrowth progress. There's a huge change log this time, including many gameplay and graphics changes, and some details about what we're working on in the new Overgrowth campaign.
http://blog.wolfire.com/2017/06/Overgrowth-Progress-Late-June-2017
Note that all these changes are available to anyone who wants to play them early. Open your Game Library -> right click Overgrowth -> Properties -> Betas tab -> switch from "NONE" to "internal_testing". This is our nightly build, and is not guaranteed to be stable, but always contains the latest additions to the game.
If you want to play the new campaign early, and you don't mind spoilers, it's accessible under Top Bar -> File -> Open Campaign Art Pass -> First item in that list.
Overgrowth is a third-person 3D action game that allows you to leap and climb through sprawling levels as a ninja rabbit, and engage in intricate and brutal combat with a variety of weapons and enemies. It is still very much in development, so while the mechanics and features are mostly in place, there is no campaign, and players mostly experiment with the easy-to-use modding tools, and fighting in the arena.
MINIMAL SETUP
OS: 64-bit Steam-OS Compatible environment
Processor: Passmark CPU 1000 or betterMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: Passmark GPU 500 or better with OpenGL 3.2 support