Here's a hotfix to solve critical problems we found after the 1.1 patch. Some random improvements made their way in as well. More of those on the way, as we continue working on the next patch! Bug fixes: - Fixed problem with "fragment shader" errors on level load - Fixed 0xc000007b error at launch on 64 bit build (or launch without error message) - Fixed crash when deleting groups in editor - Fixed error messages in some mod campaigns - Fixed hot reload file change detection on Windows - Fixed crash when hitting "enter" key while slider UI component selected - Made selected mods list save earlier, in case a crash wipes them out Modding: - Added ability to enable/disable items from editor (In object properties, "U" menu) Therium 2 improvements: - begin: Improved shadows and jump nodes - s1/b3: Improved explosion effects, stairs collision behavior - e/a4-a: Improved explosion effects, some graphics tweaks - e/a4-f: Some graphics tweaks - Tweaks to an easter egg If you find any bugs, and the instructions in "known issues" do not help, please email a full description along with your system specs to bugs@wolfire.com
[ 2018-01-05 03:37:21 CET ] [ Original post ]
🕹️ Partial Controller Support
- Overgrowth LinuxDepot [5.7 G]
- Overgrowth Linux64Depot [5.76 G]
- Overgrowth LinuxWinDataDepot [16 G]
- OS: 64-bit Steam-OS Compatible environment
- Processor: Passmark CPU 1000 or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Passmark GPU 500 or better with OpenGL 3.2 support
- Storage: 35 GB available space
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