Overgrowth is a third-person 3D action game that allows you to leap and climb through sprawling levels as a ninja rabbit, and engage in intricate and brutal combat with a variety of weapons and enemies. It is still very much in development, so while the mechanics and features are mostly in place, there is no campaign, and players mostly experiment with the easy-to-use modding tools, and fighting in the arena.
Summer Map Jam - Gods
For discussion about the map jam, join the official Wolfire Discord , and check out the #map-jam channel.
[code]
Rules:
- You can make any kind of map you want, as long as it fits the theme.
- All maps have to be completed by June 23rd 6:00 AM GMT (June 22nd 11PM PST).
- It should be uploaded to the Workshop, but your level can also be uploaded through Discord.
- You can use existing workshop mods to make your map, as long as it was already available to everyone before the jam started
[/code]
Interpret the theme in any way you want, and most importantly, have fun!
The summer map jam has now started
Anyone who would like to participate has just over two weeks to create a map with the level editor.
The theme of the map jam is Gods.
The deadline is June 23rd, 6:00 AM GMT (June 22nd 11PM PST).
For tutorials on how to create a map in the level editor, check here:
For discussion about the map jam, join the official Wolfire Discord , and check out the #map-jam channel.
[code]
Rules:
- You can make any kind of map you want, as long as it fits the theme.
- All maps have to be completed by June 23rd 6:00 AM GMT (June 22nd 11PM PST).
- It should be uploaded to the Workshop, but your level can also be uploaded through Discord.
- You can use existing workshop mods to make your map, as long as it was already available to everyone before the jam started
[/code]
Interpret the theme in any way you want, and most importantly, have fun!
[ 2018-06-06 20:21:49 CET ] [Original Post]
Minimum Setup
- OS: 64-bit Steam-OS Compatible environment
- Processor: Passmark CPU 1000 or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Passmark GPU 500 or better with OpenGL 3.2 support
- Storage: 35 GB available space
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