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The 1.3 update for Overgrowth is now available. https://youtu.be/qaFvVzrcZ6M In this update, we added better controller support, and support for language mods. Controllers now work in menus, and can be rebound inside the game instead of having to hand edit the config file. You can also rebind controls for each of the players, when using the local multiplayer or split screen support. To show off the new language localization support, we've added a mod that uses Google Translate to add support for a few different languages. We've also made many bug fixes, some performance optimizations, and a bunch of improvements to the editor and to mod scripting. We added a lot of modding features to hotspots, which should allow modders to make modding tools that are much easier to use. Hotspots now support linking through the editor, and support custom GUIs. Changelog: Here's the top changes in the 1.3 release. The points listed here are just a summary of all the changes. You can find the full change log here: https://docs.google.com/document/d/1_1-XeLYUc-m2-w7JLlRD-fi3IQYzf68buFVkaDKiusY/edit?usp=sharing Gameplay: - Added walking and bound it to left control by default - AI increases aggression a bit, while they are the group leader Input: - Made it possible to navigate the main menu and pause menu with game controllers - Added ability to rebind game controller inputs in game - Added per-controller rebinding support - Improved key binding and controller binding text in tutorials - Made "Controller" settings menu appear/disappear when unplugging or plugging in gamepad Localization: - Added a "Wolfire machine translations" mod. Contains examples of translations - no promise of quality! - Added settings in-game to select the current language - Made it possible to define arbitrary languages via mod.xml in Languages tag - Moved existing Overgrowth, Lugaru, and Therium 2 dialogues into separate files to make them easier to localize Performance: - Added check box in settings menu to quickly enable/disable frame rate display (without having to enable debug UI) - Turned off full-quality shadows in levels where they aren’t actually visible (better performance) Editor: - Added quick item loader UI (CTRL + L). Hit CTRL + [Number] in that menu to quick-pick item - Added the ability to add connections to and from hotspots, and to launch a hotspot's custom editor (if they're built for it) - Made removing character also remove attached objects (but not inventory) - Added ability to connect and disconnect objects in the object inspector - Added button to open dialogue editor from object inspector - Moved collision paint visualization to "view" menu Overgrowth story: - Canyon Ambush: Removed one of the 4 enemies in the first wave Therium 2 story: - e/a (Collinpeak): Improved navigation jump node placement Bugfixes: - Attempted fix for crash when launching the game on old AMD GPUs - Changed "Could not open GameController" error into a log message instead of a dialog - Fixed crash when trying to launch game if game is set to now-unplugged monitor 1.3.1 Hotfix Change log: - Fixed a crash when launching levels that don't have loading screen tips (Lugaru story levels, Versus/Arena/Sandbox levels, a few Overgrowth story levels, and most Workshop mod levels) If you find any bugs, please email a full description along with your system specs to bugs@wolfire.com To download the update, use Steam, or log into your Humble Bundle account. Thanks as always for all the support. See you guys in Discord!
[ 2018-07-05 04:00:17 CET ] [ Original post ]
🕹️ Partial Controller Support
- Overgrowth LinuxDepot [5.7 G]
- Overgrowth Linux64Depot [5.76 G]
- Overgrowth LinuxWinDataDepot [16 G]
- OS: 64-bit Steam-OS Compatible environment
- Processor: Passmark CPU 1000 or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Passmark GPU 500 or better with OpenGL 3.2 support
- Storage: 35 GB available space
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