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Name

 And Yet It Moves 

 

Developer

 Broken Rules 

 

Publisher

 Broken Rules 

 

Tags

Casual 

 

Singleplayer 

Release

 2009-04-02 

 

Steam

 9,99€ 6,99£ 9,99$ / 0 % 

 

News

 19 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 0 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/18700 

 

How long to Beat

Main Story

 3 Hours 

 

Main Story + Extras

 4 Hours 

 

Completionist

 6 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 500,000 .. 1,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 44  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 64 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 linux depot [60.12 M] 




LINUX STREAMERS (1)
pinghajen




We've released And Yet It Moves on iOS

years after its Steam release, And Yet It Moves is finally launching on iOS.

https://itunes.apple.com/app/id919968656

This is Steam and you obviously played the game on your PC. You sure have friends that enjoy playing on mobiles or like to play on the go yourself. We'd be happy if you let people know that the mobile version is available now. Thanks!

Cheers,
Felix


[ 2015-01-29 18:22:36 CET ] [ Original post ]

We've released And Yet It Moves on iOS

years after its Steam release, And Yet It Moves is finally launching on iOS.

https://itunes.apple.com/app/id919968656

This is Steam and you obviously played the game on your PC. You sure have friends that enjoy playing on mobiles – or like to play on the go yourself. We'd be happy if you let people know that the mobile version is available now. Thanks!

Cheers,
Felix


[ 2015-01-29 18:22:36 CET ] [ Original post ]

Daily Deal - And Yet It Moves, 75% off!


Today's Deal: Save 75% off And Yet It Moves!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!


[ 2012-02-25 19:10:00 CET ] [ Original post ]

Update 1.3.0

What's New in this Version:

2 NEW GAMEPLAY MODIFICATIONS: Game Speed and Fixed Camera. Find them in the modifications menu. Have fun setting the game speed to 150%!

BUG FIXES:
- Enhanced startup process.
- Game will not throttle anymore when in background.
- Fixed that loading message was displayed behind the create profile menu.
- The Cheater achievement can now be achieved. So can the Crazy achievement.
- Updated french localization.


[ 2012-02-23 16:41:26 CET ] [ Original post ]

Update 1.3.0

What's New in this Version:

2 NEW GAMEPLAY MODIFICATIONS: Game Speed and Fixed Camera. Find them in the modifications menu. Have fun setting the game speed to 150%!

BUG FIXES:
- Enhanced startup process.
- Game will not throttle anymore when in background.
- Fixed that loading message was displayed behind the create profile menu.
- The Cheater achievement can now be achieved. So can the Crazy achievement.
- Updated french localization.


[ 2012-02-23 16:41:26 CET ] [ Original post ]

Update 1.2.2

This build includes a host of new content and brings the game on par with the WiiWare version. Weve added three mind-fuckingly hard bonus levels, three new game modes and a ton of new achievements.

1.2.2 - rev. 5631 - 2011-11-18
* No more Mac PPC support
* Improved game compatibility
* Indicating loading state in menu
* Added MS visual studio redistributables for better compatibility on Windows


[ 2011-11-25 11:13:23 CET ] [ Original post ]

Update 1.2.2

This build includes a host of new content and brings the game on par with the WiiWare version. We’ve added three mind-fuckingly hard bonus levels, three new game modes and a ton of new achievements.

1.2.2 - rev. 5631 - 2011-11-18
* No more Mac PPC support
* Improved game compatibility
* Indicating loading state in menu
* Added MS visual studio redistributables for better compatibility on Windows


[ 2011-11-25 11:13:23 CET ] [ Original post ]

Performance improvements in Update 1.1.1

All the performance improvements we had to do to make And Yet It Moves run on the Wii also found their way into the PC/Mac version. So the minimum requirements now are lower than originally stated.

Here is the complete changelog:
* tweaked performance in general
* some pulsating objects pull the player now
* deleted a lot of unused sounds
* smoother player movement on scaling objects
* fixed various bugs
* the Performance -> Show all Decoration Layers option is not available any more
* added tenseness sounds in key situations
* added submenu for the playmodes Journey and Speed Run watch out for more in the future ;)
* adapted the hint images
* menu background is more beautiful - showing the shaded game scene now
* extended the credits sections
* new broken rules logo
* added some missing localizations
* first steam on mac release
* first linux release
* only one score per user is shown in the highscores
* filtering speedruns with ghosts possible
* only saving the top 1000 ghosts


[ 2010-09-15 11:25:51 CET ] [ Original post ]

Performance improvements in Update 1.1.1

All the performance improvements we had to do to make And Yet It Moves run on the Wii also found their way into the PC/Mac version. So the minimum requirements now are lower than originally stated.

Here is the complete changelog:
* tweaked performance in general
* some pulsating objects pull the player now
* deleted a lot of unused sounds
* smoother player movement on scaling objects
* fixed various bugs
* the Performance -> Show all Decoration Layers option is not available any more
* added tenseness sounds in key situations
* added submenu for the playmodes Journey and Speed Run… watch out for more in the future ;)
* adapted the hint images
* menu background is more beautiful - showing the shaded game scene now
* extended the credits sections
* new broken rules logo
* added some missing localizations
* first steam on mac release
* first linux release
* only one score per user is shown in the highscores
* filtering speedruns with ghosts possible
* only saving the top 1000 ghosts


[ 2010-09-15 11:25:51 CET ] [ Original post ]

Update 1.1.0 is out!

Well actually it has been for a few days now already.
You should automatically get it when you start the game.

Here's a change list:

1.1.0 - rev. 4165 - 11.11.2009
german, french, italian, spansh and japanese localization
fixed exploit that made it possible to submit non valid highscores
submitting highscores only possible with the newest version from now on
improved patching mechanism
updated switches
general performance improvement
starting up in fullscreen as default, when the game is started the first time

If you want you can also read the full version history


[ 2009-11-23 14:18:01 CET ] [ Original post ]

Update 1.1.0 is out!

Well actually it has been for a few days now already.
You should automatically get it when you start the game.

Here's a change list:

1.1.0 - rev. 4165 - 11.11.2009
german, french, italian, spansh and japanese localization
fixed exploit that made it possible to submit non valid highscores
submitting highscores only possible with the newest version from now on
improved patching mechanism
updated switches
general performance improvement
starting up in fullscreen as default, when the game is started the first time

If you want you can also read the full version history


[ 2009-11-23 14:18:01 CET ] [ Original post ]

New Competition: Win The Path!

From Thursday, September 10th, we will host a competition in Return!, the third Level of Chapter Two. But this time you have to be the fastest without walking, that is navigate the level only by jumping, rotating and falling.
This race will end Wednesday, September 16th and the three fastest player will win a version of The Path. Thanks Tale of Tales!

For more information go to our competition page or check out the event in our group


[ 2009-09-08 13:23:38 CET ] [ Original post ]

New Competition: Win The Path!

From Thursday, September 10th, we will host a competition in Return!, the third Level of Chapter Two. But this time you have to be the fastest without walking, that is navigate the level only by jumping, rotating and falling.
This race will end Wednesday, September 16th and the three fastest player will win a version of The Path. Thanks Tale of Tales!

For more information go to our competition page or check out the event in our group


[ 2009-09-08 13:23:38 CET ] [ Original post ]

New Competition: Win Trials 2

Play And Yet It Moves and win Trials 2!
From Wednesday, July 20th, we will host a competition in Horny Pet, the fourth Level of Chapter Two. This race will end Sunday, July 26th and the three fastest player will win a version of Trials 2. Thanks Red Lynx!

For more information go to our competition page or check out the event in our group


[ 2009-07-14 12:06:11 CET ] [ Original post ]

Update 1.0.5 is out!

Well actually it has been for a few days now already.
You should automatically get it when you start the game.

Here's a change list:

1.0.5 - rev. 3665
level was entered in passive mode, when playing in non competition mode after watching a ghost
mac controller support added
pause also for controller mappable
fixed bug when switching profile and displaying options afterwards
fixed double controller button mapping after edited in options
more visual variation for stones in level stoned
fixed cave drop crash on PPC macs
improved performance in level Stoned
general code optimizations
deleted non intended shortcuts in the levels Break Them All and Stoned
fixed easy killing stones in Spin Circle

If you want you can also read the full version history


[ 2009-07-02 10:33:45 CET ] [ Original post ]

New Competition: Win World Of Goo!

From Wednesday, June 24th, we will host a competition in Spin Cycle, the third Level of Chapter Three. This race will end Sunday, June 28th and the three fastest player will win a version of World Of Goo. Thanks 2D Boy!

For more information go to our competition page or check out the event in our group


[ 2009-06-19 12:46:40 CET ] [ Original post ]

New Competition: Win Crayon Physics Deluxe

From this Friday, May 29th, we will host a competition in The Great Escape, the fourth Level of the Chapter One. This race will end at Friday, June 5th and the three fastest player will win a version of Crayon Physics Deluxe. Thanks Petri Purho!

For more information go to our competition page or check out the event in our group


[ 2009-05-26 13:02:01 CET ] [ Original post ]

Another Update is out

because we messed something up in our last update we have uploaded another patch:

1.0.4 - rev. 3551
fixed bug in moving grid, where doors kept closed


[ 2009-05-26 11:01:54 CET ] [ Original post ]

Update available!

We have uploaded a new update for And Yet It Moves. You should automatically get it when you start the game.

Here's a change list:

1.0.0 - rev.3489
first official version
1.0.1 - rev.3496
esc opened the menu instead of skipping splash screens
1.0.2 - rev.3507
one score per user
timeformat MM:SS.MsMsMs
fixed near you time rounding bug
fixed some little score search bugs
more windowed resolutions
1.0.3 - rev. 3543
bug with profile switching and key assignment
playing after competing a marathon started wrong level
fixed a bug when returning to menu after credits or bonus level
fixed crash when highscore files got too large
added watch ghost feature
added news window to notify users of announcements
code optimization, game should run smoother


[ 2009-05-23 14:07:33 CET ] [ Original post ]