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Name

 And Yet It Moves 

 

Developer

 Broken Rules 

 

Publisher

 Broken Rules 

 

Tags

Casual 

 

Singleplayer 

Release

 2009-04-02 

 

Steam

 9,99€ 6,99£ 9,99$ / 0 % 

 

News

 19 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 0 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/18700 

 

How long to Beat

Main Story

 3 Hours 

 

Main Story + Extras

 4 Hours 

 

Completionist

 6 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 500,000 .. 1,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 44  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 64 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 linux depot [60.12 M] 




LINUX STREAMERS (1)
pinghajen




Performance improvements in Update 1.1.1

All the performance improvements we had to do to make And Yet It Moves run on the Wii also found their way into the PC/Mac version. So the minimum requirements now are lower than originally stated.

Here is the complete changelog:
* tweaked performance in general
* some pulsating objects pull the player now
* deleted a lot of unused sounds
* smoother player movement on scaling objects
* fixed various bugs
* the Performance -> Show all Decoration Layers option is not available any more
* added tenseness sounds in key situations
* added submenu for the playmodes Journey and Speed Run… watch out for more in the future ;)
* adapted the hint images
* menu background is more beautiful - showing the shaded game scene now
* extended the credits sections
* new broken rules logo
* added some missing localizations
* first steam on mac release
* first linux release
* only one score per user is shown in the highscores
* filtering speedruns with ghosts possible
* only saving the top 1000 ghosts


[ 2010-09-15 11:25:51 CET ] [ Original post ]

Performance improvements in Update 1.1.1

All the performance improvements we had to do to make And Yet It Moves run on the Wii also found their way into the PC/Mac version. So the minimum requirements now are lower than originally stated.

Here is the complete changelog:
* tweaked performance in general
* some pulsating objects pull the player now
* deleted a lot of unused sounds
* smoother player movement on scaling objects
* fixed various bugs
* the Performance -> Show all Decoration Layers option is not available any more
* added tenseness sounds in key situations
* added submenu for the playmodes Journey and Speed Run watch out for more in the future ;)
* adapted the hint images
* menu background is more beautiful - showing the shaded game scene now
* extended the credits sections
* new broken rules logo
* added some missing localizations
* first steam on mac release
* first linux release
* only one score per user is shown in the highscores
* filtering speedruns with ghosts possible
* only saving the top 1000 ghosts


[ 2010-09-15 11:25:51 CET ] [ Original post ]