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Name | And Yet It Moves | |
Developer | Broken Rules | |
Publisher | Broken Rules | | |
Tags | Casual Singleplayer | | |
Release | 2009-04-02 | |
Steam | 9,99€ 6,99£ 9,99$ / 0 % |
News | 19 |
Controls | Keyboard Mouse Partial Controller Support |
Players online |  0  |
Steam Rating | Mostly Positive |
Steam store |  https://store.steampowered.com/app/18700  |
How long to Beat |
Main Story |  3 Hours  |
Main Story + Extras |  4 Hours  |
Completionist |  6 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  500,000 .. 1,000,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 44 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 64 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | linux depot [60.12 M]
|
LINUX STREAMERS (1)
Performance improvements in Update 1.1.1 |
All the performance improvements we had to do to make And Yet It Moves run on the Wii also found their way into the PC/Mac version. So the minimum requirements now are lower than originally stated.
Here is the complete changelog:
* tweaked performance in general
* some pulsating objects pull the player now
* deleted a lot of unused sounds
* smoother player movement on scaling objects
* fixed various bugs
* the Performance -> Show all Decoration Layers option is not available any more
* added tenseness sounds in key situations
* added submenu for the playmodes Journey and Speed Run… watch out for more in the future ;)
* adapted the hint images
* menu background is more beautiful - showing the shaded game scene now
* extended the credits sections
* new broken rules logo
* added some missing localizations
* first steam on mac release
* first linux release
* only one score per user is shown in the highscores
* filtering speedruns with ghosts possible
* only saving the top 1000 ghosts
|
[ 2010-09-15 11:25:51 CET ] [ Original post ] |
Performance improvements in Update 1.1.1 |
All the performance improvements we had to do to make And Yet It Moves run on the Wii also found their way into the PC/Mac version. So the minimum requirements now are lower than originally stated.
Here is the complete changelog:
* tweaked performance in general
* some pulsating objects pull the player now
* deleted a lot of unused sounds
* smoother player movement on scaling objects
* fixed various bugs
* the Performance -> Show all Decoration Layers option is not available any more
* added tenseness sounds in key situations
* added submenu for the playmodes Journey and Speed Run watch out for more in the future ;)
* adapted the hint images
* menu background is more beautiful - showing the shaded game scene now
* extended the credits sections
* new broken rules logo
* added some missing localizations
* first steam on mac release
* first linux release
* only one score per user is shown in the highscores
* filtering speedruns with ghosts possible
* only saving the top 1000 ghosts
|
[ 2010-09-15 11:25:51 CET ] [ Original post ] |