PVKII 0.4.0.3 Update Released
[ 2018-07-27 18:16:38 CET ] [ Original post ]
http://www.youtube.com/watch?v=JLZQs5lZrTM The Desertruin Update PVKII Beta 0.4.0.3 Update Release Notes Hello everyone! A new PVKII update is among us! This update contains map updates, most notably a major overhaul of the old tw_desertruin, along with few other minor map and general updates. This tw_desertruin update is brought to you by a lot of hard work from Latteh, Roald, and Phone Booth. Join us tonight for Friday Night Mayhem! Server owners, please update your servers! Without further ado, here's the changelog. Changelog: Map Updates:
- Major overhaul to tw_desertruin
- Updated bt_island with a gate between Viking and Pirate areas at the start of the map as well as instant class switching in spawn zones
- Updated bt_pinegrove with instant class switching in spawn zones
- Updated te_sandstorm with some updated props by Pixenal
- Miscellaneous crash fixes
- Miscellaneous optimizations
- New "map hacks" system that allows modifying a map without having to have the map source
- Add auto-complete to the "give" console command
- Experimental dynamic sky shader (unused)
- Minor memory leak fixes
- Fix mistake that caused certain FMOD sounds to be fully loaded instead of be streamed that could lead to potential stutter
- cl_ragdoll_enable console variable now works
- Discord Rich Presence now always shows the correct player count
- Discord Rich Presence now available on Mac and Linux
- Allow mappers to enabledisable chest physics
- Fix achievements not being announced on Linux dedicated servers
- Fix "Waiting for Players" text not showing up on Linux
- Fix issue that would cause certain inputs to happen twice on some Linux distros
- Slightly better text scaling on Mac
- Mac OS X minimum required version now 10.9
- Fix floating viewmodel hands
- Can now offset viewmodel position with viewmodel_offset console variables
- Big heads now considered a server cheat
- trigger_spawnprotection renamed to func_spawnzone
- In-game Main Menu updated to add mute button back in
- Captain kill taunts against Vikings now work
- Fix Captain chest kill taunt
- Updated firstperson spear animations
- New chest and item respawn sounds
Pirates, Vikings, and Knights II
Octoshark Studios
Octoshark Studios
2010-02-12
Action Indie F2P
Game News Posts 100
🎹🖱️Keyboard + Mouse
Very Positive
(5849 reviews)
http://www.octosharkstudios.com/pvkii
https://store.steampowered.com/app/17570 
The Game includes VR Support
pvkii linux [105.99 M]
Pirates, Vikings, and Knights II boasts a unique three-team symmetry and a myriad of colorful characters to promote exciting, strategic, and fun gameplay. It features several game modes, each requiring its own special brand of cunning to master. Do battle on a tropical island for control of bountiful treasure. Appease your gods by spilling the blood of your enemies deep within a Mayan temple. Conquer your foes by taking control of precious badlands territory. But most importantly, have FUN!
Features & Accolades
- Three teams with 9 unique player classes
- Fun, skill-based combat
- Swords, axes, guns, and explosives
- Unique voice acting for every character
- A variety of gorgeous levels
- Whimsical and challenging achievements
- Command-able attack parrots
- 100% FREE!
Pirates
- Skirmisher: A light-footed scallywag who can blow enemies away with his gunpowder-packed keg.
- Captain: Brandishes a peg-leg, hook, and an attack parrot, which will seek out enemies and peck them to death!
- Sharpshooter: A Spanish sweet-talker who snipes his enemies from a safe distance, or cuts them to pieces with his butter knife.
Vikings
- Berserker: A shirtless and battle-crazed warrior capable of mowing enemies down with his dual-wielded weapons and giant axe.
- Huscarl: Throwing axes, a two-handed battle axe, and sword/shield combo allow this warrior to take on the toughest enemies.
- Gestir: A well-seasoned master of the spear and javelins who has no problem skewering his enemies either up close or from a distance.
Knights
- Heavy Knights: Wearing a full suit of armor, this battle tank can cut his foes in half with his great sword.
- Archer: There is no match for a skilled archer with a quiver full of arrows. He sometimes reigns fire down upon his enemies.
- Man-at-Arms: A Frenchman with a sense of humor. He brandishes a halberd, mace & buckler, and his fart special will leave enemies dazed and confused.
Game Modes
Booty
Booty is a unique version of Capture the Flag. Players fight each other for treasure chests filled with gold and jewels. Bring chests back to your base and hold onto them to win the game.Territory
Territory is a king of the hill style game mode, where teams fight for territories throughout the map. Hold onto the territories for as long as you can to win the game.Trinket Wars
Trinket Wars is the caffeinated version of Team Deathmatch. Teams must gain control of their trinkets, and then use the power of their trinket to destroy their enemies.Last Team Standing
Last Team Standing is exactly what the name suggests - all three teams square off, fighting to the death. The last team alive wins the round.Objective Push
This game mode can range from a simple break-in and destroy your opponents' bases, to a more advanced sequence of map-specific objectives. The only limit is the mapper's imagination!Team Deathmatch
Team Deathmatch is a fight for dominance. Teams square off against one another to see who can rack up the most kills. Like the other game modes, you should stick together to achieve victory!MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: Dual core from Intel or AMD at 2.8 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: nVidia GeForce 8600/9600GT. ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310. AMD 12.11). OpenGL 2.1Network: Broadband Internet connection
- Storage: 10 GB available space
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