[RELEASED]The Dawn of Bondi Update (Beta 0.4.1.0)
Changelog: Please see below for a summarized changelog that details many of the changes in this release. Head over to our Bugs/Support Forums to report any issues. Main Features: Bondi The youngest of all the Viking classes, the Bondi, is a freeman who owns a land, proud of his farm, and is seasoned in the art of hunting. A hunter, swift with his bow. Immense strength with his atlatl. And a piercing, precise, seax. A new range element unlike his elders in battle. He is less honorable a man for his lack of melee weapons, however his steadfast charm for hunting and gathering makes him an honorable story to his family. But his story is a quest of vengeance. His land is taken; his family murdered. And so he seeks to end the lives of those who attempt to take all he has left. Special: Hunter Rapid Fire. Use in the heat of battle, Bondi enters a euphoric hunter state to release multiple arrows in succession towards targets with piercing damage. Voice and Music Voiced by Franki Hankshaw Garpeman, a real life viking conquering the internet with his deep voice and sexy Nordic accent. Known for his voice work in the Elder Scrolls Renewal: Skywind project, Reficul, Crystals of Fate, and more recently, Quantum Replica. Bondi Musical Theme by Dylan JDM The Bondi is the culmination of countless hours of hard work from PVKII Developers, Authorized Creators, Beta Testers and Contributors, with significant efforts coming from: Corvalho, jRocket, Lord B, and our amazing coders and QA/testers! Character Classes Updated team balance for bondi update Bondi Dismemberment
Join the conversation on the official PVKII Discord! Interact with devs, testers and creators!
Follow us on Trello for the latest development buzz, and as always, follow us on Facebook and Twitter for more updates. Happy Update and Halloween everyone! PVKII Team Octoshark Studios
[ 2018-10-31 02:59:34 CET ] [ Original post ]
BONDI UPDATE - PVKII Beta 0.4.1.0 Update Changelog & Release Notes
Another Halloween; another PVKII update. Introducing the Viking Bondi! This update brings the 10th class to the game, combat and balance updates, visuals and more!
https://www.youtube.com/watch?v=czSM023ax1w
Highlights:
- The 10th Class, Viking Bondi
- Class and Shield Balance Updates
- Code Fixes and Updates
- 15 Achievements
Changelog: Please see below for a summarized changelog that details many of the changes in this release. Head over to our Bugs/Support Forums to report any issues. Main Features: Bondi The youngest of all the Viking classes, the Bondi, is a freeman who owns a land, proud of his farm, and is seasoned in the art of hunting. A hunter, swift with his bow. Immense strength with his atlatl. And a piercing, precise, seax. A new range element unlike his elders in battle. He is less honorable a man for his lack of melee weapons, however his steadfast charm for hunting and gathering makes him an honorable story to his family. But his story is a quest of vengeance. His land is taken; his family murdered. And so he seeks to end the lives of those who attempt to take all he has left. Special: Hunter Rapid Fire. Use in the heat of battle, Bondi enters a euphoric hunter state to release multiple arrows in succession towards targets with piercing damage. Voice and Music Voiced by Franki Hankshaw Garpeman, a real life viking conquering the internet with his deep voice and sexy Nordic accent. Known for his voice work in the Elder Scrolls Renewal: Skywind project, Reficul, Crystals of Fate, and more recently, Quantum Replica. Bondi Musical Theme by Dylan JDM The Bondi is the culmination of countless hours of hard work from PVKII Developers, Authorized Creators, Beta Testers and Contributors, with significant efforts coming from: Corvalho, jRocket, Lord B, and our amazing coders and QA/testers! Character Classes Updated team balance for bondi update Bondi Dismemberment
- Can slice up ragdolls into gibs with gibs enabled with some limitations
- Can now attack gibs and bounce them around with some limitations
- MAA special no longer slows down movement during the warm-up phase
- MAA can now get excited properly during his special with weapons other than his halberd
- Only fully charged shield bashes can stun
- Cannot be stunned by shield bashes if blocking, but your block will be cancelled if it is fully charged
- Reduced shield knockback to make sword counters more relevant
- Slightly reduced shield bash hitbox to make bashing people behind you more difficult (a full fix will come at a later time)
- Ragdoll lifetimes and limits can now be fully customized beyond player limit, or Doom style ragdolls that almost never go away
- Misc. crash fixes and crash exploit fixes
- Add cold damage option to trigger_hurt, which uses a blue fullscreen damage indicator instead of red
- Fast weapon switch enabled by default
- Powderkegs should now always be transmitted regardless of how far away they are as well as players holding them, which should fix the inaudible keg bug
- Miscellaneous minor performance increases, particularly on player spawn
- Weapons no longer block you from switching to other weapons (useful to the randomizer plugin where you for instance couldnt switch between the Berserkers bigaxe and Huscarls two handed axe)
- Impulse 101 now really gives all weapons
- Disabled team is now a ConVar mp_disabledteam which could be used for mods, to disable a team on any map, or enable a team on a map that has a disabled team
- New instant_trigger entity for mappers/maphacks, a radius based trigger that doesnt use a brush
- Fix modified balance servers not being tagged as such in some cases
- Remove damage dealt label from scoreboard as its not completely accurate
- Remove redundant NAT warning
- Minor updates to net_graph to show more information
- Add cl_menumodels ConVar to disable models in the main menu (may be useful on Mac if you crash while joining a server sometimes)
- Add server-side option to disable player sprays sv_playerdecals in case you dont want players potentially posting adult content
- Updates and fixes to MapHack scripting interface
Join the conversation on the official PVKII Discord! Interact with devs, testers and creators!
Follow us on Trello for the latest development buzz, and as always, follow us on Facebook and Twitter for more updates. Happy Update and Halloween everyone! PVKII Team Octoshark Studios
Pirates, Vikings, and Knights II
Octoshark Studios
Octoshark Studios
2010-02-12
Action Indie F2P
Game News Posts 100
🎹🖱️Keyboard + Mouse
Very Positive
(5849 reviews)
http://www.octosharkstudios.com/pvkii
https://store.steampowered.com/app/17570 
The Game includes VR Support
pvkii linux [105.99 M]
Pirates, Vikings, and Knights II boasts a unique three-team symmetry and a myriad of colorful characters to promote exciting, strategic, and fun gameplay. It features several game modes, each requiring its own special brand of cunning to master. Do battle on a tropical island for control of bountiful treasure. Appease your gods by spilling the blood of your enemies deep within a Mayan temple. Conquer your foes by taking control of precious badlands territory. But most importantly, have FUN!
Features & Accolades
- Three teams with 9 unique player classes
- Fun, skill-based combat
- Swords, axes, guns, and explosives
- Unique voice acting for every character
- A variety of gorgeous levels
- Whimsical and challenging achievements
- Command-able attack parrots
- 100% FREE!
Pirates
- Skirmisher: A light-footed scallywag who can blow enemies away with his gunpowder-packed keg.
- Captain: Brandishes a peg-leg, hook, and an attack parrot, which will seek out enemies and peck them to death!
- Sharpshooter: A Spanish sweet-talker who snipes his enemies from a safe distance, or cuts them to pieces with his butter knife.
Vikings
- Berserker: A shirtless and battle-crazed warrior capable of mowing enemies down with his dual-wielded weapons and giant axe.
- Huscarl: Throwing axes, a two-handed battle axe, and sword/shield combo allow this warrior to take on the toughest enemies.
- Gestir: A well-seasoned master of the spear and javelins who has no problem skewering his enemies either up close or from a distance.
Knights
- Heavy Knights: Wearing a full suit of armor, this battle tank can cut his foes in half with his great sword.
- Archer: There is no match for a skilled archer with a quiver full of arrows. He sometimes reigns fire down upon his enemies.
- Man-at-Arms: A Frenchman with a sense of humor. He brandishes a halberd, mace & buckler, and his fart special will leave enemies dazed and confused.
Game Modes
Booty
Booty is a unique version of Capture the Flag. Players fight each other for treasure chests filled with gold and jewels. Bring chests back to your base and hold onto them to win the game.Territory
Territory is a king of the hill style game mode, where teams fight for territories throughout the map. Hold onto the territories for as long as you can to win the game.Trinket Wars
Trinket Wars is the caffeinated version of Team Deathmatch. Teams must gain control of their trinkets, and then use the power of their trinket to destroy their enemies.Last Team Standing
Last Team Standing is exactly what the name suggests - all three teams square off, fighting to the death. The last team alive wins the round.Objective Push
This game mode can range from a simple break-in and destroy your opponents' bases, to a more advanced sequence of map-specific objectives. The only limit is the mapper's imagination!Team Deathmatch
Team Deathmatch is a fight for dominance. Teams square off against one another to see who can rack up the most kills. Like the other game modes, you should stick together to achieve victory!MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: Dual core from Intel or AMD at 2.8 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: nVidia GeForce 8600/9600GT. ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310. AMD 12.11). OpenGL 2.1Network: Broadband Internet connection
- Storage: 10 GB available space
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