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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )



Name

 Garry's Mod 

 

Developer

 Facepunch Studios 

 

Publisher

 Valve 

 

Tags

 

Simulation 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2006-11-29 

 

Steam

 6,69€ 4,68£ 6,69$ / 33 % 

 

News

 117 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 19258 

 

Steam Rating

 Overwhelmingly Positive 

Steam store

 https://store.steampowered.com/app/4000 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 10,000,000 .. 20,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 9307  

Average playtime (last 2 weeks)

 537 

Median playtime (forever)

 1357 

Median playtime (last 2 weeks)

 130 

Public Linux depots

 GMOD Linux [304.84 M] 




LINUX STREAMERS (14)
varhahzallv49riv_gaminglinuxclubrus
diolinuxkillerectover1corben78mrdaylight
akirotoelznephitejnfista011bashvie
dragnuttsillusio0n_




September 2019 Hotfix update

Hey everyone, dropping this small hotfix update that addresses a few issues that came up after release of the September 2019 update.

Complete list of changes is as follows:


  • Fixed FPS issues after the update
  • Fixed an issue with Global NWVars not syncing to client when set during server start up
  • A few improvements and fixes to addon menu and custom .gma files
  • Fixed host_timescale not resetting with sv_cheats 0 and causing all entities to appear laggy/stuttery
  • Fixed NPC driven vehicles not driving at all, such as the Combine APCs on Half-Life 2 maps


Server owners only need this hotfix if they use the SetGlobalX functions in Lua.

If you are still wondering about the Half-Life 2 style crosshair after the update, simply restarting your game should fix it for you.


[ 2019-09-06 17:30:54 CET ] [ Original post ]