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Next update, x64, Chromium and upcoming changes to Steam Workshop support

Hello everyone. The next Garry's Mod update is coming soon. Actually 2 of them. The first update is scheduled to release on 21st of January (around the usual 4PM GMT) and will bring changes to Steam Workshop support in Garry's Mod. More details are below. This update is recommended to be installed on all servers, but will not be enforced. You can find the list of changes that will be coming in the first update here: http://wiki.garrysmod.com/changelist/prerelease/ The second update is scheduled to release on 24th of January and will bring the long awaited 64bit builds and a new built-in browser engine - Chromium. This second update will not affect servers in any way, so it won't be necessary for server owners to perform any updates.

Upcoming Steam Workshop support changes


We are moving Garry's Mod to a new Steam API called ISteamUGC, which will bring a bunch of nice features for everyone. Here's what's changing:
  • Addons will no longer have a size limit, meaning no more separate downloads for map content, etc
  • New or updated addons on Steam Workshop will display their real, uncompressed size
  • New or updated addons will take less space on your HDD/SSD
  • There will be no negative impact on download sizes
  • Players will be able to update their uploaded Dupes, Saves and Demos from in-game

For addon developers


If you are using 3rd party tools that do not use gmpublish.exe to upload content to Steam Workshop then addons published with those tools after the update may cease to work. This does not apply to already existing addons, however the benefits above only apply if you are using the new version of gmpublish.exe (v1.2) Existing addons can take advantage of the new system and its benefits by simply updating using the new gmpublish.exe (v1.2). Please note that this is a one way process and there's no going back to the old system once you convert your addon, meaning you won't be able to update it again with old versions of gmpublish.exe or 3rd party tools that do not use gmpublish.exe (which realistically shouldn't matter).

Help us test the update


We kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update. You will find instructions on how to use the upcoming update below. You can report any found issues in the comments below, or on our official bug tracking repository on GitHub: ( be sure to search before posting ) https://github.com/Facepunch/garrysmod-issues

Steam Beta branches for testing


The Pre-Release Steam branch for Garry's Mod has been updated and contains all the changes that will be included in the first update. The x86-64 beta branch contains the upcoming 64bit builds and Chromium If you want to set up an Dedicated Server instance using the Pre-Release branch, see this article: https://wiki.garrysmod.com/page/Hosting_A_Dedicated_Server. [quote]How to switch game branches:[olist]
  • Exit the game
  • Right click on Garry's Mod in Steam and select Properties
  • Go to the Betas tab and select your desired branch[/olist]None - This is the normal version of the game Pre-Release - This is the first update Dev - This is a bleeding edge version of the game, expect it to contain more bugs than usual x86-64 - This is a preview of the upcoming 64bit builds and the new in-game browser engine [/quote]


  • [ 2020-01-13 20:14:43 CET ] [ Original post ]



    Garry's Mod
    Facepunch Studios
  • Developer

  • Valve
  • Publisher

  • 2006-11-29
  • Release

  • Simulation Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 122  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Overwhelmingly Positive

    (948388 reviews)


  • Review Score

  • https://gmod.facepunch.com
  • Website

  • https://store.steampowered.com/app/4000 
  • Steam Store

  • The Game includes VR Support



    GMOD Linux [304.84 M]

  • Public Linux depots

  • Garry's Mod is a physics sandbox. There aren't any predefined aims or goals. We give you the tools and leave you to play.

    You spawn objects and weld them together to create your own contraptions - whether that's a car, a rocket, a catapult or something that doesn't have a name yet - that's up to you. You can do it offline, or join the thousands of players who play online each day.

    If you're not too great at construction - don't worry! You can place a variety of characters in silly positions. But if you want to do more, we have the means.

    Beyond the Sandbox


    The Garry's Mod community is a tremendous source of content and has added hundreds of unique modes to the game. In Trouble In Terrorist Town, you can be a detective solving an online murder as criminals attempt to cover up their homicides. Be a ball, a plant, a chair, or anything else in Prop Hunt's elaborate, shape-shifting game of Hide & Seek. Elevator: Source is gaming's first elevator thrill ride, delivering players to airlocks and kitten dance parties.

    We have one of the most vibrant Steam Community Workshops, with over 300'000 models, maps, and contraptions to download. It has everything from new tools to improve your builds, to guns that fire rainbow-tinged nuclear blasts from space. Take as much or as little as you need: it’s all free.

    Please note: Some multiplayer servers and game-modes might require you to own other games - such as Counter-Strike: Source and Team Fortress 2.
    MINIMAL SETUP
    • OS: Ubuntu 12.04
    • Processor: 2 GHz Processor or betterMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: 1GB dedicated VRAM or betterNetwork: Broadband Internet connection
    • Storage: 5 GB available spaceAdditional Notes: Mouse. Keyboard. Monitor
    RECOMMENDED SETUP
    • OS: Latest Ubuntu
    • Processor: 2.5 GHz Processor or betterMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: 4GB dedicated VRAM or betterNetwork: Broadband Internet connection
    • Storage: 25 GB available space
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