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July 2021 Patch 2
[ 2021-07-12 16:12:46 CET ] [ Original post ]
Hey everyone, We are releasing another small patch today. The entire change log is as follows:
- Fixed a crash with physgun's primary fire when a grabbed entity gets removed/dropped during OnPhysgunPickup
- Disabled model/material/addon unloading/reloading features as it caused severe stability issues for some people running multicore rendering
- Fixed a crash when particles are attached to the world entity and the map is reloaded
- Fixed a potential crash with func_clip_vphysics
- Fixed Lua error with DTree_Node when self populating folders from filesystem end up with 0 files
- Fixed DComboBox's dropdown not being clickable on modal panels
- Automatically apply PROPINTER_FIRE_EXPLOSIVE_RESIST to all props that can deal explosive damage to prevent crashes when many explosive props are exploded in a small space
- Add sv_no_ain_files, defaults to 0, disables forced download of .ain files from the server
- Potential fix for crashes when util.Decompress (Possibly other places too) reallocates huge chunks of memory
- Fixed Out of Bounds $frame on render targets crashing the game
- Fixed hopefully all possible crashes with npc_barnacle when something deletes its internal physics objects and entities
- Potential fix for a crash in CMatQueuedRenderContext::Bind
- Fixed a potential material refcount issue when binding materials in CMatQueuedRenderContext
- Fixed prop_vehicle_prisoner_pod (Sandbox Chair vehicles) forcing FOV to 90
- Hammer: Added "Allow physgun" and "toolgun whitelist" keyvalues to func_lod
- Stop the crosshair color going white if the player's FOV is < 90
- Fixed SWEP.AccurateCrosshair not taking into account worldclicker aim and sometimes hitting the player entity itself
- TTT: Updated language files (Community Contribution)
- Sandbox Camera SWEP zooming rate is now server tickrate independent (Community Contribution)
- Completely disable CHudDeathNotice, CHudHintDisplay and CHudHintKeyDisplay since they are not used in GMod
- Fixed any bone manipulations breaking entity's render bounds, now render bounds will be only enlarged if a bone is manipulated outside of the original model bounds
[ 2021-07-12 16:12:46 CET ] [ Original post ]
Garry's Mod
Facepunch Studios
Developer
Valve
Publisher
2006-11-29
Release
Game News Posts:
123
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(964813 reviews)
The Game includes VR Support
Public Linux Depots:
- GMOD Linux [304.84 M]
Garry's Mod is a physics sandbox. There aren't any predefined aims or goals. We give you the tools and leave you to play.
You spawn objects and weld them together to create your own contraptions - whether that's a car, a rocket, a catapult or something that doesn't have a name yet - that's up to you. You can do it offline, or join the thousands of players who play online each day.
If you're not too great at construction - don't worry! You can place a variety of characters in silly positions. But if you want to do more, we have the means.
The Garry's Mod community is a tremendous source of content and has added hundreds of unique modes to the game. In Trouble In Terrorist Town, you can be a detective solving an online murder as criminals attempt to cover up their homicides. Be a ball, a plant, a chair, or anything else in Prop Hunt's elaborate, shape-shifting game of Hide & Seek. Elevator: Source is gaming's first elevator thrill ride, delivering players to airlocks and kitten dance parties.
We have one of the most vibrant Steam Community Workshops, with over 300'000 models, maps, and contraptions to download. It has everything from new tools to improve your builds, to guns that fire rainbow-tinged nuclear blasts from space. Take as much or as little as you need: it’s all free.
Please note: Some multiplayer servers and game-modes might require you to own other games - such as Counter-Strike: Source and Team Fortress 2.
You spawn objects and weld them together to create your own contraptions - whether that's a car, a rocket, a catapult or something that doesn't have a name yet - that's up to you. You can do it offline, or join the thousands of players who play online each day.
If you're not too great at construction - don't worry! You can place a variety of characters in silly positions. But if you want to do more, we have the means.
Beyond the Sandbox
The Garry's Mod community is a tremendous source of content and has added hundreds of unique modes to the game. In Trouble In Terrorist Town, you can be a detective solving an online murder as criminals attempt to cover up their homicides. Be a ball, a plant, a chair, or anything else in Prop Hunt's elaborate, shape-shifting game of Hide & Seek. Elevator: Source is gaming's first elevator thrill ride, delivering players to airlocks and kitten dance parties.
We have one of the most vibrant Steam Community Workshops, with over 300'000 models, maps, and contraptions to download. It has everything from new tools to improve your builds, to guns that fire rainbow-tinged nuclear blasts from space. Take as much or as little as you need: it’s all free.
Please note: Some multiplayer servers and game-modes might require you to own other games - such as Counter-Strike: Source and Team Fortress 2.
MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: 2 GHz Processor or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1GB dedicated VRAM or betterNetwork: Broadband Internet connection
- Storage: 5 GB available spaceAdditional Notes: Mouse. Keyboard. Monitor
- OS: Latest Ubuntu
- Processor: 2.5 GHz Processor or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 4GB dedicated VRAM or betterNetwork: Broadband Internet connection
- Storage: 25 GB available space
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