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March 2024 Update is live
This update brings a new default crosshair for the base game, as well as ability to customize your crosshair. This is usually fulfilled by using addons, but the default crosshair had a long standing issue of being impossible to see on bright backgrounds, so a new one was well overdue. You can now customize the crosshair in the Options menu:
(You can reset the slider values by middle mouse clicking on them! It works in many places!) The new default crosshair, a dot image, is visible no matter what you are looking at. You can still use the old crosshair if you really must, via the aforementioned crosshair customization. The options menu was also changed a bit:
Bringing some of the more obscure settings to the front, so players know of their existence.
A quality of life change to the built-in Bodygroup & Skin changer is added in Sandbox:
You can now switch skins and bodygroups without closing the menu by right clicking on the options. Additionally, new quick options are now available in the Server section of the menu bar:
These are only available to be changed in singleplayer or by the listen server host, but hopefully will bring more of a spotlight to existence of these settings. A lot of more of them can be found in the Spawnmenu's Utilities tab, which were added in previous updates. Portal 1 entities are now also available in the base game for owners of Portal 1 on Steam:
There has been a huge amount of other, smaller changes that may or may not be visible to players. You can now share addon presets with your friends, or import them from collections:
Some improvements were made to duplicator support, such as saving NPC health and max health, "Make Persistent" option, and "frozen by physics gun" status. A large amount of crash issues were fixed. As usual, a large amount of new Lua API features were added for mod makers, as well as some minor improvements to map making tools. You can find the full change list for this update in our blog post: https://gmod.facepunch.com/blog/march-2024-update
[ 2024-03-13 16:01:16 CET ] [ Original post ]
Artwork showcased: "Job"
The March 2024 Update is now live.
New Crosshairs
This update brings a new default crosshair for the base game, as well as ability to customize your crosshair. This is usually fulfilled by using addons, but the default crosshair had a long standing issue of being impossible to see on bright backgrounds, so a new one was well overdue. You can now customize the crosshair in the Options menu:
(You can reset the slider values by middle mouse clicking on them! It works in many places!) The new default crosshair, a dot image, is visible no matter what you are looking at. You can still use the old crosshair if you really must, via the aforementioned crosshair customization. The options menu was also changed a bit:
Bringing some of the more obscure settings to the front, so players know of their existence.
Sandbox Improvements
A quality of life change to the built-in Bodygroup & Skin changer is added in Sandbox:
You can now switch skins and bodygroups without closing the menu by right clicking on the options. Additionally, new quick options are now available in the Server section of the menu bar:
These are only available to be changed in singleplayer or by the listen server host, but hopefully will bring more of a spotlight to existence of these settings. A lot of more of them can be found in the Spawnmenu's Utilities tab, which were added in previous updates. Portal 1 entities are now also available in the base game for owners of Portal 1 on Steam:
Other Changes
There has been a huge amount of other, smaller changes that may or may not be visible to players. You can now share addon presets with your friends, or import them from collections:
Some improvements were made to duplicator support, such as saving NPC health and max health, "Make Persistent" option, and "frozen by physics gun" status. A large amount of crash issues were fixed. As usual, a large amount of new Lua API features were added for mod makers, as well as some minor improvements to map making tools. You can find the full change list for this update in our blog post: https://gmod.facepunch.com/blog/march-2024-update
[ 2024-03-13 16:01:16 CET ] [ Original post ]
Garry's Mod
Facepunch Studios
Developer
Valve
Publisher
2006-11-29
Release
Game News Posts:
123
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(964813 reviews)
The Game includes VR Support
Public Linux Depots:
- GMOD Linux [304.84 M]
Garry's Mod is a physics sandbox. There aren't any predefined aims or goals. We give you the tools and leave you to play.
You spawn objects and weld them together to create your own contraptions - whether that's a car, a rocket, a catapult or something that doesn't have a name yet - that's up to you. You can do it offline, or join the thousands of players who play online each day.
If you're not too great at construction - don't worry! You can place a variety of characters in silly positions. But if you want to do more, we have the means.
The Garry's Mod community is a tremendous source of content and has added hundreds of unique modes to the game. In Trouble In Terrorist Town, you can be a detective solving an online murder as criminals attempt to cover up their homicides. Be a ball, a plant, a chair, or anything else in Prop Hunt's elaborate, shape-shifting game of Hide & Seek. Elevator: Source is gaming's first elevator thrill ride, delivering players to airlocks and kitten dance parties.
We have one of the most vibrant Steam Community Workshops, with over 300'000 models, maps, and contraptions to download. It has everything from new tools to improve your builds, to guns that fire rainbow-tinged nuclear blasts from space. Take as much or as little as you need: it’s all free.
Please note: Some multiplayer servers and game-modes might require you to own other games - such as Counter-Strike: Source and Team Fortress 2.
You spawn objects and weld them together to create your own contraptions - whether that's a car, a rocket, a catapult or something that doesn't have a name yet - that's up to you. You can do it offline, or join the thousands of players who play online each day.
If you're not too great at construction - don't worry! You can place a variety of characters in silly positions. But if you want to do more, we have the means.
Beyond the Sandbox
The Garry's Mod community is a tremendous source of content and has added hundreds of unique modes to the game. In Trouble In Terrorist Town, you can be a detective solving an online murder as criminals attempt to cover up their homicides. Be a ball, a plant, a chair, or anything else in Prop Hunt's elaborate, shape-shifting game of Hide & Seek. Elevator: Source is gaming's first elevator thrill ride, delivering players to airlocks and kitten dance parties.
We have one of the most vibrant Steam Community Workshops, with over 300'000 models, maps, and contraptions to download. It has everything from new tools to improve your builds, to guns that fire rainbow-tinged nuclear blasts from space. Take as much or as little as you need: it’s all free.
Please note: Some multiplayer servers and game-modes might require you to own other games - such as Counter-Strike: Source and Team Fortress 2.
MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: 2 GHz Processor or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1GB dedicated VRAM or betterNetwork: Broadband Internet connection
- Storage: 5 GB available spaceAdditional Notes: Mouse. Keyboard. Monitor
- OS: Latest Ubuntu
- Processor: 2.5 GHz Processor or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 4GB dedicated VRAM or betterNetwork: Broadband Internet connection
- Storage: 25 GB available space
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