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[RELEASE] v8.1.0 - Complete Scoring Overhaul!

v8.1.0 has arrived and this time we have a cocktail of improvements!
The big change players will notice right away is that we have a new scoring system! Players should notice some big changes to the scoreboard:

  • Score is now split into two categories (Combat & Support)
  • All scoring values have been inflated (a kill is now worth 100 points instead of just 1!) This allows us to award smaller point denominations for other actions (eg. reloading a friendly AT soldiers)
  • More scoring events have been added. For example, completing Platoon HQ constructions and placing rally points will now awards a significant amount of points
The code for the scoring system has been completely reworked from the ground up, allowing us to expand it and give it more depth than was possible before. This first release will provide much needed insight on how best to expand it.
Here are some of the other highlights of this release:
  • All vehicles spawned on Advance maps are now temporary infantry spawn vehicles. Instead of spawning at Main just to watch a transport vehicle drive off, you can spawn directly in that transport vehicle heading out of Main!
  • Added a Panzerfaust crate for the Axis, which holds 4 Panzerfausts. This is a high-cost item, so don’t miss! (Allied equivalents will be forthcoming) Increased supply generation rate of main supply cache from 100 to 500 per minute
  • Reduced the Squad Rally Point placement interval from 60 to 50 seconds
  • Players attempting to spawn without a Squad in Advance mode will receive a judgemental message recommending that they join one (only once!)
  • On Putot en Bessin, the south end of Hollis Lane has been fleshed out significantly to give the defenders better fighting positions, making for more interesting battles and a tougher attack for the Axis. See you on the battlefield, Darklight Games


    [ 2018-07-28 08:10:02 CET ] [ Original post ]

  • Darkest Hour: Europe '44-'45
    Darklight Games Developer
    Darklight Games Publisher
    2009-06-09 Release
    Game News Posts: 164
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    Very Positive (2480 reviews)
    The Game includes VR Support
    Based on the award winning Red Orchestra: Ostfront, Darkest Hour: Europe ‘44-’45 is a free, online multiplayer, total-conversion mod that raises the bar for intensity, realism and emphasis on teamwork to crush your enemies and achieve victory.

    Main Features

    • Fight alongside or against US, British and Canadian forces
    • Brave 27 authentic battles from the Normandy invasion to the frigid forests of the Ardennes
    • Pull the trigger on dozens of iconic weapons
    • Flinch as bullets whip and crack over your head with our greatly improved suppression system
    • Crew over 30 fearsome armored vehicles including late-war heavy hitters like the M18 Hellcat and King Tiger
    • Rip through tanks with an improved and highly detailed armor penetration model
    • Coordinate with your team to rain death from above with player-operated mortars
    • Clear a path with wire-cutters and trample obstacles under your treads
    • Deploy to the front lines with a completely redesigned spawning system
    • Conquer the enemy with team cohesion and authentic tactics

    MINIMAL SETUP
    • OS: Ubuntu 12.04 LTS. fully updated
    • Processor: 1.2 GHZ or Equivalent Memory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Nvidia. ATI. or Intel GPU with hardware-accelerated drivers Hard Drive: 3 GB free hard drive space
    RECOMMENDED SETUP
    • OS: Ubuntu 12.04 LTS. fully updated
    • Processor: 2.4 GHZ or Equivalent Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Nvidia. ATI. or Intel GPU with hardware-accelerated drivers Hard Drive: 5 GB free hard drive space
    GAMEBILLET

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    GAMERSGATE

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    5.7$ (70%)
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    0.79$ (92%)

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