





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Version 8.1.2 arrives with bullets and blood. This update focuses on munitions and blood effects.
Darkest Hour is all about having authentic combat situations and until now it has lacked low ammo situations. We decided to implement a munitions system that will decrease infantry starting ammo as the battle rages on; this way low ammo only becomes a problem late in the battle. Players will need to load up on ammo from ammo boxes, loot weapons, and if it comes to it engage with melee. It can be a burden to run out of ammo, so conserve your ammo, pick your targets, and resupply teammates when you can!
The Munition System:
Each team now has a munition percentage that can be viewed on the scoreboard. Munitions will decrease over time on Advance maps. Players spawn with a percentage of their maximum carrying capacity equal to their team’s munition percentage. Munitions does not yet affect tanks or vehicle weapons.
[ 6084 ]
[ 1774 ]
[ 1907 ]