





Main Features
- Fight alongside or against US, British and Canadian forces
- Brave 27 authentic battles from the Normandy invasion to the frigid forests of the Ardennes
- Pull the trigger on dozens of iconic weapons
- Flinch as bullets whip and crack over your head with our greatly improved suppression system
- Crew over 30 fearsome armored vehicles including late-war heavy hitters like the M18 Hellcat and King Tiger
- Rip through tanks with an improved and highly detailed armor penetration model
- Coordinate with your team to rain death from above with player-operated mortars
- Clear a path with wire-cutters and trample obstacles under your treads
- Deploy to the front lines with a completely redesigned spawning system
- Conquer the enemy with team cohesion and authentic tactics
Version 8.1.4 is here! We have some changes to the munitions, various improvements to constructions, and quality of life changes!
The Munition System:
* Removed cache munition reward system
* Changed the munition system to reward player score and players who do not die often. For details: https://github.com/DarklightGames/DarkestHour/commit/0d86db5676c52c7b629462ca234d100546755a55
Rallypoint Changes:
* Increased the "enemy encroachment" radius from 25m to 50m.
* Increased the "enemy encroachment" spawn time penalty from 10s to 15s.
Dragons Teeth Changes:
* Can now be dug up when there is a friendly supply truck nearby
* Can now be easily destroyed by satchels and artillery
* Can now be damaged by AP and HE direct hits
* Can now be damaged by direct hits from Rockets and other AT weapons
Watchtower Changes:
* Can now be easily destroyed by satchels and artillery
* Can now be damaged by AP and HE direct hits
* Grenades no longer damage
* Can now be damaged by direct hits from Rockets and other AT weapons
Bridgehead Advance Changes:
* Increased reinforcements for Allies
* Removed Allied reinf bleed for first objectives
* Worked on Honnopel area a bit more
Lutremange Advance Changes:
* Significant reduction in the FogFX
* Destroyed the Rail Bridge
* Replaced the middle bridge with jellysoda's bridge
* Added sandbag cover all over the middle bridge
* Other minor changes
Improvements:
* The 2 minutes round end time should no longer activate if the opposing team's reinforcements are over 50 (instead round will just end with the winner)
* Moved the vehicle spawn for the Vehicle Pool Construction forward (should help prevent tanks such as Panther from spawning stuck)
* Fixed a bug where the "press / to join a squad" message would be sent to spectating players
See you on the battlefield,
Darklight Games
Minimum Setup
- OS: Ubuntu 12.04 LTS. fully updated
- Processor: 1.2 GHZ or Equivalent Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia. ATI. or Intel GPU with hardware-accelerated drivers Hard Drive: 3 GB free hard drive space
Recommended Setup
- OS: Ubuntu 12.04 LTS. fully updated
- Processor: 2.4 GHZ or Equivalent Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia. ATI. or Intel GPU with hardware-accelerated drivers Hard Drive: 5 GB free hard drive space
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