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Based on the award winning Red Orchestra: Ostfront, Darkest Hour: Europe ‘44-’45 is a free, online multiplayer, total-conversion mod that raises the bar for intensity, realism and emphasis on teamwork to crush your enemies and achieve victory.

Main Features

  • Fight alongside or against US, British and Canadian forces
  • Brave 27 authentic battles from the Normandy invasion to the frigid forests of the Ardennes
  • Pull the trigger on dozens of iconic weapons
  • Flinch as bullets whip and crack over your head with our greatly improved suppression system
  • Crew over 30 fearsome armored vehicles including late-war heavy hitters like the M18 Hellcat and King Tiger
  • Rip through tanks with an improved and highly detailed armor penetration model
  • Coordinate with your team to rain death from above with player-operated mortars
  • Clear a path with wire-cutters and trample obstacles under your treads
  • Deploy to the front lines with a completely redesigned spawning system
  • Conquer the enemy with team cohesion and authentic tactics
Darkest Hour: Europe '44-'45
Darklight GamesDeveloper
Darklight GamesPublisher
2009-06-09Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (1504 reviews)
VR Support
[RELEASE] v8.1.4 - Improvements!

Version 8.1.4 is here! We have some changes to the munitions, various improvements to constructions, and quality of life changes!
Game Description Image

The Munition System:
* Removed cache munition reward system
* Changed the munition system to reward player score and players who do not die often. For details: https://github.com/DarklightGames/DarkestHour/commit/0d86db5676c52c7b629462ca234d100546755a55

Rallypoint Changes:
* Increased the "enemy encroachment" radius from 25m to 50m.
* Increased the "enemy encroachment" spawn time penalty from 10s to 15s.

Dragons Teeth Changes:
* Can now be dug up when there is a friendly supply truck nearby
* Can now be easily destroyed by satchels and artillery
* Can now be damaged by AP and HE direct hits
* Can now be damaged by direct hits from Rockets and other AT weapons

Watchtower Changes:
* Can now be easily destroyed by satchels and artillery
* Can now be damaged by AP and HE direct hits
* Grenades no longer damage
* Can now be damaged by direct hits from Rockets and other AT weapons

Bridgehead Advance Changes:
* Increased reinforcements for Allies
* Removed Allied reinf bleed for first objectives
* Worked on Honnopel area a bit more

Lutremange Advance Changes:
* Significant reduction in the FogFX
* Destroyed the Rail Bridge
* Replaced the middle bridge with jellysoda's bridge
* Added sandbag cover all over the middle bridge
* Other minor changes

Improvements:
* The 2 minutes round end time should no longer activate if the opposing team's reinforcements are over 50 (instead round will just end with the winner)
* Moved the vehicle spawn for the Vehicle Pool Construction forward (should help prevent tanks such as Panther from spawning stuck)
* Fixed a bug where the "press / to join a squad" message would be sent to spectating players

See you on the battlefield,
Darklight Games

[ 2018-08-11 08:14:57 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04 LTS. fully updated
  • Processor: 1.2 GHZ or Equivalent Memory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Nvidia. ATI. or Intel GPU with hardware-accelerated drivers Hard Drive: 3 GB free hard drive space
  • Memory: 4 GB RAM
  • Recommended Setup

    • OS: Ubuntu 12.04 LTS. fully updated
    • Processor: 2.4 GHZ or Equivalent Memory: 4 GB RAM
    • Graphics: Nvidia. ATI. or Intel GPU with hardware-accelerated drivers Hard Drive: 5 GB free hard drive space
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