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[RELEASE] v8.4.0 - Squad Merge, Chat Changes, Balance, Oh My!
Need to consolidate a bunch of itty bitty squads? Well, we're here to help! You can now offer other squad leaders to merge their squads into yours!
[ 2018-12-08 08:44:05 CET ] [ Original post ]
We're back at it again! This update's a bit of a hodge-podge, but the tl;dr is that we've added a new squad merging functionality, a couple new work-in-progress maps, and made some balance changes, including a change that should make light vehicles much more fragile.
New Stuff
- Added DH-WIP_MyshkovaRiver_Advance
- Added DH-WIP_Klin1941_Advance
- Added a new control for placing a Rally Point (default key is: J)
- Added a new splash screen
Squad Merge
Need to consolidate a bunch of itty bitty squads? Well, we're here to help! You can now offer other squad leaders to merge their squads into yours!
- As a squad leader, right-click another squad leader on the squad menu and select Request to Merge
- The squad leader that sent the merge request will become the new squad leader
Miscellaneous Changes
- Changes to soft vehicles (cars, trucks, halftracks):
- Increased damage from small arms fire
- Vehicles are now more easily disabled
- Reduced engine health on cars and trucks
- Halftracks now climb up slopes more effectively
- Updated DH-WIP_Cholm_Advance
- Axis now have a new approach for the final objective
- Second to last capture (Stronghold) can be captured from the ground level.
- Added a couple weapon pickups
- Changes to several constructions:
- Panzerfaust Crate:
- Raised cost from 750 to 850
- Lowered Panzerfaust count from 4 to 2
- Increased cost of Grenade Crate from 300 to 400
- Increased cost of Supply Cache from 250 to 500
- Increased cost of Watchtower from 750 to 900
- Platoon HQs can no longer be crushed by vehicles
- Platoon HQs now take more damage from grenades and satchels
- Panzerfaust Crate:
- All vehicles have had their reinforcement cost reduced
- Levels weapon pickups no longer respawn by default
- Reduced the high player count requirements for voting larger Advance levels
Bug Fixes
- Fixed a bug where most functionality was broken in the Admin mutator.
[ 2018-12-08 08:44:05 CET ] [ Original post ]
Darkest Hour: Europe '44-'45
Darklight Games
Developer
Darklight Games
Publisher
2009-06-09
Release
Game News Posts:
164
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(2480 reviews)
The Game includes VR Support
Based on the award winning Red Orchestra: Ostfront, Darkest Hour: Europe ‘44-’45 is a free, online multiplayer, total-conversion mod that raises the bar for intensity, realism and emphasis on teamwork to crush your enemies and achieve victory.
Main Features
- Fight alongside or against US, British and Canadian forces
- Brave 27 authentic battles from the Normandy invasion to the frigid forests of the Ardennes
- Pull the trigger on dozens of iconic weapons
- Flinch as bullets whip and crack over your head with our greatly improved suppression system
- Crew over 30 fearsome armored vehicles including late-war heavy hitters like the M18 Hellcat and King Tiger
- Rip through tanks with an improved and highly detailed armor penetration model
- Coordinate with your team to rain death from above with player-operated mortars
- Clear a path with wire-cutters and trample obstacles under your treads
- Deploy to the front lines with a completely redesigned spawning system
- Conquer the enemy with team cohesion and authentic tactics
MINIMAL SETUP
- OS: Ubuntu 12.04 LTS. fully updated
- Processor: 1.2 GHZ or Equivalent Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia. ATI. or Intel GPU with hardware-accelerated drivers Hard Drive: 3 GB free hard drive space
- OS: Ubuntu 12.04 LTS. fully updated
- Processor: 2.4 GHZ or Equivalent Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia. ATI. or Intel GPU with hardware-accelerated drivers Hard Drive: 5 GB free hard drive space
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