





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Updating levels for today's event.
# Maps
## Arnhem Bridge Push (credit to Mad Death Hound)
- Added x2 6pdr AT guns in the same spots they were in the real battle.
- Reworked lighting and skybox to make the map sunny/day time.
- Increased fog distance.
- Changed fog colour and fixed bugs with the fog
- Added more detail to the "bridge-end" house.
- Re-named all the objectives.
- Added more destroyed vehicles to the bridge.
- Added smoke and fire actors on ruined vehicles.
- Added more boats.
## Ginkel Heath Push
- Reworked lighting and fog.
- Added 2 new barn buildings (credit to 20mmNormandy/Pvt Winter for the long barn).
- Added some miscellaneous static details to the map.
- Added some new fire and smoke emitters.
- Added several Flakvierlings and a single Flakwagon.
- Reworked roles for both teams.
## Oosterbeek Advance:
- Swapped sides: Allies are now defending.
- Removed tanks from the Allied team.
- Reworked objectives and added 1 new objective.
- Re-balanced roles.
- Added spawn protection minefields to both teams.
GitHub
# Maps
## Arnhem Bridge Push
- Lighting fixes.
- Disabled bloom.
- Fixed missing spectator camera.
## Ginkel Heath Push
- Lighting fixes.
GitHub
[ 6082 ]
[ 1511 ]
[ 1888 ]