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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Dota 2 

 

Developer

 Valve 

 

Publisher

 Valve 

 

Tags

 Action 

 Strategy 

 

Free to play 

 

 Co-op 

Release

 2013-07-09 

 

Steam

 € £ $ / % 

 

News

 639 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 439076 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/570 

 

VR Support

SteamVR

 YES 

 

Room width requirement

 2 (m) 

 

Room depth requirement

 1.5 (m) 

 

Standing

 YES 

 

Seated

 YES 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000,000 .. 200,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 29443  

Average playtime (last 2 weeks)

 1723 

Median playtime (forever)

 1206 

Median playtime (last 2 weeks)

 871 

Public Linux depots

 Dota 2 Linux [674.97 M] 


DLC

 The International 10 Battle Pass 


 Nemestice 2021 Battle Pass 


 The Aghanim’s Labyrinth Battle Pass 




LINUX STREAMERS (175)
dagon_ivlinuxelenorelldokllnsanedoto
borealisttorn1942overmeervermellgat
bigdan214flytablejaspernbrnusuey
scork661linuxoedviscountstyxlinuxh
pukka_gamingseiferfyufusionnexgloriouseggroll
3abodskoyninjamyopiaultartherobothexdsl
jay_codaarchtoastythestradusbeniwtv
vengedotavadzimtfab1114leagueofpapy
revvolaxill__shadowsigynjuegaenlinux
phreaksh0w1985drakofrostjasondaigokiskaggwp
official_neinrandomneoherokiller_hipster_lion
letrocksfkinglagdigress_raudulfjir
tw_headzupverumscireclwakalakawirens
hashdesakurambooarhfoxsllvr_
lordehenrymatctmsantaklaus0110zangoku
diolinuxziopersmglinuxl2gp1peta
l0kk3ishk0w4r6gorillatv
zedespookkylinuxcastgandimomblutigritter
cramer_0xbitdev_grohlfnejksherramant
oldtvmrmensktrance104vernstoked
lnostdalgamingonlinuxizballsxlaurivalo
thneedingmelee4dummieslgngarpikefitti
montyadexbenidotogamesnolinuxdungeonlord
nishadzedomrdaylightmadcrazyajtondechan
drgamesphimiratorgamingstettemediafr_akyno
yardiepartypanzrdragoonilinqswaffl3x
the__alpacainudotamarcotuliocnddebaclegg
toastylinuxsir_rob_linuxstinglawtvgamescorben78
tontonayoratdotarz724underspiffy
pvpstatsmrshroomiesjollunnnekit_wrldd
SaintOfSinnerRouZEROoyash1610rwxrob
Time2Trip_mantin2008virginHoldengerzGrozemaG
violintonyilidanceqkoudelkaastreamer11092001
mantin153cmemmaxodabaromyr_vtag10n
shadowless_devnaibedx86vladzuronegermanas1985
chxei1oldcpu_sinxmartesidex26
otokawa_kensshiroudavidaamesvapermanxvi
johndrinkwaterlinuxeando_ofechoplexmediatomcrente
legendarypurplecollectiverealgamma3dydzio_linuxgumfber
inpucodelastdragonmxme0wscuteheadassbtw
somelinuxgamerhanbaobao801stow4keangrypenguin_
teej_dvkillaquinadialecticamaterialistpisyukaev
coderjocsfoobuntucassiegreen_lordxnykon
dhazisslordfervishifty_pete




Dota 2 Update - March 5th, 2020

In this update we are introducing a new system for gathering data on the type of changes that are harder to evaluate or predict without very large number of games, such as gold bounty formula changes.

We expect the number of times that we actually do this during the year to be very low, however when we do it it'll be during weekdays only at the lowest point of user activity, between 4 and 6PM Seattle time. In addition, we are adding a convar "dota_disable_experimental_gameplay" that can be used by players to disable it. Any gameplay changes will only be active in matchmaking games where no players have the convar set. The changes will never be active in lobby and league games.

We recognize that in some cases players will back solve what changes were done, however we won't announce changes ourselves in part because we don't want players to overcompensate with knowledge of them and because generally we prefer to not reveal potential upcoming changes.

Although the type of changes we are thinking about, like gold distribution, take much more than a game or two to show their full impact, we will still be able to get meaningful data and analysis on the direction and scale of changes.


[ 2020-03-06 00:57:00 CET ] [ Original post ]