7.36c Gameplay Patch
[ 2024-06-25 00:55:49 CET ] [ Original post ]
Patch 7.36c is out now. You can check out the patchnotes here. Additionally, a few bugs were fixed over the last several days:
- Fixed taunts being unequipped when changing facets
- Fixed a crash related to Block of Cheese
- Fixed a crash when creating items with self-restoring charges in custom games
- Fixed Abaddon and Nyx Assassin not avoiding damage properly
- Fixed Bloodseeker's Sanguivore healing for less than intended
- Fixed Bristleback's Bristleback with Snot Rocket firing Quills when receiving large single instances of damage
- Fixed Clinkz's Aghanim's Scepter not increasing Skeleton Archer health
- Fixed Clinkz's Burning Barrage first attack not benefitting from Tar Bomb
- Fixed Crystal Maiden's Crystal Clone always being cast towards the Frostbitten target if Crystal Clone was cast during Frostbite's backswing animation
- Fixed Dark Seer's Level 10 Talent Wall of Replica Illusion Damage not working correctly
- Fixed Drow Ranger's Precision Aura occasionally causing client crashes
- Fixed Earthshaker's Level 15 Talent Fissure Range not increasing Fissure range
- Fixed Io's Overcharge granting slow resistance without Aghanim's Shard
- Fixed Marci's Special Delivery working on illusions of Marci
- Fixed Marci's Level 10 Talent Rebound Cast/Jump Range not increasing cast range
- Fixed Meepo and Ogre Magi auto leveling attributes when they could level a skill instead
- Fixed Meepo not receiving Urn of Shadows and Spirit Vessel charges when they are placed in the Neutral Item slot via Pack Rat
- Fixed Monkey King's Simian Stride not having reduced cooldown when Monkey King is between 90% and 100% HP
- Fixed Morphling's Ebb showing incorrect item cooldowns
- Fixed Morphling's Flow reducing cooldowns by too little
- Fixed Morphling's Morph permanently stealing Axe's One Man Army
- Fixed Phantom Assassin's Blur range radius indicator using old values
- Fixed Phantom Assassin's Blur with Aghanim's Scepter changing the vanish buffer duration
- Fixed Phoenix's Dying Light dealing less damage than intended
- Fixed Phoenix's Fire Spirits attack speed slow not using updated values
- Fixed Primal Beast's Trample occasionally causing client crashes
- Fixed Riki and his allies having a miss chance when attempting to deny in Smoke Screen
- Fixed Rubick sometimes being able to steal Timbersaw's old Second Chakram ability
- Fixed Shadow Shaman's Aghanim's Shard Serpent Wards sometimes expiring prematurely
- Fixed Shadow Shaman's Hex not being disabled by Disable Help
- Fixed Snapfire + Ricochet II + Blade Mail proccing Ricochet attacks against Supernova
- Fixed Snapfire + Ricochet II + Lil' Shredder dealing less damage than expected
- Fixed Snapfire + Ricochet II + Revenant's Brooch vs high evasion targets causing secondary attacks to proc more secondary attacks
- Fixed Snapfire's Ricochet II attacks being able to miss
- Fixed Spectre's Aghanim's Shard Active component sometimes not updating to the correct values
- Fixed Templar Assassin's Level 15 Talent Psi Blades Attack and Spill Range giving more attack range than intended
- Fixed Terrorblade's Metamorphosis attack range in the ability tooltip being incorrect (tooltip only change)
- Fixed Treant Protector's Sapling occasionally causing friendly units to get stuck on the Sapling Tree
- Fixed Underlord's Abyssal Horde minions not attacking if the "Summoned Unit Auto Attack" setting was turned off
- Fixed Venomancer's Plague Wards attacking while their carrier is invisible to the target
- Fixed Venomancer's attached Plague Wards not triggering aggro
- Fixed Visage's Familiars having various issues
- Fixed Witch Doctor's Voodoo Switcheroo sometimes causing Witch Doctor to get stuck if a tree was planted while he was transformed
- Fixed Facet Selection in Ability Draft occasionally picking an unintended facet
Dota 2
Valve
Valve
2013-07-09
Action Strategy F2P Coop
Game News Posts 664
🎹🖱️Keyboard + Mouse
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http://www.dota2.com/
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Dota is a competitive game of action and strategy, played both professionally and casually by millions of passionate fans worldwide. Players pick from a pool of over a hundred heroes, forming two teams of five players. Radiant heroes then battle their Dire counterparts to control a gorgeous fantasy landscape, waging campaigns of cunning, stealth, and outright warfare.
Irresistibly colorful on the surface, Dota is a game of infinite depth and complexity. Every hero has an array of skills and abilities that combine with the skills of their allies in unexpected ways, to ensure that no game is ever remotely alike. This is one of the reasons that the Dota phenomenon has continued to grow. Originating as a fan-made Warcraft 3 modification, Dota was an instant underground hit. After coming to Valve, the original community developers have bridged the gap to a more inclusive audience, so that the rest of the world can experience the same core gameplay, but with the level of polish that only Valve can provide.
Get a taste of the game that has enthralled millions.
Irresistibly colorful on the surface, Dota is a game of infinite depth and complexity. Every hero has an array of skills and abilities that combine with the skills of their allies in unexpected ways, to ensure that no game is ever remotely alike. This is one of the reasons that the Dota phenomenon has continued to grow. Originating as a fan-made Warcraft 3 modification, Dota was an instant underground hit. After coming to Valve, the original community developers have bridged the gap to a more inclusive audience, so that the rest of the world can experience the same core gameplay, but with the level of polish that only Valve can provide.
Get a taste of the game that has enthralled millions.
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