Dota is a competitive game of action and strategy, played both professionally and casually by millions of passionate fans worldwide. Players pick from a pool of over a hundred heroes, forming two teams of five players. Radiant heroes then battle their Dire counterparts to control a gorgeous fantasy landscape, waging campaigns of cunning, stealth, and outright warfare.
Irresistibly colorful on the surface, Dota is a game of infinite depth and complexity. Every hero has an array of skills and abilities that combine with the skills of their allies in unexpected ways, to ensure that no game is ever remotely alike. This is one of the reasons that the Dota phenomenon has continued to grow. Originating as a fan-made Warcraft 3 modification, Dota was an instant underground hit. After coming to Valve, the original community developers have bridged the gap to a more inclusive audience, so that the rest of the world can experience the same core gameplay, but with the level of polish that only Valve can provide.
Get a taste of the game that has enthralled millions.
Irresistibly colorful on the surface, Dota is a game of infinite depth and complexity. Every hero has an array of skills and abilities that combine with the skills of their allies in unexpected ways, to ensure that no game is ever remotely alike. This is one of the reasons that the Dota phenomenon has continued to grow. Originating as a fan-made Warcraft 3 modification, Dota was an instant underground hit. After coming to Valve, the original community developers have bridged the gap to a more inclusive audience, so that the rest of the world can experience the same core gameplay, but with the level of polish that only Valve can provide.
Get a taste of the game that has enthralled millions.
                        7.39b Gameplay Patch
                         Fixed Roshan's Roar not playing the fx/animation  Fixed Helm of the Undying applying it's duration bonus multiple times if more attacks landed on an already dead target  Fixed Helm of the Undying counting near lethal damage as a hero kill, resulting in granting too much additional time  Fixed Serrated Shiv's hit particle effect playing when the attack starts rather than lands  Fixed Book of the Dead not playing a sound on cast  Fixed Bloodseeker's Bloodrage bypassing Linken's Sphere when cast on enemies  Fixed Bloodseeker's Bloodrage silence piercing debuff immunity on enemies  Fixed "Select Hero" during Dazzle's Nothl Projection selecting Dazzle instead of the Projection  Fixed Disruptor's Electromagnetic Repulsion with Transferrence not being affected by cooldown reduction when manually cast  Fixed Elder Titan's spirit not automatically returning if using Echo Stomp when Titan has the shard  Fixed Hoodwink and Ogre Magi's ultimate abilities not being levelable via hotkey  Fixed Invoker's Vector Targeted Ice Wall not casting directly perpendicular to Invoker when the vector end point distance was below a certain threshold  Fixed units tethered to IO appearing in Fog of War if they had a cosmetic with ambient particles equipped  Fixed Kez' Flutter Katana dealing less damage than intended  Fixed Kez' Flutter Katana damage being consumed for no effect in some scenarios  Fixed Kez' Raven's Veil going on cooldown if Raptor Dance was interrupted  Fixed Kez' Grappling Claw slow still being removed when the attack landed  Fixed Kez' Grappling Claw not slowing long enough  Fixed Kez' Raven's Veil going on cooldown if Raptor Dance was interrupted  Fixed Kez Flutter being consumed by Talon Toss, Falcon Rush, and Katana Impale's fake attack  Fixed Lone Druid's Spirit Bear not being able to purchase secret shop items from quickbuy  Fixed stash not showing up when Lone Druid's Spirit Bear is selected  Fixed Magnus' Reverse Polarity not playing stun animations on enemies  Fixed Monkey King's Changing of the Guard sub-ability being stealable  Fixed Monkey King Demon Trickster cosmetic issues when casting Changing of the Guard  Fixed Muerta's Quick Draw sometimes causing Gunslinger to proc more often than intended  Fixed Muerta playing incorrect VO when hitting with Deadshot enhanced with Aghanim's Scepter  Fixed Necrophos' Ghost Shroud not increased incoming healing  Oracle's Prognosticate in-world rune timers are now alt-pingable.  Fixed Sand King Aghanim's Scepter Stinger attacks radius being lower than intended  Fixed Shadow Fiend Requiem of Souls not fearing enemies if Shadow Fiend died right after the cast was complete  Fixed Timbersaw's Whirling Death healing more on Strength and Universal heroes than expected  Fixed Void Spirit's Sanctuary not increasing the barrier amount  Ability Draft: Fixed toggling autocast on Quill Spray in Ability Draft won't do the Hairball swap until you have shard.  Ability Draft: Fixed Ogre Magi's Learning Curve Facet to work with all abilities (requires Ogre Magi hero model drafted)  Ability Draft: Fixed many cases of missing or incorrectly added talents  Fixed the Spring 2025 Heroes' Hoard initially having incorrect trading and gifting settings.  Made it less likely that the Dota+ item suggestor would run out of late-game items to suggest  Fixed quick-buying Dota+ suggested items to not buy multiples when clicking quickly [/list]
                        
Patch 7.39b is out now and you can check out the patch notes here .
In addition, over the last few days we've addressed the following issues:
- Fixed a number of miscellaneous client and server crashes
- Fixed various crashes related to the new Settings menu
- Fixed an issue with moving whole items in quickbuy
- Fixed the Quickcast Dropdown not showing if in Direct Cast Bindings and in the quickcast selection
- Fixed an issue where units other than the hero, Spirit Bear, or courier could purchase items in quickbuy
- Fixed an issue where courier could grab from stash when at the secret shop
- Fixed keys being bound to the Alt Modifier triggering other unintentional actions
- Fixed setting of Network Quality not applying
- Readded missing settings such as enabling the Query Panel, enabling Queued Orders on the HUD, and enabling ability videos within tooltips
- Introduced a new setting to disable per unit hotkeys while in custom games
- Fixed being unable to bind TP Scroll and Neutral Item with Direct Cast Binds
- Fixed an issue where the Transfer Items courier ability would grab from stash if the courier was in shop range
- Fixed courier not respecting queued orders after transfer
- Fixed crashing the game client when an item from your inventory is dragged into your current item Guide when it's set to edit mode
- Fixed Fullscreen Brightness slider being inverted
- Fixed the MMR Recalibration button not functioning
- Fixed an issue where heroes could sometimes be permanently stuck in a death transition state if death occured while affected by Vhoul Assassin's Envenomed Weapon debuff and other sources of negative health restoration
- Fixed the Settings keybinder blocking input if the Settings is closed while in the middle of binding a key.
- Fixed courier not grabbing stash when ordered to transfer items when leaving the fountain
- Renamed "Structures Require Hold/Stop to Cancel" to "Capturing Structures Require Hold/Stop to Cancel"
- "Capturing Structures Require Hold/Stop to Cancel" now only affect capturing Watchers and Outposts. Channel cancel behavior of Twin Gates and Underlord's Fiend's Gate has moved back to "Teleports Require Hold/Stop to Cancel"
- Now courier will continue to execute its last order when switching to Auto-Deliver mode
- Courier HUD panel now has distinct states for waiting at Secret Shop and for generic moving (vs. going to a shop or delivering to a hero). Fixed a ? showing up when the courier is moving without a hero destination.
- Fixed custom games crashing if a team had more than 7 players
- Fixed Show Team Items toggle state in the shop not persisting
-  Fixed being unable to bind the following abilities
 [list]
- Centaur Warrunner's Work Horse
- Disruptor's Electromagnetic Repulsion
- Dawnbreaker's Solar Guardian
- Timbersaw's Twisted Chakram
- Elder Titan's Move Astral Spirit
- Io's Spirits in and out abilities
- Pangolier's Roll Up
- Tinker's Keen Conveyance
-  Keeper of the Light's Solar Bind/Recall
 
[ 2025-05-29 23:36:02 CET ] [Original Post]
                    Minimum Setup
- OS: Ubuntu 12.04 or newer
- Processor: Dual core from Intel or AMD at 2.8 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: AMD GCN+. NVIDIA Kepler+. or Intel HD 5000-series or newerNetwork: Broadband Internet connection
- Storage: 60 GB available space
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