New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Half-Life Deathmatch: Source | |
Developer | Valve | |
Publisher | Valve | | |
Tags | Action | | |
Release | 2006-05-01 | |
Steam | 1,63€ 1,43£ 1,99$ / 80 % |
News | 23 |
Controls | Keyboard Mouse |
Players online |  3  |
Steam Rating | Mostly Positive |
Steam store |  https://store.steampowered.com/app/360  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  10,000,000 .. 20,000,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 472 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 11 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | HL1:MP Linux client [76.89 M]
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LINUX STREAMERS (0)
Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and Source SDK 2013 Dedicated Server |
A mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the Source SDK Base 2013 beta branch has been made available. The patch notes are below.
- Fixed a security issue related to the file system (thanks to Simon Pinfold for this report)
- Fixed mp3 sounds causing occasional hitching and framerate stuttering
- Fixed OS X players being limited to medium texture quality
- Fixed maps compiled with static prop lighting causing crashes for players on medium or low texture quality
- [SDK] Fixed steam.inf not being loaded from the base directory for SDK mods
- [CS:S] Fixed server crash when running with 64 players plus SourceTV
The following fixes were already included in the previous update for Half-Life 2: Deathmatch:
- Fixed ent_teleport causing a crash when issued by the server
- Fixed buildcubemaps command not working for maps that already have cubemaps embedded
- Fixed -buildcubemaps command line option generating black non-HDR cubemaps
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[ 2016-02-04 23:15:00 CET ] [ Original post ] |