New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Half-Life Deathmatch: Source | |
Developer | Valve | |
Publisher | Valve | | |
Tags | Action | | |
Release | 2006-05-01 | |
Steam | 1,63€ 1,43£ 1,99$ / 80 % |
News | 23 |
Controls | Keyboard Mouse |
Players online |  3  |
Steam Rating | Mostly Positive |
Steam store |  https://store.steampowered.com/app/360  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  10,000,000 .. 20,000,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 472 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 11 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | HL1:MP Linux client [76.89 M]
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LINUX STREAMERS (0)
Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base |
Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released. The updates will be applied automatically when you restart the game. The major changes include:
- Improved Steam Voice support
- Removed sv_use_steam_voice convar. Steam voice is now selected via "sv_voicecodec steam"
- Fixed demos not properly recording Steam Voice status, resulting in potential corrupt voice in demos with differing default settings
- Will now use the native Steam Voice sampling rate, instead of clamping to 11kHz
- Improved compatibility with Steam client beta
- Added CELT audio codec currently in use in TF2 and CS:GO
- Server operators may enable use of this codec via "sv_voicecodec vaudio_celt"
- Steam voice remains the default voice codec in all SDK2013 games
- Updated spec_player command to match recent improvements in TF2
- Now accepts partial player names, Steam IDs, etc.
- Fixed security issue reported by Amat Cama via GeekPwn
- Fixed security issues reported by Justin Taft from One Up Security, LLC
- Updated engine with recent stability and bug fixes from TF2
- Updated handling of game language setting to match Team Fortress 2 behavior:
- Steam per-game language setting is now properly honored and syncs with the in-game setting
- In-game UI language now honors above language setting, rather than improperly using the Steam client's UI language setting
- Users wishing to have separate UI and audio languages may pass -audiolanguage on the command line
- Updated the localization files
- [DoD:S] Updated custom loading error dialog to include numerous tweaks and fixes that have previously been applied to the base version
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[ 2017-06-16 02:27:00 CET ] [ Original post ] |