TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
GAMES
▪️CROWDFUNDING▪️COMMUNITY DEALS▪️STEAM DECK▪️CALENDAR
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Any feedback for tuxDB? Join us!

Steam ImageSteam ImageSteam ImageSteam ImageSteam Image
Half-Life 2: Deathmatch
Valve Developer
Valve Publisher
2004-11-01 Release
ActionTags
Game News Posts: 23
🎹🖱️Keyboard + Mouse
Very Positive (9596 reviews)
The Game includes VR Support
Public Linux Depots:
  • HL2:DM Linux client [80.49 M]
Half-Life 2: Deathmatch Update Released

An update to Half-Life 2: Deathmatch has been released. The update will be applied automatically when you restart Half-Life 2: Deathmatch. The major changes include:

  • Added 64-bit Support. 64-bit binaries will automatically be launched on systems with a 64-bit OS.
  • Added a borderless window option to video settings
  • Added bicubic lightmaps (from Half-Life 2: 20th Anniversary Update)
  • Added radial fog (from Half-Life 2: 20th Anniversary Update)
  • Added support for Steam Networking
  • Added UI scaling for high-resolution screens
  • Added avatars to the scoreboard
  • Added console convar "hl2mp_allow_pickup" to allow picking up objects without Gravity Gun
  • Added kill, weapon equip, and health pickup events for Steam Game Recording
  • Brought over the HUD/UI changes from HL2 Anniversary update
  • Increased the hardcoded maxplayers to 100 to allow for more chaotic times
  • Increased default maxplayers from 2 to 24
  • Improved networking precision for local player positions, resulting in less prediction errors and better game-feel
  • Made viewmodels use the proper Half-Life 2 viewmodel bob/sway behaviour
  • Made the default server name for listen servers include the player's name
  • Made the game launch in native resolution by default instead of 640x480
  • Client-side prediction fixes (these fix 'jank'/rollback in certain situations)
    • Implemented prediction for SMG1, AR2, Crossbow and basic prediction for the Gravity Gun
    • Fixed prediction for Crowbar and Stunstick animations
    • Implemented prediction for sprinting and AUX power
    • Implemented prediction for crouching
    • Implemented prediction for duck-jumping
    • Implemented prediction for climbing and getting on/off ladders
    • Fixed player hull being mis-predicted in certain instances causing rollbacks every frame when e.g. crouching or against a wall
    • Fixed prediction errors when picking up ammo or taking damage
    • Fixed a prediction bug where if the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions
    • Improved prediction for walking on props and other entities
    • Made certain client-side entities only trigger local prediction errors
      • e.g. If the viewmodel experiences a prediction error, the player will not experience a prediction error
    • Fixed prediction of viewmodel sway
    • Fixed a prediction error regarding weapon idle animations
  • Fixed a bug where the SourceTV player would get stuck in limbo if mp_allowspectators was set to 0
  • Fixed ALT/AMMO text and related icons not showing on HUD
  • Fixed weapon sounds and effects for Gravity Gun, SMG1, AR2 and Crossbow
  • Fixed the AR2 playing the animation for alt fire twice
  • Fixed the SMG1 and AR2 not playing their bob animations when moving
  • Fixed the Crowbar always playing flesh hit sound effect
  • Fixed the Grenade having the SLAM's impact sound effects
  • Fixed the RPG laser dot not showing up
  • Fixed a bug where if the alt fire was the last in the clip, it would play the dry-fire sound instead of the shooting sound
  • Fixed death feed not showing player names
  • Fixed a bug where player weapons could spawn below them at spawn and not be properly equipped
  • Fixed certain breakable props not gibbing correctly
  • Fixed an issue where certain variables like position would not be updated correctly to match the server in certain situations
  • Fixed the player's base velocity (eg. conveyors, moving items etc.) getting subtly out of sync from client/server


[ 2025-02-18 20:01:35 CET ] [ Original post ]

Fast multiplayer action set in the Half-Life 2 universe! HL2's physics adds a new dimension to deathmatch play. Play straight deathmatch or try Combine vs. Resistance teamplay. Toss a toilet at your friend today!


GAMEBILLET

[ 6451 ]

8.39$ (16%)
20.72$ (17%)
1.00$ (90%)
0.80$ (90%)
12.42$ (17%)
42.45$ (15%)
31.10$ (11%)
26.65$ (11%)
8.27$ (17%)
4.95$ (17%)
12.42$ (17%)
4.95$ (17%)
8.39$ (16%)
0.90$ (90%)
50.37$ (16%)
17.75$ (11%)
16.79$ (16%)
12.42$ (17%)
5.34$ (82%)
29.02$ (17%)
8.27$ (17%)
24.87$ (17%)
12.42$ (17%)
15.11$ (24%)
19.97$ (20%)
16.57$ (17%)
8.38$ (16%)
49.77$ (17%)
16.57$ (17%)
17.19$ (14%)
GAMERSGATE

[ 1058 ]

6.0$ (80%)
1.8$ (91%)
9.37$ (63%)
0.43$ (91%)
1.8$ (64%)
1.13$ (96%)
11.24$ (63%)
2.24$ (55%)
0.63$ (36%)
3.75$ (85%)
1.5$ (70%)
1.13$ (62%)
1.88$ (81%)
7.5$ (81%)
1.8$ (82%)
1.5$ (62%)
1.6$ (90%)
0.52$ (47%)
2.62$ (47%)
7.44$ (70%)
4.49$ (55%)
3.75$ (62%)
4.46$ (70%)
12.0$ (70%)
1.84$ (91%)
1.53$ (83%)
1.7$ (91%)
11.24$ (63%)
2.55$ (83%)
30.0$ (50%)
MacGamestore

[ 4238 ]

4.99$ (83%)
3.99$ (80%)
0.99$ (75%)
2.98$ (80%)
4.99$ (88%)
16.49$ (45%)
1.99$ (85%)
8.99$ (10%)
12.49$ (75%)
21.99$ (27%)
4.99$ (50%)
1.19$ (88%)
1.99$ (80%)
2.49$ (83%)
1.24$ (75%)
1.09$ (82%)
4.99$ (83%)
1.99$ (80%)
3.99$ (80%)
1.09$ (78%)
1.19$ (76%)
1.49$ (85%)
1.69$ (72%)
2.98$ (90%)
1.19$ (76%)
1.19$ (76%)
1.99$ (85%)
1.49$ (85%)
1.99$ (82%)
1.19$ (60%)

FANATICAL BUNDLES

Time left:

356268 days, 18 hours, 36 minutes


Time left:

356268 days, 18 hours, 36 minutes


Time left:

4 days, 1 hours, 36 minutes


Time left:

1 days, 1 hours, 36 minutes


Time left:

3 days, 1 hours, 36 minutes


Time left:

8 days, 1 hours, 36 minutes


Time left:

18 days, 1 hours, 36 minutes


Time left:

40 days, 1 hours, 36 minutes


Time left:

22 days, 1 hours, 36 minutes


Time left:

23 days, 1 hours, 36 minutes


Time left:

45 days, 1 hours, 36 minutes


Time left:

25 days, 1 hours, 36 minutes


Time left:

26 days, 1 hours, 36 minutes


Time left:

29 days, 1 hours, 36 minutes


Time left:

31 days, 1 hours, 36 minutes


Time left:

33 days, 1 hours, 36 minutes


HUMBLE BUNDLES

Time left:

3 days, 19 hours, 36 minutes


Time left:

5 days, 19 hours, 36 minutes


Time left:

10 days, 19 hours, 36 minutes


Time left:

11 days, 19 hours, 36 minutes


Time left:

12 days, 12 hours, 36 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE