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Half-Life 2: Deathmatch
Valve Developer
Valve Publisher
2004-11-01 Release
ActionTags
Game News Posts: 23
🎹🖱️Keyboard + Mouse
Very Positive (9542 reviews)
The Game includes VR Support
Public Linux Depots:
  • HL2:DM Linux client [80.49 M]
Half-Life 2: Deathmatch Update Released

An update to Half-Life 2: Deathmatch has been released. The update will be applied automatically when you restart Half-Life 2: Deathmatch. The major changes include:

  • Added 64-bit Support. 64-bit binaries will automatically be launched on systems with a 64-bit OS.
  • Added a borderless window option to video settings
  • Added bicubic lightmaps (from Half-Life 2: 20th Anniversary Update)
  • Added radial fog (from Half-Life 2: 20th Anniversary Update)
  • Added support for Steam Networking
  • Added UI scaling for high-resolution screens
  • Added avatars to the scoreboard
  • Added console convar "hl2mp_allow_pickup" to allow picking up objects without Gravity Gun
  • Added kill, weapon equip, and health pickup events for Steam Game Recording
  • Brought over the HUD/UI changes from HL2 Anniversary update
  • Increased the hardcoded maxplayers to 100 to allow for more chaotic times
  • Increased default maxplayers from 2 to 24
  • Improved networking precision for local player positions, resulting in less prediction errors and better game-feel
  • Made viewmodels use the proper Half-Life 2 viewmodel bob/sway behaviour
  • Made the default server name for listen servers include the player's name
  • Made the game launch in native resolution by default instead of 640x480
  • Client-side prediction fixes (these fix 'jank'/rollback in certain situations)
    • Implemented prediction for SMG1, AR2, Crossbow and basic prediction for the Gravity Gun
    • Fixed prediction for Crowbar and Stunstick animations
    • Implemented prediction for sprinting and AUX power
    • Implemented prediction for crouching
    • Implemented prediction for duck-jumping
    • Implemented prediction for climbing and getting on/off ladders
    • Fixed player hull being mis-predicted in certain instances causing rollbacks every frame when e.g. crouching or against a wall
    • Fixed prediction errors when picking up ammo or taking damage
    • Fixed a prediction bug where if the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions
    • Improved prediction for walking on props and other entities
    • Made certain client-side entities only trigger local prediction errors
      • e.g. If the viewmodel experiences a prediction error, the player will not experience a prediction error
    • Fixed prediction of viewmodel sway
    • Fixed a prediction error regarding weapon idle animations
  • Fixed a bug where the SourceTV player would get stuck in limbo if mp_allowspectators was set to 0
  • Fixed ALT/AMMO text and related icons not showing on HUD
  • Fixed weapon sounds and effects for Gravity Gun, SMG1, AR2 and Crossbow
  • Fixed the AR2 playing the animation for alt fire twice
  • Fixed the SMG1 and AR2 not playing their bob animations when moving
  • Fixed the Crowbar always playing flesh hit sound effect
  • Fixed the Grenade having the SLAM's impact sound effects
  • Fixed the RPG laser dot not showing up
  • Fixed a bug where if the alt fire was the last in the clip, it would play the dry-fire sound instead of the shooting sound
  • Fixed death feed not showing player names
  • Fixed a bug where player weapons could spawn below them at spawn and not be properly equipped
  • Fixed certain breakable props not gibbing correctly
  • Fixed an issue where certain variables like position would not be updated correctly to match the server in certain situations
  • Fixed the player's base velocity (eg. conveyors, moving items etc.) getting subtly out of sync from client/server


[ 2025-02-18 20:01:35 CET ] [ Original post ]

Fast multiplayer action set in the Half-Life 2 universe! HL2's physics adds a new dimension to deathmatch play. Play straight deathmatch or try Combine vs. Resistance teamplay. Toss a toilet at your friend today!


GAMEBILLET

[ 6278 ]

12.42$ (17%)
8.85$ (11%)
33.17$ (17%)
12.42$ (17%)
12.42$ (17%)
42.45$ (15%)
12.42$ (17%)
24.87$ (17%)
16.96$ (15%)
24.87$ (17%)
24.87$ (17%)
8.85$ (11%)
13.30$ (11%)
20.72$ (17%)
8.39$ (16%)
5.87$ (16%)
29.02$ (17%)
33.19$ (17%)
16.18$ (19%)
8.29$ (17%)
24.87$ (17%)
7.37$ (71%)
5.87$ (71%)
33.14$ (17%)
12.42$ (17%)
16.57$ (17%)
3.93$ (21%)
29.95$ (50%)
16.57$ (17%)
12.42$ (17%)
GAMERSGATE

[ 2307 ]

1.0$ (80%)
1.02$ (91%)
1.5$ (70%)
3.32$ (74%)
0.68$ (91%)
2.55$ (91%)
0.42$ (79%)
1.13$ (96%)
2.5$ (75%)
5.0$ (75%)
3.0$ (70%)
2.5$ (75%)
1.28$ (79%)
3.4$ (91%)
0.13$ (87%)
1.66$ (87%)
10.0$ (60%)
2.38$ (66%)
0.75$ (92%)
0.43$ (91%)
0.68$ (91%)
0.43$ (91%)
0.43$ (91%)
5.52$ (72%)
0.89$ (87%)
4.14$ (86%)
30.0$ (50%)
17.99$ (40%)
0.75$ (92%)
7.5$ (75%)
MacGamestore

[ 1890 ]

5.99$ (85%)
2.99$ (70%)
13.99$ (22%)
1.19$ (88%)
53.99$ (10%)
0.99$ (75%)
4.99$ (50%)
1.19$ (76%)
1.09$ (84%)
1.24$ (75%)
1.99$ (87%)
12.49$ (75%)
4.99$ (50%)
1.09$ (95%)
2.98$ (80%)
1.39$ (91%)
7.19$ (45%)
37.89$ (5%)
1.98$ (80%)
3.49$ (65%)
1.99$ (85%)
13.96$ (30%)
12.39$ (50%)
1.99$ (60%)
1.19$ (94%)
3.99$ (80%)
1.19$ (88%)
2.99$ (95%)
1.79$ (91%)
7.99$ (80%)

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