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THE NEXT INSTALLMENT OF THE WORLD'S # 1 ONLINE ACTION GAME
Counter-Strike: Source blends Counter-Strike's award-winning teamplay action with the advanced technology of Source™ technology. Featuring state of the art graphics, all new sounds, and introducing physics, Counter-Strike: Source is a must-have for every action gamer.
Counter-Strike: Source
ValveDeveloper
ValvePublisher
2004-11-01Release
🎹🖱️ Keyboard + Mouse
Overwhelmingly Positive (43226 reviews)
VR Support
Public Linux Depots:
  • CS:S Linux client [79.4 M]
Counter-Strike: Source Update Released

An update to Counter-Strike: Source has been released. The update will be applied automatically when you restart Counter-Strike: Source. The major changes include:

  • Added 64-bit Support. 64-bit binaries will automatically be launched on systems with a 64-bit OS.
  • Added a borderless window option to video settings
  • Added bicubic lightmaps (from Half-Life 2: 20th Anniversary Update)
  • Added radial fog (from Half-Life 2: 20th Anniversary Update)
  • Added support for Steam Networking
  • Added UI scaling for high-resolution screens
  • Made the default server name for listen servers include the player's name
  • Made the game launch in native resolution by default instead of 640x480
  • Client-side prediction fixes (these fix 'jank'/rollback in certain situations)[list]
  • Fixed a bug where when unducking, the view could glitch out if the player doesn't have space to unduck
  • Fixed gifts not randomly dropping when players are killed during the winter event
  • Added sv_autobunnyhopping so bhop servers can have this wanted behaviour with client-side prediction
  • Fixed a prediction bug where if the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions
  • Improved prediction for walking on props and other entities
  • Made certain client-side entities only trigger local prediction errors[list]
  • e.g. If the viewmodel experiences a prediction error, the player will not experience a prediction error
  • Fixed prediction of viewmodel sway
  • Fixed a prediction error regarding weapon idle animations
  • [/list]
  • Fixed certain breakable props not gibbing correctly
  • Fixed an issue where certain variables like position would not be updated correctly to match the server in certain situations
  • Fixed the player's base velocity (eg. conveyors, moving items etc.) getting subtly out of sync from client/server
  • [/list]

    [ 2025-02-18 20:01:12 CET ] [Original Post]
    GAMEBILLET

    [ 6452 ]

    2.33$ (84%)
    25.19$ (16%)
    2.03$ (80%)
    41.47$ (17%)
    1.21$ (80%)
    3.11$ (84%)
    13.34$ (11%)
    16.57$ (17%)
    33.17$ (17%)
    4.19$ (16%)
    15.11$ (24%)
    1.21$ (80%)
    0.66$ (92%)
    7.07$ (12%)
    16.79$ (16%)
    16.79$ (16%)
    49.77$ (17%)
    12.59$ (16%)
    50.98$ (15%)
    1.16$ (92%)
    16.98$ (15%)
    10.90$ (27%)
    16.57$ (17%)
    8.39$ (16%)
    6.61$ (17%)
    22.72$ (24%)
    13.34$ (11%)
    16.57$ (17%)
    16.98$ (15%)
    12.42$ (17%)
    GAMERSGATE

    [ 1249 ]

    1.58$ (77%)
    1.58$ (77%)
    1.58$ (77%)
    1.35$ (92%)
    1.58$ (77%)
    0.68$ (91%)
    1.58$ (77%)
    4.5$ (85%)
    1.13$ (89%)
    3.0$ (85%)
    3.48$ (83%)
    1.73$ (83%)
    1.58$ (77%)
    1.58$ (77%)
    3.3$ (78%)
    1.58$ (77%)
    1.58$ (77%)
    1.58$ (77%)
    1.58$ (77%)
    0.6$ (94%)
    6.96$ (83%)
    7.49$ (63%)
    3.48$ (83%)
    1.24$ (89%)
    9.37$ (63%)
    1.58$ (77%)
    1.31$ (81%)
    11.24$ (55%)
    2.61$ (83%)
    1.58$ (77%)
    MacGamestore

    [ 4262 ]

    53.99$ (10%)
    5.99$ (85%)
    1.99$ (89%)
    3.99$ (73%)
    1.19$ (94%)
    1.24$ (75%)
    2.98$ (80%)
    6.24$ (75%)
    1.19$ (76%)
    1.99$ (80%)
    42.49$ (15%)
    21.99$ (27%)
    1.10$ (89%)
    2.49$ (88%)
    0.99$ (75%)
    1.99$ (80%)
    7.48$ (75%)
    1.99$ (87%)
    1.49$ (85%)
    1.71$ (91%)
    1.24$ (75%)
    1.69$ (72%)
    1.19$ (88%)
    44.99$ (10%)
    1.99$ (60%)
    1.19$ (76%)
    4.98$ (75%)
    2.38$ (60%)
    2.99$ (75%)
    13.99$ (22%)

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