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THE NEXT INSTALLMENT OF THE WORLD'S # 1 ONLINE ACTION GAME
Counter-Strike: Source blends Counter-Strike's award-winning teamplay action with the advanced technology of Source™ technology. Featuring state of the art graphics, all new sounds, and introducing physics, Counter-Strike: Source is a must-have for every action gamer.
Counter-Strike: Source
ValveDeveloper
ValvePublisher
2004-11-01Release
🎹🖱️ Keyboard + Mouse
Overwhelmingly Positive (42872 reviews)
VR Support
Public Linux Depots:
  • CS:S Linux client [79.4 M]
Counter-Strike: Source Update Released

An update to Counter-Strike: Source has been released. The update will be applied automatically when you restart Counter-Strike: Source. The major changes include:

  • Added 64-bit Support. 64-bit binaries will automatically be launched on systems with a 64-bit OS.
  • Added a borderless window option to video settings
  • Added bicubic lightmaps (from Half-Life 2: 20th Anniversary Update)
  • Added radial fog (from Half-Life 2: 20th Anniversary Update)
  • Added support for Steam Networking
  • Added UI scaling for high-resolution screens
  • Made the default server name for listen servers include the player's name
  • Made the game launch in native resolution by default instead of 640x480
  • Client-side prediction fixes (these fix 'jank'/rollback in certain situations)[list]
  • Fixed a bug where when unducking, the view could glitch out if the player doesn't have space to unduck
  • Fixed gifts not randomly dropping when players are killed during the winter event
  • Added sv_autobunnyhopping so bhop servers can have this wanted behaviour with client-side prediction
  • Fixed a prediction bug where if the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions
  • Improved prediction for walking on props and other entities
  • Made certain client-side entities only trigger local prediction errors[list]
  • e.g. If the viewmodel experiences a prediction error, the player will not experience a prediction error
  • Fixed prediction of viewmodel sway
  • Fixed a prediction error regarding weapon idle animations
  • [/list]
  • Fixed certain breakable props not gibbing correctly
  • Fixed an issue where certain variables like position would not be updated correctly to match the server in certain situations
  • Fixed the player's base velocity (eg. conveyors, moving items etc.) getting subtly out of sync from client/server
  • [/list]

    [ 2025-02-18 20:01:12 CET ] [Original Post]
    GAMEBILLET

    [ 6406 ]

    16.79$ (16%)
    8.85$ (11%)
    4.95$ (17%)
    13.30$ (11%)
    13.02$ (13%)
    31.10$ (11%)
    19.59$ (22%)
    17.75$ (11%)
    16.57$ (17%)
    8.27$ (17%)
    16.79$ (16%)
    33.19$ (17%)
    24.89$ (17%)
    8.39$ (16%)
    35.14$ (12%)
    3.93$ (21%)
    8.39$ (16%)
    4.95$ (17%)
    16.79$ (16%)
    20.72$ (17%)
    29.02$ (17%)
    12.42$ (17%)
    12.42$ (17%)
    5.03$ (16%)
    41.47$ (17%)
    16.79$ (16%)
    41.49$ (17%)
    12.59$ (16%)
    5.03$ (16%)
    33.17$ (17%)
    GAMERSGATE

    [ 1928 ]

    6.8$ (66%)
    30.0$ (50%)
    2.55$ (91%)
    6.8$ (83%)
    4.5$ (85%)
    8.91$ (70%)
    0.51$ (83%)
    3.0$ (90%)
    1.0$ (80%)
    8.49$ (58%)
    1.11$ (91%)
    1.28$ (87%)
    3.0$ (50%)
    1.05$ (85%)
    3.06$ (83%)
    4.25$ (57%)
    4.25$ (91%)
    1.91$ (87%)
    1.02$ (87%)
    0.43$ (91%)
    4.42$ (66%)
    12.74$ (58%)
    1.5$ (70%)
    6.0$ (60%)
    2.55$ (91%)
    12.0$ (70%)
    1.35$ (73%)
    0.6$ (91%)
    0.6$ (91%)
    1.19$ (83%)
    MacGamestore

    [ 4310 ]

    1.49$ (85%)
    1.99$ (80%)
    1.09$ (82%)
    1.71$ (91%)
    4.98$ (88%)
    2.99$ (85%)
    2.49$ (88%)
    4.89$ (84%)
    1.99$ (80%)
    6.24$ (75%)
    73.99$ (8%)
    1.19$ (88%)
    1.79$ (91%)
    1.42$ (93%)
    2.99$ (90%)
    4.49$ (70%)
    1.19$ (76%)
    18.99$ (24%)
    1.69$ (83%)
    1.19$ (76%)
    2.49$ (75%)
    0.99$ (75%)
    18.49$ (8%)
    13.99$ (7%)
    1.19$ (88%)
    44.99$ (10%)
    1.19$ (76%)
    21.49$ (14%)
    8.49$ (83%)
    1.19$ (88%)

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