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Updates and fixes for Chasing Dead

03-13-16 • “Use/Pickup” key binding fixed for vehicles and activating other gameplay objects. • Remapping keys can now be accessed in-game using the pause menu (Escape Key) • Afghan Boss Teleport issues fixed. • Clipping fixed in Lab1 & 2. • M1911 clip size increased to 7. • Ice cave gameplay simplified. Destructible wooden beams removed. • More hit detection improvements for Melee. • Russia Level 1 end cut scene fixes. Updates 03-12-16 • More notes later but here are a few fixes. • Bunker AI improvements. • Afghan Tower scale fixed. • Lab 2 Scaling issues improved. • Bunker geometry disappearing issues fixed. • AI spawning & rain sounds adjustments Pripyat 1. Updates & fixes: 03-10-16 • Customization added for controls. • Pause by default is "Escape" key. • Rocket launcher ammo clip issues fixed in Afghan Level • Static Flare fixed in Afghan 2 level. • Geometry clipping fixed in Airplane Level. • Ladder fixed in Pripyat 1 & 2. • Changes propagated to MacOS and Linux builds. Updates 03-08-2016 Weapon sizes reduced on screen. Clip sizes increased. M4 and M16 naming fixed. Music volume added to options. Additional Weapon audio FX improved. Updates 03-07-2016 Hello here are a few fixes included in today's update. Weapon pickup radius increased. Knife attack radius fixed. more accurate now. One-liners don't play over dialogues. One-liners are less frequent now. Reload Animation for pistol added. Mission objective distance is shown on top with objective. Difficulty reduced, it was a bit too challenging even on easy. Weapon sound FX improved... More coming later. Some AI improvements so they don't clip through interactive objects. AI Navigation improvements over terrain in organic levels. Power Bunker gameplay difficulty reduced. Helicopter changed to a drone. Partial Controller support added. Needs to be refined more. Tested with Xbox controller Controls are shown when the game is loaded. This is just temporary fix. We'll add it to pause menu as well. Spotlight shadows improved. More coming later... Thanks for the feedback... Weapons to be renamed soon. Linux and MacOS builds are not fully updated with these changes yet.


[ 2016-03-11 02:29:56 CET ] [ Original post ]

Updates and fixes for Chasing Dead

03-13-16 Use/Pickup key binding fixed for vehicles and activating other gameplay objects. Remapping keys can now be accessed in-game using the pause menu (Escape Key) Afghan Boss Teleport issues fixed. Clipping fixed in Lab1 & 2. M1911 clip size increased to 7. Ice cave gameplay simplified. Destructible wooden beams removed. More hit detection improvements for Melee. Russia Level 1 end cut scene fixes. Updates 03-12-16 More notes later but here are a few fixes. Bunker AI improvements. Afghan Tower scale fixed. Lab 2 Scaling issues improved. Bunker geometry disappearing issues fixed. AI spawning & rain sounds adjustments Pripyat 1. Updates & fixes: 03-10-16 Customization added for controls. Pause by default is "Escape" key. Rocket launcher ammo clip issues fixed in Afghan Level Static Flare fixed in Afghan 2 level. Geometry clipping fixed in Airplane Level. Ladder fixed in Pripyat 1 & 2. Changes propagated to MacOS and Linux builds. Updates 03-08-2016 Weapon sizes reduced on screen. Clip sizes increased. M4 and M16 naming fixed. Music volume added to options. Additional Weapon audio FX improved. Updates 03-07-2016 Hello here are a few fixes included in today's update. Weapon pickup radius increased. Knife attack radius fixed. more accurate now. One-liners don't play over dialogues. One-liners are less frequent now. Reload Animation for pistol added. Mission objective distance is shown on top with objective. Difficulty reduced, it was a bit too challenging even on easy. Weapon sound FX improved... More coming later. Some AI improvements so they don't clip through interactive objects. AI Navigation improvements over terrain in organic levels. Power Bunker gameplay difficulty reduced. Helicopter changed to a drone. Partial Controller support added. Needs to be refined more. Tested with Xbox controller Controls are shown when the game is loaded. This is just temporary fix. We'll add it to pause menu as well. Spotlight shadows improved. More coming later... Thanks for the feedback... Weapons to be renamed soon. Linux and MacOS builds are not fully updated with these changes yet.


[ 2016-03-11 02:29:56 CET ] [ Original post ]

Chasing Dead
2020 Venture Developer
2020 Venture Publisher
2016-03-03 Release
Game News Posts: 18
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed (222 reviews)
The Game includes VR Support
Public Linux Depots:
  • Chasing Dead Linux [4.36 G]
Chasing Dead is a story-based, Sci-fi/Horror First-Person Action Shooter.
The game begins with a strange phenomenon in which another Earth appears in our skies. The curiosity and fear of a doppelganger planet initiates multiple missions in order to make contact with the duplicate Earth. A team of agents, astronauts, and scientists were sent 955,600 miles across space by NASA and the US Military, however all contact is lost a few hours after their arrival. You play as a marine named "Jake" who is sent on a mission to retrieve any research and data left behind by the original survey team while fighting off hostile forces.

Jake is a 29 year-old mercenary who is a former DEA agent and soldier who is hired by US government.
During his training he was a identified as a lone wolf. He was recruited not just for his combat skills but for his self-driven tenacity and ability to make sound decisions on his own without the need for guidance. After his recruitment, he underwent a cybernetic operation that protects him from infection by the creatures of the parallel Earth. Jake suddenly wakes up in a crashing plane with no memory of his mission or any of events that happened after his arrival.

Chasing Dead features a wide variety of locations as players explore the horrifying, zombie-ridden lands of the parallel Earth.
Players will roam the snowy Russian tundra, traverse the hot deserts of Afghanistan and venture through the ruined cities of Ukraine as they fight off creatures that were created through mankind's self-destruction. This brave new world is fraught with horrors as players try to survive lethal perils such as a crashing airline flight, an abandoned mine, a dilapidated hospital and a haunted house. Appropriately, at every location, they will face the voracious hordes of the undead, abominable mutants and insane soldiers that inhabit this world.

MINIMAL SETUP
  • OS: Ubuntu 14.04
  • Processor: Intel 2.4 GHz Core 2 Duo. AMD 2.6 GHz Athlon X2Memory: 4000 MB RAM
  • Memory: 4000 MB RAM
  • Graphics: AMD Radeon HD 3870 512Mb or better. NVIDIA GeForce 8800 GT 512 Mb or better. Intel HD 4000 integrated 512Mb or better
  • Storage: 6000 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 14.04.Ubuntu 15.10
  • Processor: Intel Core i5 4440 3.1 GHz/AMD FX 8350 4GHzMemory: 8000 MB RAM
  • Memory: 8000 MB RAM
  • Graphics: GeForce GTX 960/AMD Radeon R9 380
  • Storage: 6000 MB available space
GAMEBILLET

[ 6108 ]

4.44$ (11%)
25.19$ (16%)
17.79$ (11%)
5.00$ (75%)
16.99$ (15%)
4.21$ (16%)
10.19$ (15%)
40.99$ (18%)
8.29$ (17%)
15.58$ (61%)
11.02$ (15%)
4.24$ (15%)
35.59$ (11%)
20.99$ (16%)
13.34$ (11%)
4.12$ (17%)
20.99$ (16%)
24.89$ (17%)
22.24$ (11%)
17.39$ (13%)
16.01$ (11%)
16.52$ (17%)
8.25$ (17%)
41.47$ (17%)
17.79$ (11%)
33.96$ (15%)
25.49$ (-70%)
4.44$ (11%)
60.89$ (13%)
26.34$ (12%)
GAMERSGATE

[ 1170 ]

20.0$ (60%)
5.44$ (66%)
9.55$ (36%)
5.78$ (71%)
1.95$ (90%)
7.0$ (53%)
3.19$ (79%)
0.64$ (87%)
1.25$ (75%)
0.53$ (92%)
8.49$ (58%)
0.85$ (83%)
10.19$ (32%)
2.97$ (40%)
1.53$ (87%)
9.99$ (60%)
0.85$ (91%)
0.53$ (92%)
3.06$ (66%)
0.53$ (92%)
5.6$ (53%)
14.99$ (25%)
1.02$ (74%)
0.68$ (83%)
12.59$ (10%)
0.53$ (95%)
0.53$ (92%)
0.53$ (92%)
4.25$ (57%)
0.68$ (83%)

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