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An update for Half-Life: Opposing Force is now available:
Fixes
- Fixed end of game transition failing to run after defeating final boss
- Fixed grapple sound effects and alternate fire
- Fixed crash when target of a Gonome projectile is killed
- Fixed sniper rifle using wrong animations
- Fixed Desert Eagle laser disappearing when reload is triggered with a full magazine
- Fixed displacer ammo HUD icon
- Fixed Glock being reloadable while full
General
- Fixed setting monitor refresh rates through -freq when used with -nofbo
- Fixed unnecessary texture rescaling with NPOT textures
- Fixed slist command, will now show servers on the local network
- Fixed erroneous return in SV_ClipToLinks (HL #1685)
- Fixed inability to reload a partially empty weapon after reloading a save game
- Fixed MP5 spread factor, multiplayer factor was being used for single player and single player for multiplayer
- Fixed progress bar for individual files in resource download always showing at 100%
- Added auto-saving of several cvars (HL #2237)
- Fixed missing localizations in spectator UI
- Fixed NPC turn rate when running at >60FPS
- Reordered columns in server browser to prevent game descriptions from being used to fake server player count
- Fixed sv_cheats from being settable by players in a multiplayer game (sv_cheats is controllable by the server)
- Security fixes to console commands
- Security fixes to resource loading
- Security fixes to saving/loading
[ 2019-10-08 17:31:33 CET ] [ Original post ]
A small update for Half-Life: Opposing Force is now available: Engine
- Fixed bug in skybox image loading
- Fixed bug in demo command processing
- Prevent certain path characters from being used in commands
- Enforce certain extensions be used for files specified in some commands
[ 2018-08-21 17:33:46 CET ] [ Original post ]
We have updated the public release of Half-Life: Opposing Force. Changes in this update are:
- Fixed crash when entering certain malformed strings into the game console. Thanks to Marshal Webb from BackConnect, Inc for reporting this.
- Fixed crash when loading a specially crafted malformed BSP file. Thanks to Grant Hernandez (@Digital_Cold) for reporting this.
- Fixed malformed SAV files allowing arbitrary files to be written into the game folder. Thanks to Vsevolod Saj for reporting this.
- Fixed a crash when quickly changing weapons that are consumable. Thanks to Sam Vanheer for reporting this.
- Fixed crash when setting custom decals
[ 2017-07-10 21:31:21 CET ] [ Original post ]
We have updated the public release of Half-Life: Opposing Force. Changes in this update are:
- Fixed crash when entering certain malformed strings into the game console. Thanks to Marshal Webb from BackConnect, Inc for reporting this.
- Fixed crash when loading a specially crafted malformed BSP file. Thanks to Grant Hernandez (@Digital_Cold) for reporting this.
- Fixed malformed SAV files allowing arbitrary files to be written into the game folder. Thanks to Vsevolod Saj for reporting this.
- Fixed a crash when quickly changing weapons that are consumable. Thanks to Sam Vanheer for reporting this.
- Fixed crash when setting custom decals
[ 2017-07-10 21:31:21 CET ] [ Original post ]
We have updated the public release of Half-Life: Opposing Force. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features. Changes in this update are:
- Converted Half-Life: Opposing Force to the new SteamPipe content system, for optimized delivery of the game
- Added support for Mac OS X and Linux operating systems
- Enabled Cloud support for save games
- Improved OpenGL rendering pipeline and output to leverage the capabilities in todays GPU
- Numerous bug fixes
[ 2013-07-31 22:05:43 CET ] [ Original post ]
We have updated the public release of Half-Life: Opposing Force. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features. Changes in this update are:
- Converted Half-Life: Opposing Force to the new SteamPipe content system, for optimized delivery of the game
- Added support for Mac OS X and Linux operating systems
- Enabled Cloud support for save games
- Improved OpenGL rendering pipeline and output to leverage the capabilities in todays GPU
- Numerous bug fixes
[ 2013-07-31 22:05:43 CET ] [ Original post ]
We have released a Beta update for Half-Life: Opposing Force. Changes in this update are:
- Added correct game sound track, mastered at 44kHz, 128kbit MP3 for better listening experience
- Fixed test microphone button not working
[ 2013-04-23 17:18:16 CET ] [ Original post ]
We have released a Beta update for Half-Life: Opposing Force. Changes in this update are:
- Added correct game sound track, mastered at 44kHz, 128kbit MP3 for better listening experience
- Fixed test microphone button not working
[ 2013-04-23 17:18:16 CET ] [ Original post ]
We have released a Beta update for Half-Life: Opposing Force. Changes in this update are:
- Added support for voice chat in multi-player
- Fixed MSAA not applying if your video card did not support GL_EXT_framebuffer_multisample_blit_scaled
[ 2013-04-03 22:35:14 CET ] [ Original post ]
We have released a Beta update for Half-Life: Opposing Force. Changes in this update are:
- Added support for voice chat in multi-player
- Fixed MSAA not applying if your video card did not support GL_EXT_framebuffer_multisample_blit_scaled
[ 2013-04-03 22:35:14 CET ] [ Original post ]
We have released a Beta update for Half-Life: Opposing Force. Changes in this update are:
- Don't show the full loading dialog when changing level in a single player game
- Fix up a couple friendly names used for saves
- Don't cause a process exit if winsock returns WSAENETRESET
- For r_drawentities to 0 when running sv_cheats 0 in software mode, to match hardware behaviors
- Fixed corrupt model previews in Multiplayer options dialog
[ 2013-04-03 00:32:16 CET ] [ Original post ]
We have released a Beta update for Half-Life: Opposing Force. Changes in this update are:
- Don't show the full loading dialog when changing level in a single player game
- Fix up a couple friendly names used for saves
- Don't cause a process exit if winsock returns WSAENETRESET
- For r_drawentities to 0 when running sv_cheats 0 in software mode, to match hardware behaviors
- Fixed corrupt model previews in Multiplayer options dialog
[ 2013-04-03 00:32:16 CET ] [ Original post ]
We have released a Beta update for Half-Life: Opposing Force. Changes in this update are:
- Added support for friendly save names
- Fixed missing characters in training level and other areas
- Fixed incorrect loading dialog on level change
[ 2013-04-01 23:25:26 CET ] [ Original post ]
We have released a Beta update for Half-Life: Opposing Force. Changes in this update are:
- Added support for friendly save names
- Fixed missing characters in training level and other areas
- Fixed incorrect loading dialog on level change
[ 2013-04-01 23:25:26 CET ] [ Original post ]
Half-Life: Opposing Force is now available as a Beta. This beta adds Linux and OS X support. This beta involves significant changes for all platforms and your testing is appreciated, please report any bugs to our GitHub page, https://github.com/ValveSoftware/halflife/issues. Linux and OS X users can simply install the Half-Life: Opposing Force application to access the beta. For Windows users right click the game in your Library, choose properties and then go to the Beta tab. Select the SteamPipe beta to start testing. Under windows to opt out of testing simply deselect the beta option on this same page. If you opt into the Beta under Windows please use the Local Files tab in Steam to validate your install once you have opted into the beta.
[ 2013-03-30 00:13:43 CET ] [ Original post ]
Half-Life: Opposing Force is now available as a Beta. This beta adds Linux and OS X support. This beta involves significant changes for all platforms and your testing is appreciated, please report any bugs to our GitHub page, https://github.com/ValveSoftware/halflife/issues. Linux and OS X users can simply install the Half-Life: Opposing Force application to access the beta. For Windows users right click the game in your Library, choose properties and then go to the Beta tab. Select the SteamPipe beta to start testing. Under windows to opt out of testing simply deselect the beta option on this same page. If you opt into the Beta under Windows please use the Local Files tab in Steam to validate your install once you have opted into the beta.
[ 2013-03-30 00:13:43 CET ] [ Original post ]
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