




Half-Life: Opposing Force update released
[ 2019-10-08 17:31:33 CET ] [ Original post ]
An update for Half-Life: Opposing Force is now available:
Fixes
- Fixed end of game transition failing to run after defeating final boss
- Fixed grapple sound effects and alternate fire
- Fixed crash when target of a Gonome projectile is killed
- Fixed sniper rifle using wrong animations
- Fixed Desert Eagle laser disappearing when reload is triggered with a full magazine
- Fixed displacer ammo HUD icon
- Fixed Glock being reloadable while full
General
- Fixed setting monitor refresh rates through -freq when used with -nofbo
- Fixed unnecessary texture rescaling with NPOT textures
- Fixed slist command, will now show servers on the local network
- Fixed erroneous return in SV_ClipToLinks (HL #1685)
- Fixed inability to reload a partially empty weapon after reloading a save game
- Fixed MP5 spread factor, multiplayer factor was being used for single player and single player for multiplayer
- Fixed progress bar for individual files in resource download always showing at 100%
- Added auto-saving of several cvars (HL #2237)
- Fixed missing localizations in spectator UI
- Fixed NPC turn rate when running at >60FPS
- Reordered columns in server browser to prevent game descriptions from being used to fake server player count
- Fixed sv_cheats from being settable by players in a multiplayer game (sv_cheats is controllable by the server)
- Security fixes to console commands
- Security fixes to resource loading
- Security fixes to saving/loading
[ 2019-10-08 17:31:33 CET ] [ Original post ]
Half-Life: Opposing Force
Gearbox Software
Developer
Valve
Publisher
1999-11-01
Release
Game News Posts:
16
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(21813 reviews)
The Game includes VR Support
Return to the Black Mesa Research Facility as one of the military specialists assigned to eliminate Gordon Freeman. Experience an entirely new episode of single player action. Meet fierce alien opponents, and experiment with new weaponry. Named 'Game of the Year' by the Academy of Interactive Arts and Sciences.
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