Hello all, Firstly, thank you very much to everyone helping out with reports from the hotfix and continued support as we focus on ironing out the issues in Viking Conquest. This patch fixes a large number of issues and provides a lot of improvements. It is savegame compatible but some of you who have saves from the first release version may encounter some errors. These should resolve themselves in time. They are simply related to our efforts to trim down resource usage and improve performance (this patch should do both). It is not multiplayer compatible. For those of you looking for the dedicated server files and/or non-steam installers, the Viking Conquest downloads page is now open on our site here: https://www.taleworlds.com/en/Games/VikingConquest/Download Patch Notes (1.01) [quote]#CTDs / Performance - Optimised collision-meshes for buildings, ships, objects and trees - Fixed broken trunks on waving trees - Smaller LODs - Added female frame - Slightly reduced polycount of armors - Optimisation of material- and shader-settings - Cleaned up BRFs - Removed all non used scene props. - Trigger optimization - Sound flags #Fixes - Massive changes in multiplayer security code (this should fix most or all MP bugs caused by 'hackers') - Fixed music - Changed the way that cooldown for horn and berserker works - Fixed "move cattle" quest bug - Fixed never-ending tournament rounds in some of towns - Fixed MP sound issues - Fixed bugs in scenes - 7 towns and 1 castle - Fixed map icons - Fixed tutorial equipment - Fixed "The rate of catching prisoners is extremely low" - Fixed "killed all but still prisioners" - Fixed "question mark in the fight" - Fixed "Looting Monasteries cost to much reputation" - Fixed "Lack of bandits in Frisia and Danmark" - Fixed "Should I get stuck in the opening battle if I win?" - Fixed "impossible to escape from Sven's fleet" - Fixed "Spawning in water when aid someone in seabattle" - Fixed "Dying at the start of a sea battle" - Fixed "Lower the chance for damaged ships." - Fixed "Farmer viking parties" - Fixed "MP Naval battle too slow" - Fixed "Cant leave ship in MP Naval Battle" - Fixed christian troops problem in Pagan towns. - Fixed gift cattle option - Fix Norse spawn - fixed bug with pretender dialogs - fixed bugs with castle/town food reserves - Fixed NPC factions - Fixed non-responsive division - Fixed non-responsive troops - Fixed non-kingdom troop AI - Fixed some tournaments not ending - Fixed many storyline problems reported for players. Specially in: - Odin's Cave - Sven's Hideout - Captain's problem - Trolls Bridge - Aescesdum - Companions conversation # New / Changes - MP admin chat (chat visible only to admins - 'U' key) - MP admin announcments (important message send to all players - 'I' key) - MP admin tools panel: - slay bots - heal player - slay player - swap player to other team - swap player to spectator - give Thor's hammer to player - Add continue in sandbox mode after storyline end. - Deleted autoleve 5 for companions. - Helgi now have a trainer skill at the expense of lower navigation - Adjust/fix faction relations - Expand inventory update to special parties - Reworked special places (farmstead, quarries etc) to give lower prices depending on player's skill - Reworked extortion in villages and special places - Reworked prisoner limit - Chances for prisoner escape now depend on party morale - Stopping pagan priests shouldn't result in a battle anymore - Minor text corrections - Adjust prisoner limits - Stochastic triggers - NPC faces - New feature: "Make capturing ships possible" - New feature: "Add info about current weather in the camp menu"[/quote]
Mount & Blade: Warband
TaleWorlds Entertainment
TaleWorlds Entertainment
2010-03-31
Action RPG Singleplayer Multiplayer
Game News Posts 72
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(128234 reviews)
http://www.taleworlds.com/en/Games/Warband
https://store.steampowered.com/app/48700 
The Game includes VR Support
Mount Blade Warband Linux [23.85 M]
Mount & Blade: Warband - Napoleonic Wars
Mount & Blade: Warband - Viking Conquest Reforged Edition
Mount & Blade: Warband is the eagerly anticipated stand alone expansion pack for the game that brought medieval battlefields to life with its realistic mounted combat and detailed fighting system.
- Graphical overhaul: Support added for HDR, FSAA, depth of field, soft particles, tone mapping, and many other effects
- New models with greater detail and high-quality textures
- Multiplayer battles with up to 64 players. Multiplayer modes include Deathmatch, Team Deathmatch, Capture the Flag, Conquest, Battle, and Siege
- A campaign allowing you to become the ruler of a faction and convince lords to become your vassals
- The ability to upgrade your companions to vassals by granting them lands
- The ability to marry a lady of the realm for romance or cold political gain. Try to win a lady’s heart through poetry or bravery
- Improved mechanics for soldier morale: Soldiers will break and run away if their morale gets too low
- Pick any projectile off the battlefield for use as additional munitions
- New motion-captured combat animations
- Numerous improvements to the combat system: Your shield will still stop arrows even if you are not actively defending
- The ability to play multiplayer matches on random maps as well as hand-designed ones
- Multiplayer equipment system: Earn money by fighting opponents or accomplishing goals
- The ability to use most throwing weapons in close combat: Switch to using a javelin as a short spear when the enemy gets close
- Spend gold on more powerful equipment, using a carefully balanced system that will make combat more exciting without giving too much of an advantage to the leading team
- OS: Ubuntu 16.04 LTS. Steam OS
- Processor: Intel Core Duo 2.0 GHz or AMD Athlon 64 X2 3600+Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: NVIDIA GeForce 6600GT / ATi Radeon 2400 or betterHard Drive: 1 GB available space Sound: Standard audio
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