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Name

 Mount & Blade: Warband 

 

Developer

 TaleWorlds Entertainment 

 

Publisher

 TaleWorlds Entertainment 

 

Tags

 Action 

 

RPG 

 

Singleplayer 

 

Multiplayer 

Release

 2010-03-31 

 

Steam

 4,99€ 3,74£ 4,99$ / 75 % 

 

News

 71 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 3272 

 

Steam Rating

 Overwhelmingly Positive 

Steam store

 https://store.steampowered.com/app/48700 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 2,000,000 .. 5,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 4768  

Average playtime (last 2 weeks)

 543 

Median playtime (forever)

 2369 

Median playtime (last 2 weeks)

 764 

Public Linux depots

 Mount Blade Warband Linux [23.85 M] 


DLC

 Mount & Blade: Warband - Napoleonic Wars 


 Mount & Blade: Warband - Viking Conquest Reforged Edition 




LINUX STREAMERS (7)
officialbammcasperonlinuxuounisssakuramboo
zalethonfrom__hellcatman1900




Viking Conquest Update 1.01 (released)

Hello all,

Firstly, thank you very much to everyone helping out with reports from the hotfix and continued support as we focus on ironing out the issues in Viking Conquest.

This patch fixes a large number of issues and provides a lot of improvements. It is savegame compatible but some of you who have saves from the first release version may encounter some errors. These should resolve themselves in time. They are simply related to our efforts to trim down resource usage and improve performance (this patch should do both).

It is not multiplayer compatible. For those of you looking for the dedicated server files and/or non-steam installers, the Viking Conquest downloads page is now open on our site here: https://www.taleworlds.com/en/Games/VikingConquest/Download

Patch Notes (1.01)

#CTDs / Performance

- Optimised collision-meshes for buildings, ships, objects and trees
- Fixed broken trunks on waving trees
- Smaller LODs
- Added female frame
- Slightly reduced polycount of armors
- Optimisation of material- and shader-settings
- Cleaned up BRFs
- Removed all non used scene props.
- Trigger optimization
- Sound flags

#Fixes

- Massive changes in multiplayer security code (this should fix most or all MP bugs caused by 'hackers')
- Fixed music
- Changed the way that cooldown for horn and berserker works
- Fixed "move cattle" quest bug
- Fixed never-ending tournament rounds in some of towns
- Fixed MP sound issues
- Fixed bugs in scenes - 7 towns and 1 castle
- Fixed map icons
- Fixed tutorial equipment
- Fixed "The rate of catching prisoners is extremely low"
- Fixed "killed all but still prisioners"
- Fixed "question mark in the fight"
- Fixed "Looting Monasteries cost to much reputation"
- Fixed "Lack of bandits in Frisia and Danmark"
- Fixed "Should I get stuck in the opening battle if I win?"
- Fixed "impossible to escape from Sven's fleet"
- Fixed "Spawning in water when aid someone in seabattle"
- Fixed "Dying at the start of a sea battle"
- Fixed "Lower the chance for damaged ships."
- Fixed "Farmer viking parties"
- Fixed "MP Naval battle too slow"
- Fixed "Cant leave ship in MP Naval Battle"
- Fixed christian troops problem in Pagan towns.
- Fixed gift cattle option
- Fix Norse spawn
- fixed bug with pretender dialogs
- fixed bugs with castle/town food reserves
- Fixed NPC factions
- Fixed non-responsive division
- Fixed non-responsive troops
- Fixed non-kingdom troop AI
- Fixed some tournaments not ending

- Fixed many storyline problems reported for players. Specially in:
- Odin's Cave
- Sven's Hideout
- Captain's problem
- Trolls Bridge
- Aescesdum
- Companions conversation

# New / Changes
- MP admin chat (chat visible only to admins - 'U' key)
- MP admin announcments (important message send to all players - 'I' key)
- MP admin tools panel:
- slay bots
- heal player
- slay player
- swap player to other team
- swap player to spectator
- give Thor's hammer to player

- Add continue in sandbox mode after storyline end.
- Deleted autoleve 5 for companions.
- Helgi now have a trainer skill at the expense of lower navigation
- Adjust/fix faction relations
- Expand inventory update to special parties
- Reworked special places (farmstead, quarries etc) to give lower prices depending on player's skill
- Reworked extortion in villages and special places
- Reworked prisoner limit
- Chances for prisoner escape now depend on party morale
- Stopping pagan priests shouldn't result in a battle anymore
- Minor text corrections
- Adjust prisoner limits
- Stochastic triggers
- NPC faces
- New feature: "Make capturing ships possible"
- New feature: "Add info about current weather in the camp menu"


[ 2014-12-18 15:37:36 CET ] [ Original post ]