New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | AI War: Fleet Command | |
Developer | Arcen Games, LLC | |
Publisher | Arcen Games, LLC | | |
Tags | Strategy Singleplayer Multiplayer Co-op | | |
Release | 2009-10-21 | |
Steam | 2,49€ 1,74£ 2,49$ / 75 % |
News | 38 |
Controls | Keyboard Mouse |
Players online |  3  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/40400  |
How long to Beat |
Main Story |  16 Hours  |
Main Story + Extras |  186 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  200,000 .. 500,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 314 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 319 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | AI War: Linux [110.7 M]
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DLC | AI War: The Zenith Remnant
AI War: Children of Neinzul
AI War: Light of the Spire
AI War: Ancient Shadows
AI War: Vengeance Of The Machine
AI War: Destroyer of Worlds
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LINUX STREAMERS (1)
AI War Official 8.002-8.003 "Lock And Load " Released! |
This one is our second post-8.0 update. It's another intentionally small one, as we're trying to wait and see if there are any serious things that crop up before going through other kinds of bugfixing or balancing.
In this particular case, some people experience slow loading times per image on their specific machine setup. This is apparently something to do with the WWW class in the unity engine, and strikes only some machines for the people that even experience (aka their high-powered desktop suffers from it, but their lesser laptop runs like a dream). In order to mitigate/remove the effect of this, there are some new options and default behaviors that help with loading concurrency. That way you don't wind up having to wait for things to load sequentially, all that time gets set next to itself. It's an unfortunate bug in the underlying unity engine, but this should really help to keep the problem to an absolute minimum impact for those few who are affected.
Update: 8.003 fixes a bug preventing the display of shots and explosions in the prior version, as well as making the max loading threads slider clearer and easier to use.
Enjoy!
This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 4.000 or later, you can download that here.
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[ 2014-08-25 16:18:30 CET ] [ Original post ] |