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AI War 2 on Kickstarter NOW!

FINALLY a sequel. Please stop by our kickstarter campaign -- we're counting on folks like you to make this bigger, better, clearer sequel a reality. You might hate kickstarter, and I hate preorders, but I hope you'll love this project on its own merits. The original AI War is something that RPS called one of the best strategy games ever made, and which is widely regarded as having some of the best and most interesting AI ever seen in a game.

Why a sequel?


The original was designed in a different time, under completely different design goals. We're finally creating a sequel that is being rebuilt from the ground up using a whole bunch of new tricks and tech that we've acquired over the last few years. The trickiest core technical improvements -- ranging from highly efficient 3D graphics to a multithreaded main-simulation to mod support -- are already complete.
https://www.youtube.com/watch?v=uLtDdZRq4Bk

Why trust us?


Were not kidding around in our approach to this: weve made a massive 160+ page design document, because it was basically the only way we were comfortable doing a kickstarter campaign for this sequel. We can't stand vague or overblown promises, so our goal has been to be as explicit and clear as possible. We did a massive AMA on reddit where we wrote more than 50 pages of responses, and we're happy to answer even more questions. That said, this project is huge, and we've been having a rough time in the crowded New Steam Market (so to speak). Please consider backing the project if you can! It's very hard to reach customers nowadays, and we don't have a good way to fund this without your help. There are a few alternatives to kickstarter that we've worked out, but none of them give us the full creative freedom that working directly with our fans does. Improvements at a glance:
  • GUI Clarity and usability!
  • Sane learning curve.
  • Better graphics.
  • Better performance.
  • Moddability.
  • More varied strategic landscape.
  • Streamlined out repetitive tasks.
  • Way, way more.

Even if you can't or don't want to back, please spread the word!


Whether or not you're able and willing to personally back the project, please consider forwarding this campaign's link to any friends (Steam or otherwise) that might have an interest in this sort of thing. If you personally want to take a "wait and see" attitude toward this project, we totally respect that. But we are having trouble reaching our own existing customers, and so any help you can give us in spreading the word we would be incredibly grateful for.


[ 2016-10-25 16:14:37 CET ] [ Original post ]

AI War: Fleet Command
Arcen Games, LLC Developer
Arcen Games, LLC Publisher
2009-10-21 Release
Game News Posts: 38
🎹🖱️Keyboard + Mouse
Very Positive (975 reviews)
The Game includes VR Support
Public Linux Depots:
  • AI War: Linux [110.7 M]
Available DLCs:
  • AI War: The Zenith Remnant
  • AI War: Children of Neinzul
  • AI War: Light of the Spire
  • AI War: Ancient Shadows
  • AI War: Vengeance Of The Machine
  • AI War: Destroyer of Worlds
"You are outgunned. You are massively outnumbered. You must win." These are your orders.

Humanity has already fought its war against the machines -- and lost. AI death squads stand watch over every planet and every wormhole, the few remaining human settlements are held captive in orbiting bubbles, and the AIs have turned their attention outward, away from the galaxy, to alien threats or opportunities unknown.

This inattention is our only hope: a small resistance, too insignificant even to be noticed by the AI central command, has survived. These are the forces you will command. The AI subcommanders will fight you to the death when they see you -- but your glimmer of opportunity comes from quietly subduing those subcommanders without alerting central processing to the danger until it's too late.

You do have a few things going in your favor. Your ships are much faster. You have safe AI routines to automate defenses and mining outposts. You have production techniques that can churn out fully-outfitted unmanned fighters in seconds. There will never be more than a few thousand of your ships versus tens of thousands of theirs, but through careful strategy you must somehow reach and destroy the heavily-guarded AI cores.

Go forth into the galaxy, steal AI technology, recapture those planets you must in order to achieve your ends, and save what remains of humanity. But draw too much attention to yourself, and the full might of the AI overlords will come crashing down.

MINIMAL SETUP
  • OS: Ubuntu 10.10 or later. although other unsupported distros may very well work
  • Processor: 1.6Ghz CPU (2.4 Ghz recommended. Dual Core strongly recommended for Host)Memory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do). 1024x768 or greater (32 bit color recommended)Hard Drive: 300MB Multiplayer: Broadband Internet Connection or LAN required for multiplayer.
GAMEBILLET

[ 6107 ]

25.46$ (15%)
34.39$ (14%)
22.24$ (11%)
16.79$ (16%)
8.47$ (15%)
16.77$ (16%)
8.39$ (16%)
18.25$ (17%)
5.80$ (17%)
4.24$ (15%)
12.27$ (18%)
7.03$ (22%)
12.59$ (16%)
4.19$ (16%)
21.21$ (15%)
25.19$ (16%)
12.29$ (18%)
12.72$ (15%)
3.93$ (21%)
17.79$ (11%)
12.44$ (17%)
8.27$ (17%)
26.69$ (11%)
16.88$ (16%)
33.59$ (16%)
17.54$ (12%)
11.56$ (11%)
8.49$ (15%)
12.59$ (16%)
8.59$ (14%)
GAMERSGATE

[ 595 ]

0.85$ (83%)
0.64$ (87%)
0.18$ (91%)
1.58$ (77%)
13.5$ (55%)
0.49$ (51%)
1.31$ (91%)
10.2$ (74%)
0.9$ (92%)
0.54$ (91%)
0.85$ (83%)
5.1$ (83%)
3.5$ (65%)
1.2$ (85%)
5.28$ (74%)
2.13$ (96%)
3.0$ (80%)
13.49$ (10%)
6.8$ (66%)
1.74$ (91%)
1.58$ (77%)
2.13$ (96%)
2.55$ (87%)
5.31$ (79%)
6.39$ (20%)
12.74$ (58%)
0.64$ (87%)
1.05$ (85%)
13.99$ (30%)
0.85$ (83%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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