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Help us out with our marketing!

Hi everyone! Sorry for bothering you with this on the RUSH page. We're just really proud of our latest (and last) game, the shooter/platformer RIVE, and we want to spread the word! Besides updates, we've been working on RIVE's marketing recently. So far, we've reached a core group that's very enthusiastic (with a 95% positive rating here on Steam!), but we hope to find a broader audience in the coming months. You can help us a lot by filling out the RIVE Marketing Questionnaire we've prepared. It doesn't matter whether you're familiar with RIVE, or have played it or not. We'd just like to get as much input as possible! Hopefully this will give us some insights into how to talk about the game better. Completing the form should only take a few minutes, so don't hold back :-) It also helps us if you share the above link with your friends and relatives. Thanks a bunch!


[ 2017-01-31 15:18:59 CET ] [ Original post ]

Help us out with our marketing!

Hi everyone! Sorry for bothering you with this on the RUSH page. We're just really proud of our latest (and last) game, the shooter/platformer RIVE, and we want to spread the word! Besides updates, we've been working on RIVE's marketing recently. So far, we've reached a core group that's very enthusiastic (with a 95% positive rating here on Steam!), but we hope to find a broader audience in the coming months. You can help us a lot by filling out the RIVE Marketing Questionnaire we've prepared. It doesn't matter whether you're familiar with RIVE, or have played it or not. We'd just like to get as much input as possible! Hopefully this will give us some insights into how to talk about the game better. Completing the form should only take a few minutes, so don't hold back :-) It also helps us if you share the above link with your friends and relatives. Thanks a bunch!


[ 2017-01-31 15:18:59 CET ] [ Original post ]

Major RIVE Update: Challenges & Battle Arenas

Two months after RIVE's release, we're pushing out a major update featuring Challenges, Battle Arenas and a new Normal campaign difficulty level. The update is released on Steam today and will be available for PS4 later this year. Also, as we've previously said, RIVE is Two Tribes' last game, and we felt that this would be a good time to give you a status update. RIVE came out a little over two months ago, and it's been a wild ride. Players loved it, which is reflected in the amazing 95% "very positive" Steam user review score. Reviewers dug it too, calling it A heart attack inducing crazy nostalgia rollercoasterfeaturing Some of the most memorable moments in a shoot-em-up in years. It was The perfect combination of bullet hell and platformer and An awesome game from start to finish. All in all, A very serious candidate for the title Surprise Game of 2016! We got totally addicted to watching people play RIVE on YouTube and Twitch, often late at night due to differing time zones. We saw people set unbelievable Speedrun times and even complete the entire Single-Credit Mode (without ever dying), something we didn't reallythink was possible!

Longevity


People are having a ton of fun with our final game, so it's no surprise that the feedback we get most often is: it should go on longer! We totally understand, especially as the existing extra modes (Speedrun and Single-Credit) focus on hardcore players who want to refine their RIVE skills. For this update we wanted to add more real content, but new levels with the production value of the main campaign just weren't an option (more on that at the end of this post). Ultimately we found a great way to extend RIVE and provide more variety with the new Challenges and Battle Arenas. Challenges has something new for you every day, in bronze, silver and gold variations. We challenge you to complete special tasks in familiar backdrops, with a cumulative difficulty level. Essentially, there will be something to do every time you return to RIVE. Battle Arenas, on the other hand, offers endless fighting, begging the question just how long you could possibly survive. We've taken three popular scenes from the game and extended them forever or until you inevitably crash and burn. (Active Steam players were able to playtest this idea in the temporary Skywhale Survivor special mission.)

Difficulty


There's another oft-heard piece of feedback. While RIVE met our goal of making a hardcore game for fans of classic shooters and platformers, some people just find it too difficult. A few even called us sadistic! Although, to be fair, we also had a guy complaining the game was too easy Many people told us RIVE is "the hardest game of the year", often as a compliment, but sometimes as a complaint too. Well, it's impossible to please everyone, and trying to do so will often result in something shapeless and bland. But let's just say that now that we've reached the hardcore, we want to make RIVE a bit more fun for all of you less hardcore players too. We already tweaked the game's difficulty in earlier updates, but for v1.1 we've really gone in to polish some of the tougher parts. The in-game statistics helped us a lot as we could see where people died the most. On top of that, we added a Normal difficulty level to the campaign and separate missions. We still feel Hard is the way RIVE is meant to be played, but for those who need it, Normal comes with stronger bullets, less damage from enemies and stronger health pick-ups.

Changelist


If you're curious, here's the full changelist for RIVE v1.1:
  • CHG: Lots of difficulty tweaks in earlier missions, including increased field of view in some difficult areas
  • CHG: Mission 1 extended
  • ADD: Replaced the in-game Soft Mode with a Normal difficulty level, which is directly selectable from the main menu. (The teddy bear icon has left the building. Instead, you now get a star when you play on Hard. Because you're a star to us, geddit?)
  • ADD: Daily Challenges (descriptions only in English for now), including new Shield pick-up, low-gravity condition and auto-rotating fire
  • ADD: 3 endless Battle Arenas
  • FIX: Secret pick-ups can be picked up again (sorry about that)
  • DEL: Norris achievement (we replaced it with three Challenges achievements)
  • CHG: Lots of small fixes

Two Tribes Update


So what else is going on at Two Tribes? We said last summer that RIVE would be our last game, and that we'd support it as well as we could. Today, Two Tribes is a bare-bones version of what it once was. Co-founder Collin just left for Vietnam, the first stop on his world trip, and artist Meinte has been working at MediaMonks for a while So we're just co-founder Martijn and writer Niels now. However, the above is still true. We're not working on any new projects, and we hope this new update shows that we're committed to making RIVE the best possible version of itself. If you have questions or suggestions, feel free to get in touch! In case you're wondering about ports: yes, other versions of RIVE are still in the cards, but we're not ready to announce any details, and they won't happen this year. If you want to enjoy RIVE now like many others are, your best chance is playing it on PS4 or Steam!


[ 2016-11-22 17:42:12 CET ] [ Original post ]

RIVE v1.1: Extending Longevity Difficulty

Two months after RIVE's release, we're pushing out a major update featuring Challenges, Battle Arenas and a new Normal campaign difficulty level. The update is released on Steam today and will be available for PS4 later this year. Also, as we've previously said, RIVE is Two Tribes' last game, and we felt that this would be a good time to give you a status update. RIVE came out a little over two months ago, and it's been a wild ride. Players loved it, which is reflected in the amazing 95% "very positive" Steam user review score. Reviewers dug it too, calling it “A heart attack inducing crazy nostalgia rollercoaster” featuring “Some of the most memorable moments in a shoot-em-up in years”. It was “The perfect combination of bullet hell and platformer” and “An awesome game from start to finish”. All in all, “A very serious candidate for the title Surprise Game of 2016”! We got totally addicted to watching people play RIVE on YouTube and Twitch, often late at night due to differing time zones. We saw people set unbelievable Speedrun times and even complete the entire Single-Credit Mode (without ever dying), something we didn't really think was possible!

Longevity


People are having a ton of fun with our final game, so it's no surprise that the feedback we get most often is: it should go on longer! We totally understand, especially as the existing extra modes (Speedrun and Single-Credit) focus on hardcore players who want to refine their RIVE skills. For this update we wanted to add more real content, but new levels with the production value of the main campaign just weren't an option (more on that at the end of this post). Ultimately we found a great way to extend RIVE and provide more variety with the new Challenges and Battle Arenas. Challenges has something new for you every day, in bronze, silver and gold variations. We challenge you to complete special tasks in familiar backdrops, with a cumulative difficulty level. Essentially, there will be something to do every time you return to RIVE. Battle Arenas, on the other hand, offers endless fighting, begging the question just how long you could possibly survive. We've taken three popular scenes from the game and extended them forever… or until you inevitably crash and burn. (Active Steam players were able to playtest this idea in the temporary Skywhale Survivor special mission.)

Difficulty


There's another oft-heard piece of feedback. While RIVE met our goal of making a hardcore game for fans of classic shooters and platformers, some people just find it too difficult. A few even called us “sadistic”! Although, to be fair, we also had a guy complaining the game was “too easy”… Many people told us RIVE is "the hardest game of the year", often as a compliment, but sometimes as a complaint too. Well, it's impossible to please everyone, and trying to do so will often result in something shapeless and bland. But let's just say that now that we've reached the hardcore, we want to make RIVE a bit more fun for all of you less hardcore players too. We already tweaked the game's difficulty in earlier updates, but for v1.1 we've really gone in to polish some of the tougher parts. The in-game statistics helped us a lot as we could see where people died the most. On top of that, we added a Normal difficulty level to the campaign and separate missions. We still feel Hard is the way RIVE is meant to be played, but for those who need it, Normal comes with stronger bullets, less damage from enemies and stronger health pick-ups.

Changelist


If you're curious, here's the full changelist for RIVE v1.1:
  • CHG: Lots of difficulty tweaks in earlier missions, including increased field of view in some difficult areas
  • CHG: Mission 1 extended
  • ADD: Replaced the in-game Soft Mode with a Normal difficulty level, which is directly selectable from the main menu. (The teddy bear icon has left the building. Instead, you now get a star when you play on Hard. Because you're a star to us, geddit?)
  • ADD: Daily Challenges (descriptions only in English for now), including new Shield pick-up, low-gravity condition and auto-rotating fire
  • ADD: 3 endless Battle Arenas
  • FIX: Secret pick-ups can be picked up again (sorry about that)
  • DEL: Norris achievement (we replaced it with three Challenges achievements)
  • CHG: Lots of small fixes

Two Tribes Update


So what else is going on at Two Tribes? We said last summer that RIVE would be our last game, and that we'd support it as well as we could. Today, Two Tribes is a bare-bones version of what it once was. Co-founder Collin just left for Vietnam, the first stop on his world trip, and artist Meinte has been working at MediaMonks for a while… So we're just co-founder Martijn and writer Niels now. However, the above is still true. We're not working on any new projects, and we hope this new update shows that we're committed to making RIVE the best possible version of itself. If you have questions or suggestions, feel free to get in touch! In case you're wondering about ports: yes, other versions of RIVE are still in the cards, but we're not ready to announce any details, and they won't happen this year. If you want to enjoy RIVE now like many others are, your best chance is playing it on PS4 or Steam!


[ 2016-11-22 17:42:12 CET ] [ Original post ]

RIVE is out NOW! Really!

So this is it, RIVE is out! http://store.steampowered.com/app/278100/ Our final game, and it's the best one we've ever made! And that's all due to your continued support these last years! Thanks for being a Two Tribes fan and we hope you enjoy RIVE as much as we enjoyed making it! Greetings from Collin, Martijn and Meinte!


[ 2016-09-13 17:47:25 CET ] [ Original post ]

RIVE is out NOW! Really!

So this is it, RIVE is out! http://store.steampowered.com/app/278100/ Our final game, and it's the best one we've ever made! And that's all due to your continued support these last years! Thanks for being a Two Tribes fan and we hope you enjoy RIVE as much as we enjoyed making it! Greetings from Collin, Martijn and Meinte!


[ 2016-09-13 17:47:25 CET ] [ Original post ]

Is RIVE on your wishlist?

Hi RUSH player! Checking in to see if you've put RIVE in your wishlist already. http://store.steampowered.com/app/278100/ With so many games on Steam, it's difficult to reach you when our new game launches. Putting it in your Wishlist allows us to communicate directly with you, so if you're interested, please help us out! Thanks in advance, The guys from Two Tribes!


[ 2016-07-19 16:56:16 CET ] [ Original post ]

Is RIVE on your wishlist?

Hi RUSH player! Checking in to see if you've put RIVE in your wishlist already. http://store.steampowered.com/app/278100/ With so many games on Steam, it's difficult to reach you when our new game launches. Putting it in your Wishlist allows us to communicate directly with you, so if you're interested, please help us out! Thanks in advance, The guys from Two Tribes!


[ 2016-07-19 16:56:16 CET ] [ Original post ]

RIVE to be final Two Tribes game

Hi all! Here's some news! Two Tribes is retiring, RIVE will be our last game! https://www.youtube.com/watch?v=wQyPIHAOd98 After more than 15 years of hard work and gallons of blood, sweat and tears, we have decided that RIVE will be Two Tribes’ final game. For this occasion we've created a brand new trailer, which you can see below. Feel free to share it with your readers, friends and family. We're committed to making RIVE the best game we've ever made, and will support it as we've always supported our games, but we won't make a new one after that. See you in September when RIVE launches, feel free to add it to your wishlist! Collin and Martijn.


[ 2016-03-10 16:32:20 CET ] [ Original post ]

RIVE to be final Two Tribes game

Hi all! Here's some news! Two Tribes is retiring, RIVE will be our last game! https://www.youtube.com/watch?v=wQyPIHAOd98 After more than 15 years of hard work and gallons of blood, sweat and tears, we have decided that RIVE will be Two Tribes final game. For this occasion we've created a brand new trailer, which you can see below. Feel free to share it with your readers, friends and family. We're committed to making RIVE the best game we've ever made, and will support it as we've always supported our games, but we won't make a new one after that. See you in September when RIVE launches, feel free to add it to your wishlist! Collin and Martijn.


[ 2016-03-10 16:32:20 CET ] [ Original post ]

RIVE is a SHMUPSTRAVAGANZA!

Hiya! RIVE's got a brand new trailer that clearly shows the hacking in action and has a ton of new content created after the PAX demo. We call it the SHMUPSTRAVAGANZA trailer, check it out below: http://youtu.be/DRYcWhhKVLc Let me know what you think! Thanks for your time! Collin


[ 2015-06-04 18:29:32 CET ] [ Original post ]

RIVE is a SHMUPSTRAVAGANZA!

Hiya! RIVE's got a brand new trailer that clearly shows the hacking in action and has a ton of new content created after the PAX demo. We call it the SHMUPSTRAVAGANZA trailer, check it out below: http://youtu.be/DRYcWhhKVLc Let me know what you think! Thanks for your time! Collin


[ 2015-06-04 18:29:32 CET ] [ Original post ]

RIVE's Enthusiasm Trailer is Out!

We've been making great progress with our next game guys! Feel free to check out our new trailer that shows you we're making something quite different this time around! https://www.youtube.com/watch?v=A0bl3HWvzzU Thanks! Collin


[ 2015-02-05 17:43:53 CET ] [ Original post ]

RIVE's Enthusiasm Trailer is Out!

We've been making great progress with our next game guys! Feel free to check out our new trailer that shows you we're making something quite different this time around! https://www.youtube.com/watch?v=A0bl3HWvzzU Thanks! Collin


[ 2015-02-05 17:43:53 CET ] [ Original post ]

RIVE: First Gameplay Trailer Released

It's been a while since we released the announcement trailer for our upcoming shooter game RIVE. Time to show you some new footage! We’ve been relatively quiet lately, but we’ve been super busy visiting a number of expositions to demo RIVE. We’ve been to Gamescom, Tokyo Game Show, INDIGO and the EGX. In the meantime we obviously continued working on the game, as can be shown in the first official gameplay trailer! Enjoy! https://www.youtube.com/watch?v=3tmDyoJGRag More news coming up soon.... As always, do let us know what you think! Cheers, Martijn


[ 2014-10-07 14:56:22 CET ] [ Original post ]

RIVE: First Gameplay Trailer Released

It's been a while since we released the announcement trailer for our upcoming shooter game RIVE. Time to show you some new footage! Weve been relatively quiet lately, but weve been super busy visiting a number of expositions to demo RIVE. Weve been to Gamescom, Tokyo Game Show, INDIGO and the EGX. In the meantime we obviously continued working on the game, as can be shown in the first official gameplay trailer! Enjoy! https://www.youtube.com/watch?v=3tmDyoJGRag More news coming up soon.... As always, do let us know what you think! Cheers, Martijn


[ 2014-10-07 14:56:22 CET ] [ Original post ]

RIVE is the new Two Tribes game!

Six months after the Two Tribes reboot, we're SUPER happy to announce our new 2D shooter / platformer RIVE! Thanks for all the support everyone, the game's coming to Steam of course! Check out the trailer: https://www.youtube.com/watch?v=lDRvMMpDwtk More details here: http://twotribes.com/message/rive/ As always, do let us know what you think! Collin


[ 2014-07-29 14:03:27 CET ] [ Original post ]

RIVE is the new Two Tribes game!

Six months after the Two Tribes reboot, we're SUPER happy to announce our new 2D shooter / platformer RIVE! Thanks for all the support everyone, the game's coming to Steam of course! Check out the trailer: https://www.youtube.com/watch?v=lDRvMMpDwtk More details here: http://twotribes.com/message/rive/ As always, do let us know what you think! Collin


[ 2014-07-29 14:03:27 CET ] [ Original post ]

Toki Tori 2+ 34% Off Discount! OUT NOW!

It looks like Valve's servers are handling the Summer Sale traffic a little better, so we feel confident to send you off to the Toki Tori 2+ game page: http://store.steampowered.com/app/201420/ Today it's 34% off and if you own one of our games, you get a 10% off coupon too!* Thanks SO much for the support we've been getting from everyone the last year and a half. We hope you love it as much as we loved making it for you. Cheers from all of us at Two Tribes! *not all coupons have been handed out, appears to take a few hours more.


[ 2013-07-11 20:50:28 CET ] [ Original post ]

Toki Tori 2+ 34% Off Discount! OUT NOW!

It looks like Valve's servers are handling the Summer Sale traffic a little better, so we feel confident to send you off to the Toki Tori 2+ game page: http://store.steampowered.com/app/201420/ Today it's 34% off and if you own one of our games, you get a 10% off coupon too!* Thanks SO much for the support we've been getting from everyone the last year and a half. We hope you love it as much as we loved making it for you. Cheers from all of us at Two Tribes! *not all coupons have been handed out, appears to take a few hours more.


[ 2013-07-11 20:50:28 CET ] [ Original post ]

Official RUSH Soundtrack Available

Hi all RUSH fans! It took us a while, but as of today we finally made the enhanced version of the RUSH soundtrack available! It is available on bandcamp: 2trib.es/rush_soundtrack We hope you enjoy it!


[ 2013-04-16 14:49:08 CET ] [ Original post ]

Daily Deal - RUSH, 75% off

Today's Deal: Save 75% off the RUSH!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!


[ 2012-08-11 17:05:00 CET ] [ Original post ]

Midweek Madness - Games with Cubes Pack

Have fun with blocks, cubes, boxes and more with the Cube Pack during this week's Midweek Madness!

This bundle has six great indie games for a fantastic price! Plus, if you already own one of the titles in the pack, you'll receive an extra copy of that game to give to a friend!

As an added bonus, print out the Foldables to have real life cubes of your own! This pdf will be delivered with EDGE.

Pack includes:


*Offer ends Thursday at 4PM Pacific Time


[ 2012-06-19 18:07:00 CET ] [ Original post ]

Dutch Indie developers release "From Holland With Love" Pack

Hi all, Five Dutch game developers, including Vanguard Games, Grendel Games, Vlambeer and Ronimo Games and Two Tribes, have teamed up to bring you some love in the form of an awesome deal! From amongst the windmills of the Dutch grasslands, they bring you the "From Holland with Love" pack: http://store.steampowered.com/sub/14092 The bundle contains a total of seven great games, including Diamond Dan (Grendel Games) Greed Corp (Vanguard Games) Swords & Soldiers HD (Ronimo) Serious Sam - The Random Encounter (Vlambeer) Toki Tori (Two Tribes) RUSH (Two Tribes) EDGE (Two Tribes/Mobigame) The combined price of these games is over $50, but the pack is offered at only $9.99, £7.99, or €8,99. That's cheaper than a handful of tulips! As an added bonus, users who already have one of these games registered to their account will be able to gift their extra copy to a friend. The bundle is available through Steam and will remain on offer until Thursday April 12th, 4PM Pacific Time. So put on your sturdy wooden shoes - it's time to go Dutch! NOTE: This message has been sent to all our community groups. We obviously try to keep the amount of noise on these channels to a minimum, so our apologies if you received this message multiple times. Cheers, Two Tribes


[ 2012-04-10 20:28:34 CET ] [ Original post ]

Midweek Madness - From Holland With Love Pack

From the land of windmills and wooden shoes, check out the From Holland with Love Pack during this week's Midweek Madness!

This bundle has seven great indie games for a fantastic price! Plus, if you already own one of the titles in the pack, you'll receive an extra copy of that game to give to a friend!

From Holland with Love Pack includes:


Offer ends Thursday at 4pm Pacific Time.


[ 2012-04-10 18:45:00 CET ] [ Original post ]

The holiday season is nearing and to celebrate this our games are part of the Autumn Sale!

Toki Tori, RUSH and EDGE are all part of this sale, with discounts up to 75%! You can also grab the Two Tribes Pack: http://2trib.es/twotribespack which includes all our games, with an additional discount of 60%. Enjoy the Autumn Sale on Steam! Cheers, Two Tribes


[ 2011-11-23 19:46:48 CET ] [ Original post ]

Daily Deal - RUSH 50% off!

Today's Deal: Save 50% off RUSH

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!


[ 2011-11-18 18:00:00 CET ] [ Original post ]

Ten Years Two Tribes!

It's Party Time! We're celebrating ten years of Two Tribes this evening! Thanks for sticking with us this past decade! To celebrate we've got the whole Two Tribes pack on sale for the weekend! If you'd like to share something with us, feel free to drop a comment on our site. Thanks again! We're looking forward to another ten years! Cheers from everyone at Two Tribes. (we're done double posting from now on :))


[ 2011-10-21 17:11:12 CET ] [ Original post ]

Toki Tori 2 announced! Be part of the development!

Hi all, Exactly ten years after the release of Toki Tori for Game Boy Color, we're super excited to announce the development of the long-awaited sequel: Toki Tori 2! Trailer: http://2trib.es/tokitori2_trailer Please join the official Toki Tori 2 group to get more information: http://steamcommunity.com/games/tokitori2 Cheers, Two Tribes


[ 2011-10-18 18:10:46 CET ] [ Original post ]

RUSH now availablefor the Mac!

We've got some good news for Mac users! RUSH has been released for the Mac. If you already own a copy of RUSH you can now play it on your Mac as well :) We've also released a brand new trailer: http://2trib.es/rush_macappstore_trailer Enjoy everyone! Two Tribes


[ 2011-10-06 18:02:58 CET ] [ Original post ]

EDGE Extended Free DLC now available

A very quick message here. We just updated our latest game EDGE with a major free update. Read the full article Again, apologies for the potential double post :) Cheers!


[ 2011-09-28 18:08:22 CET ] [ Original post ]

EDGE is out now!

A quick message here, EDGE is the latest and greatest game from Two Tribes, and it's available now on the EDGE store page. Thanks for your time! (sorry if you're getting this twice btw, we appreciate you being in both our groups :))


[ 2011-08-11 19:09:19 CET ] [ Original post ]

Two days until EDGE launches! Contest Time!

Hi all! In two days time, we will launch Two Tribes' new game called EDGE! To help you pass the time until the release, we've started a contest where you can win a boatload of games and get your name in EDGE! Contest Page! Thanks for your time! Two Tribes


[ 2011-08-09 19:18:34 CET ] [ Original post ]

RUSH
Two Tribes Developer
Two Tribes Publisher
2010-12-03 Release
Game News Posts: 33
🎹🖱️Keyboard + Mouse
Very Positive (1085 reviews)
The Game includes VR Support
Public Linux Depots:
  • RUSH_linux [251.94 M]
From the twisted puzzle minds behind the award winning Toki Tori comes a new game, simply called RUSH.
Fortunately for fans of high quality puzzle games, RUSH is anything but simple. In the game's fully three dimensional levels, players need to guide cubes to color coded exit points using Conveyor belts, Warps, Stops Signs, Splits and more! The game can be easily controlled with just the mouse, allowing your brain to fully focus on the solutions!

Key features:

  • Unique 3D puzzle solving gameplay with Conveyor Belts, Warps, Stop Signs, Splits and more.
  • Over 70 levels of increasing difficulty
  • Hint system, when your brain needs a break
  • Drag and Drop control system
  • Highly stylized environments
  • Steam Achievements
  • Multiple profiles
  • For Mac & PC (uses Steam Play)

MINIMAL SETUP
  • Processor: Intel Pentium 4 2.4 GHz or better / AMD Athlon XP 3000+ or betterMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: Hardware accelerated graphics card with 256 MB VRAM and working OpenGL 2.1 drivers(*).Hard Drive: 300 MB HD spaceController: Gamepad support (uses: SDL2)*NOTE: Attempts have been made to allow the game to run on OpenGL 1.4or 1.5. so long as the following extensions are available:- ATI_separate_stencil- ARB_vertex_buffer_object- ARB_shading_language_100- ARB_shader_objects- ARB_vertex_shader- ARB_fragment_shader
GAMEBILLET

[ 6132 ]

6.79$ (-127%)
17.29$ (65%)
26.39$ (12%)
8.68$ (42%)
8.39$ (16%)
8.25$ (17%)
12.71$ (15%)
18.39$ (8%)
2.99$ (85%)
5.97$ (14%)
25.79$ (14%)
23.29$ (42%)
7.50$ (75%)
16.57$ (17%)
4.13$ (83%)
1.67$ (16%)
1.77$ (41%)
33.99$ (-70%)
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24.87$ (17%)
8.39$ (16%)
5.87$ (16%)
3.11$ (79%)
2.00$ (80%)
5.31$ (73%)
49.77$ (17%)
6.00$ (80%)
50.96$ (15%)
3.02$ (83%)
13.99$ (44%)
GAMERSGATE

[ 2625 ]

2.25$ (85%)
6.6$ (74%)
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10.58$ (47%)
1.32$ (91%)
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5.2$ (71%)
13.99$ (30%)
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23.48$ (22%)
1.74$ (91%)
9.99$ (50%)
1.6$ (90%)
0.84$ (58%)
3.83$ (74%)
7.5$ (75%)

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12 days, 0 hours, 10 minutes


Time left:

12 days, 0 hours, 10 minutes


Time left:

12 days, 0 hours, 10 minutes


Time left:

12 days, 0 hours, 10 minutes


Time left:

12 days, 0 hours, 10 minutes


Time left:

12 days, 0 hours, 10 minutes


Time left:

12 days, 0 hours, 10 minutes


Time left:

12 days, 0 hours, 10 minutes


Time left:

12 days, 0 hours, 10 minutes


Time left:

37 days, 0 hours, 10 minutes


Time left:

17 days, 0 hours, 10 minutes


Time left:

9 days, 0 hours, 10 minutes


Time left:

44 days, 0 hours, 10 minutes


Time left:

33 days, 0 hours, 10 minutes


Time left:

30 days, 0 hours, 10 minutes


Time left:

38 days, 0 hours, 10 minutes


Time left:

40 days, 0 hours, 10 minutes


HUMBLE BUNDLES

Time left:

3 days, 18 hours, 10 minutes


Time left:

17 days, 18 hours, 10 minutes

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