It's been a while since we released the announcement trailer for our upcoming shooter game RIVE. Time to show you some new footage!
We’ve been relatively quiet lately, but we’ve been super busy visiting a number of expositions to demo RIVE. We’ve been to Gamescom, Tokyo Game Show, INDIGO and the EGX. In the meantime we obviously continued working on the game, as can be shown in the first official gameplay trailer! Enjoy!
https://www.youtube.com/watch?v=3tmDyoJGRag
More news coming up soon....
As always, do let us know what you think!
Cheers,
Martijn
It's been a while since we released the announcement trailer for our upcoming shooter game RIVE. Time to show you some new footage!
Weve been relatively quiet lately, but weve been super busy visiting a number of expositions to demo RIVE. Weve been to Gamescom, Tokyo Game Show, INDIGO and the EGX. In the meantime we obviously continued working on the game, as can be shown in the first official gameplay trailer! Enjoy!
https://www.youtube.com/watch?v=3tmDyoJGRag
More news coming up soon....
As always, do let us know what you think!
Cheers,
Martijn
From the twisted puzzle minds behind the award winning Toki Tori comes a new game, simply called RUSH. Fortunately for fans of high quality puzzle games, RUSH is anything but simple. In the game's fully three dimensional levels, players need to guide cubes to color coded exit points using Conveyor belts, Warps, Stops Signs, Splits and more! The game can be easily controlled with just the mouse, allowing your brain to fully focus on the solutions!
Key features:
Unique 3D puzzle solving gameplay with Conveyor Belts, Warps, Stop Signs, Splits and more.
Over 70 levels of increasing difficulty
Hint system, when your brain needs a break
Drag and Drop control system
Highly stylized environments
Steam Achievements
Multiple profiles
For Mac & PC (uses Steam Play)
MINIMAL SETUP
Processor: Intel Pentium 4 2.4 GHz or better / AMD Athlon XP 3000+ or betterMemory: 1 GB RAM
Memory: 1 GB RAM
Graphics: Hardware accelerated graphics card with 256 MB VRAM and working OpenGL 2.1 drivers(*).Hard Drive: 300 MB HD spaceController: Gamepad support (uses: SDL2)*NOTE: Attempts have been made to allow the game to run on OpenGL 1.4or 1.5. so long as the following extensions are available:- ATI_separate_stencil- ARB_vertex_buffer_object- ARB_shading_language_100- ARB_shader_objects- ARB_vertex_shader- ARB_fragment_shader