▶






Patch Update 743
This completes the ‘standard’ ships set of Terran. Ship sets are groupings of themed ships and the standard set is simply the set available at start of game. All the ships of the standard set feature well balanced builds e.g. stats are distributed evenly across offence, defence and mobility features. Additional ship sets will be introduced in later patches and each set will feature its own theme both in terms of build stats and in visual style. Corvette The smallest and fastest ship category available; corvettes are ideal for closing range quickly and engaging non-structure targets. In Terran and well most things; the best defence is simply to not get shot. Corvettes being very small and very fast excel at this. These fast ships can break up enemy formations and draw attention from hard hitting but slower fragile ships like carriers giving them time to get in position. Dreadnought The heavy support category, dreadnoughts have excellent armour, good speed and a health mix of turrets enabling them to engage a range of targets effectively. Dreadnoughts the ideal escort when assaulting hard targets such as stations and citadels having enough armour to survive the approach and enough firepower to make a difference when in range. Fortress The heaviest ship category in game. The fortress is virtually a small mobile station platform featuring a higher turret count than any other ship and heavier shielding and armour to boot. The fortress slow speed limits its use in highly mobile scenarios but a small wing of fortress ships insures dominance if only in that area. Bug fixes and misc improvements
[ 2018-04-05 09:47:11 CET ] [ Original post ]
Patch 743 is live for PC, Mac and Linux! 743 adds 3 new ships to the game in addition to bug fixes and optimizations.
New Ships
This completes the ‘standard’ ships set of Terran. Ship sets are groupings of themed ships and the standard set is simply the set available at start of game. All the ships of the standard set feature well balanced builds e.g. stats are distributed evenly across offence, defence and mobility features. Additional ship sets will be introduced in later patches and each set will feature its own theme both in terms of build stats and in visual style. Corvette The smallest and fastest ship category available; corvettes are ideal for closing range quickly and engaging non-structure targets. In Terran and well most things; the best defence is simply to not get shot. Corvettes being very small and very fast excel at this. These fast ships can break up enemy formations and draw attention from hard hitting but slower fragile ships like carriers giving them time to get in position. Dreadnought The heavy support category, dreadnoughts have excellent armour, good speed and a health mix of turrets enabling them to engage a range of targets effectively. Dreadnoughts the ideal escort when assaulting hard targets such as stations and citadels having enough armour to survive the approach and enough firepower to make a difference when in range. Fortress The heaviest ship category in game. The fortress is virtually a small mobile station platform featuring a higher turret count than any other ship and heavier shielding and armour to boot. The fortress slow speed limits its use in highly mobile scenarios but a small wing of fortress ships insures dominance if only in that area. Bug fixes and misc improvements
- Corrected tooltip errors on the Skirmish configuration screen
- Heavy and recon ships should now correctly be locked until the related progression node is unlocked
- Achievements should be now be awarded correctly. Note that the conquest victory related achievements cant be earned yet as a result its not possible to earn the completionist achievement.
- General optimizations There is an on-going process to optimize every system of the game, these changes should have no player visible impact aside of course from the game running better.
- We are aware of long load times when transitioning away from the galaxy map such as when loading a battle from the map or when returning to the menu from the map. This is due to the time it takes to unload the galaxy; something we do to insure better performance in battle for example. We are working to improve this with each successive patch.
- AI is not brilliant The NPC organizations are using a simplified AI for the time being, an improved AI process is under development and will be introduced in later patches. This is part of the reason the conquest victory achievements can’t be earned. Put simply the AI isn’t in it to win it yet and is simply growing and org for you to play against.
- Need for a tutorial We are aware of the need for an in-game tutorial and improvements to the game guide. These are tasks we are working on and will introduce in upcoming patches. In the mean time you can access the quick start guide by pressing F1 in game or on the web at https://www.youareterran.com/gettingstarted
[ 2018-04-05 09:47:11 CET ] [ Original post ]
Patch Update 743
This completes the standard ships set of Terran. Ship sets are groupings of themed ships and the standard set is simply the set available at start of game. All the ships of the standard set feature well balanced builds e.g. stats are distributed evenly across offence, defence and mobility features. Additional ship sets will be introduced in later patches and each set will feature its own theme both in terms of build stats and in visual style. Corvette The smallest and fastest ship category available; corvettes are ideal for closing range quickly and engaging non-structure targets. In Terran and well most things; the best defence is simply to not get shot. Corvettes being very small and very fast excel at this. These fast ships can break up enemy formations and draw attention from hard hitting but slower fragile ships like carriers giving them time to get in position. Dreadnought The heavy support category, dreadnoughts have excellent armour, good speed and a health mix of turrets enabling them to engage a range of targets effectively. Dreadnoughts the ideal escort when assaulting hard targets such as stations and citadels having enough armour to survive the approach and enough firepower to make a difference when in range. Fortress The heaviest ship category in game. The fortress is virtually a small mobile station platform featuring a higher turret count than any other ship and heavier shielding and armour to boot. The fortress slow speed limits its use in highly mobile scenarios but a small wing of fortress ships insures dominance if only in that area. Bug fixes and misc improvements
[ 2018-04-05 09:47:11 CET ] [ Original post ]
Patch 743 is live for PC, Mac and Linux! 743 adds 3 new ships to the game in addition to bug fixes and optimizations.
New Ships
This completes the standard ships set of Terran. Ship sets are groupings of themed ships and the standard set is simply the set available at start of game. All the ships of the standard set feature well balanced builds e.g. stats are distributed evenly across offence, defence and mobility features. Additional ship sets will be introduced in later patches and each set will feature its own theme both in terms of build stats and in visual style. Corvette The smallest and fastest ship category available; corvettes are ideal for closing range quickly and engaging non-structure targets. In Terran and well most things; the best defence is simply to not get shot. Corvettes being very small and very fast excel at this. These fast ships can break up enemy formations and draw attention from hard hitting but slower fragile ships like carriers giving them time to get in position. Dreadnought The heavy support category, dreadnoughts have excellent armour, good speed and a health mix of turrets enabling them to engage a range of targets effectively. Dreadnoughts the ideal escort when assaulting hard targets such as stations and citadels having enough armour to survive the approach and enough firepower to make a difference when in range. Fortress The heaviest ship category in game. The fortress is virtually a small mobile station platform featuring a higher turret count than any other ship and heavier shielding and armour to boot. The fortress slow speed limits its use in highly mobile scenarios but a small wing of fortress ships insures dominance if only in that area. Bug fixes and misc improvements
- Corrected tooltip errors on the Skirmish configuration screen
- Heavy and recon ships should now correctly be locked until the related progression node is unlocked
- Achievements should be now be awarded correctly. Note that the conquest victory related achievements cant be earned yet as a result its not possible to earn the completionist achievement.
- General optimizations There is an on-going process to optimize every system of the game, these changes should have no player visible impact aside of course from the game running better.
- We are aware of long load times when transitioning away from the galaxy map such as when loading a battle from the map or when returning to the menu from the map. This is due to the time it takes to unload the galaxy; something we do to insure better performance in battle for example. We are working to improve this with each successive patch.
- AI is not brilliant The NPC organizations are using a simplified AI for the time being, an improved AI process is under development and will be introduced in later patches. This is part of the reason the conquest victory achievements cant be earned. Put simply the AI isnt in it to win it yet and is simply growing and org for you to play against.
- Need for a tutorial We are aware of the need for an in-game tutorial and improvements to the game guide. These are tasks we are working on and will introduce in upcoming patches. In the mean time you can access the quick start guide by pressing F1 in game or on the web at https://www.youareterran.com/gettingstarted
[ 2018-04-05 09:47:11 CET ] [ Original post ]
Heathen Engineering's Terran
Heathen Engineering
Developer
Heathen Engineering
Publisher
2019-03-20
Release
Game News Posts:
47
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
7 user reviews
(7 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Seated: 1
Public Linux Depots:
- Heathen Engineering's Terran Linux [5.48 G]
Set in the distant future, man has evolved beyond flesh and bone and is now one with the machine.
Your journey starts as a young Terran pilot, taking your first steps into the galaxy. You are free to join or form factions, corporations, bounty hunter gangs, or even crime syndicates as you forge your own story in a living, evolving galaxy. Whether you fly solo or with a massive fleet, take a role in government or start a corporation, the galaxy and game-play will respond in kind to your choices and performance.
![]()
Features based on emerging technology; specific requirements will vary as those technologies mature.
Your journey starts as a young Terran pilot, taking your first steps into the galaxy. You are free to join or form factions, corporations, bounty hunter gangs, or even crime syndicates as you forge your own story in a living, evolving galaxy. Whether you fly solo or with a massive fleet, take a role in government or start a corporation, the galaxy and game-play will respond in kind to your choices and performance.
Design your own Ships
Build your ship from an expanding array of parts in any of the 13 capital class categories. Research, manufacture, buy, steal and discover new parts. Assemble killer ships and even share them with your friends.Command & Control
Receive and issue tactical orders in real-time combat. Relationships, culture, and individual persona effect how your forces will respond to your orders. Objectives can be issued but loyalty determines how - or if - they will be followed.Capital Ship Combat
Take direct real time control of a massive capital class warship and participate in single ship, wing, flotilla, division and full fleet actions. From the agile corvette well under a hundred meters long to the huge Gar which can exceed 2,000 meters what you fly has a major impact on how you fly.Civilization Management
Become the leader of a world, system, sector, region or the whole galaxy! You can join and rise in the ranks or form your own government, corporation, crime syndicate or bounty hunter team. Grow and expand through military power, business savvy or political tenacity.Galactic Quests
The galaxy is always evolving, reacting to NPCs and you. Events are always right at your fingertips with zero time aimlessly flying through in empty space. How you choose to engage in events if at all will guide the continuous evolution of your story.Built to mod
Expand your galaxy with the Terran Software Developer Kit, a free (and included) package for use with the Unity 3D game engine allowing you to author simple changes or massive mods with the same tools used by the developers.Native VR Support
Built in and ready to go support for popular VR headsets as well as traditional screen play. Terran; designed with keyboard / mouse and or controller + screen or headset, you choose how you play.Features based on emerging technology; specific requirements will vary as those technologies mature.
MINIMAL SETUP
- OS: Ubuntu 12.04+ 64bit. SteamOS+
- Processor: Core 2 Duo Processor or EquivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Shader Model 4 capabilities
- Storage: 6 GB available space
GAMEBILLET
[ 6045 ]
GAMERSGATE
[ 687 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB