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Patch Update 1024

Patch 1024 is live for PC, Mac and Linux!
Patch 1024 brings with it a host of new features as well as polish to existing mechanics. In this patch we are introducing Gar capital ships, powerful, ornate symbols of your empires might. We are starting with 3 Gar to choose from and plan to introduce more options as we round out Phase 3. Each Gar has a unique visual style, stats and bonuses and 5 unique abilities. Coupled with the new Gar capital ships is a revamped progression system, adjustments to economy balance, AI behaviour and more. Below you will find a list of the major changes and additions with this patch.

  • Economy Report A new metrics display detailing your economy can be found in the trade view. This view shows a breakdown of credits, resources and influence generated by population, trade hubs, industry hubs, research hubs, fleets, star systems, stations, citadels and the effect any exchange settings you may have.
  • Technologies The Progression Grid system has been replaced by a Technology Research system. Clicking the Research icon in the lower left of the screen or accessing it from menu you will be presented with the technologies available to be researched. You can research any available technology and if unavailable view the technologies required to unlock it. Technologies can be further upgraded via additional research. Each addition / upgrade pass on a technology may have multiple options for example when researching upgrades for Molten worlds you may choose to improve colony, trade, industry or research output.
  • Gar Gar have been re-introduced to the game in a new incarnation. Gar are massive ornate ships that represent your organization as a whole, serving like a capital. Each Gar has a set of unique abilities which may be passive effects, active abilities or special start conditions. Passive effects and active abilities have associated technologies and can be upgraded in the new Technologies system. Gar are now tied to the main victory condition that is you must defeat an organizations Gar to completely destroy them and similarly if you lose your Gar you are defeated.
  • Combat Improvements The combat sections of the game have been improved with new UI updates, normalized control schemes and new input functions such as the elevation control when issuing a move order.
  • Exploration Awareness is now calculated for all elements on the strategy map. In general, you will always have good awareness of map elements that are near a populated station or system or near one of your fleet elements. This change now means that you must have awareness of a system before you can claim it such as by calming a nearby system or by sending a fleet. The intent is to add new features to the game that will require this mechanic more on that to come.
  • General Balance Improvements With the new research system, and related changes we have re-worked most of the maths involved with the game. Organizations will in general start slower needing to research and develop before they begin major expansion. Ships will need to be researched and upgraded before you start on a military conquest push, etc. The outputs of worlds, growths of populations and stats of ships have all been adjusted accordingly. This is expected to take several iterations to balance but will offer more diverse paths to victory.
  • Ship Unlock Organizations now start with a single ship technology and must research new designs and related upgrades in order to unlock additional ships. The strength of any given ship class is now dictated by the upgrade path you choose to invest in. The intent to is to expand on the roster of available ship technologies over the life of the game.
  • Major Engine Update The underlying engine has been upgraded from Unity 2017 to Unity 2018 (latest stable version). This upgrade should further improve performance and help insure the tech side of the game is in a good position for future efforts e.g. gives the game a longer viable life.


[ 2019-01-17 15:05:08 CET ] [ Original post ]

Heathen Engineering's Terran
Heathen Engineering Developer
Heathen Engineering Publisher
2019-03-20 Release
Game News Posts: 47
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
7 user reviews (7 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Seated: 1
Public Linux Depots:
  • Heathen Engineering's Terran Linux [5.48 G]
Set in the distant future, man has evolved beyond flesh and bone and is now one with the machine.
Your journey starts as a young Terran pilot, taking your first steps into the galaxy. You are free to join or form factions, corporations, bounty hunter gangs, or even crime syndicates as you forge your own story in a living, evolving galaxy. Whether you fly solo or with a massive fleet, take a role in government or start a corporation, the galaxy and game-play will respond in kind to your choices and performance.

Design your own Ships

Build your ship from an expanding array of parts in any of the 13 capital class categories. Research, manufacture, buy, steal and discover new parts. Assemble killer ships and even share them with your friends.

Command & Control

Receive and issue tactical orders in real-time combat. Relationships, culture, and individual persona effect how your forces will respond to your orders. Objectives can be issued but loyalty determines how - or if - they will be followed.

Capital Ship Combat

Take direct real time control of a massive capital class warship and participate in single ship, wing, flotilla, division and full fleet actions. From the agile corvette well under a hundred meters long to the huge Gar which can exceed 2,000 meters what you fly has a major impact on how you fly.

Civilization Management

Become the leader of a world, system, sector, region or the whole galaxy! You can join and rise in the ranks or form your own government, corporation, crime syndicate or bounty hunter team. Grow and expand through military power, business savvy or political tenacity.

Galactic Quests

The galaxy is always evolving, reacting to NPCs and you. Events are always right at your fingertips with zero time aimlessly flying through in empty space. How you choose to engage in events if at all will guide the continuous evolution of your story.

Built to mod

Expand your galaxy with the Terran Software Developer Kit, a free (and included) package for use with the Unity 3D game engine allowing you to author simple changes or massive mods with the same tools used by the developers.

Native VR Support

Built in and ready to go support for popular VR headsets as well as traditional screen play. Terran; designed with keyboard / mouse and or controller + screen or headset, you choose how you play.

Features based on emerging technology; specific requirements will vary as those technologies mature.

MINIMAL SETUP
  • OS: Ubuntu 12.04+ 64bit. SteamOS+
  • Processor: Core 2 Duo Processor or EquivalentMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Shader Model 4 capabilities
  • Storage: 6 GB available space
GAMEBILLET

[ 6045 ]

8.39$ (16%)
12.74$ (15%)
6.22$ (11%)
17.59$ (12%)
0.83$ (16%)
12.59$ (16%)
4.14$ (17%)
25.19$ (16%)
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16.57$ (17%)
8.89$ (11%)
25.46$ (15%)
8.39$ (16%)
10.07$ (16%)
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33.97$ (15%)
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16.99$ (15%)
3.90$ (84%)
12.89$ (14%)
20.49$ (18%)
7.95$ (20%)
12.71$ (15%)
3.56$ (82%)
33.96$ (15%)
12.71$ (15%)
25.47$ (15%)
4.97$ (17%)
4.95$ (17%)
17.79$ (11%)
GAMERSGATE

[ 687 ]

3.6$ (80%)
2.0$ (80%)
2.64$ (78%)
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1.31$ (91%)
14.39$ (28%)
0.45$ (85%)
4.88$ (62%)
0.94$ (81%)
0.54$ (91%)
5.0$ (75%)
0.56$ (81%)
0.94$ (81%)
3.25$ (75%)
11.99$ (40%)
3.0$ (85%)
2.7$ (91%)
5.63$ (81%)
3.48$ (83%)
11.69$ (10%)
13.99$ (30%)
2.25$ (89%)
1.5$ (81%)
5.0$ (75%)
3.0$ (85%)
1.35$ (89%)
0.94$ (81%)
7.5$ (50%)
9.99$ (50%)
5.0$ (75%)

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