Additions
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* Added better water textures, water reflections, and more.
* Added two new huge islands, that are currently a work in progress.
Green: Remains of the first attempt the SNA tried to set up base on this world, only to drastically fail. Along with remains of the current war on the planet.
It's a jungle, with many, many SNA and spider spawnpoints and wreckage everywhere.
Red: Is going to be a resource gathering farm, where you can mine and gather things and kill. Currently a warzone with some ores, this is still a work in progress.
Fixes/Changes
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* Fixed UI "flash" when picking up items.
* Made water movement more realistic.
You will slow down in water.
* HUD and UI redesign, more to come.
I gave the UI a more minimal feel, with a green/blue background and a nice simple UI.
* Tweaked control setting menu so labels and buttons are even.
* Blur effect when aiming down gun sights.
* AI improvements.
* Fixes water pack stack size bug going negative, resulting in lost money when trying to sell.
* Graphical improvements and tweaks to help the game run better.
* Loot drop improvements.
* Overhead flying ship animation improvements.
They are faster and start at different locations.
* Fixed issue of old player model arms showing for some weapons.
* Fixed issue with hiding dead bodies not actually hiding.
Lost World Zero is a futuristic open world survival game with hostile enemies and friendly soldiers to help you in the fight. Will you fight to take down the enemy faction... or join their ranks?
Features
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Ore mining
Player vs. Player
Player vs. Environment
Day/night system
Plant harvesting
Health and nutrition system
Inventory system
Aircraft dogfights
Armor/Weapon upgrades
A vast, detailed open world
Quick traveling via aircraft
Singleplayer
Multiplayer
Proximity voice chat
Loot based gear acquisition
Promises
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FREE updates
No microtransactions, the economy in-game is on its own, and is not influenced by real life currency
No DMCA takedowns on YouTube videos