Tahira: Echoes of the Astral Empire has been patched to version 1.0.03.
This hotfix addresses the following issues:
- Save games will now resume correctly when loading into combat at Barr'Aaid. (to those affected by this bug - your existing save games should resume without issue. If this is not the case, please contact me at tom@whalehammegames.com)
- Fixed an issue where the enemy AI could lock up upon killing specific units.
- Fixed an issue where restarting combat could cause the player to lose their ranked-up units under specific circumstances.
- Fixed an issue where the Heavy Mercenaries' attacks would occasionally stop working after using Ferocious Strength, rendering the units unable to take any further action.
Once again, thank you to everyone who's been reporting bugs to us, we intend to continue to hotfix any serious issues such as these as we become aware of them.
We're also aiming to release a larger patch (v1.1.0) within a few weeks, which will include a number of quality-of-life improvements, optimizations, and non-critical bugfixes, so please continue to let us know about any issues you encounter, no matter how minor.
Thanks,
Tom, on behalf of the WHG team
Tahira: Echoes of the Astral Empire is a turn-based tactics role-playing game set on a world that has fallen into a medieval dark age after the collapse of space faring civilisation.
You are Tahira, the last princess of a small kingdom called Avestan, tasked with leading the remnants of your people in search of a new home as you are pursued by the enemy who destroyed your kingdom.
You’ll fight epic turn-based tactics battles, customise your forces to suit your play-style, develop relationships with those traveling with you and uncover the secrets of a time when man traversed the stars with impunity.