Hi all ! First, I'd like to thank everybody who supported the game during the Greenlight. Being new in the business, it was always nice to read your positive feedback as well as the sometimes hurtful but justified critics. I know Spooky Heroes design is not top notch nor is its gameplay but I've been learning all of this by myself, all sides at the same time (dev, design, business...) which can be tricky. I've made some bad choices sometimes but hopefully, I still pushed forward and reached this step. I also know there are still a few bugs left in the game which can be tricky to debug due to lack of testers but you can be assured I'll work hard to correct them as soon as reported. Regarding the release, I only included the windows version since adding the Linux and Mac build was a bit too new to me and I wanted to see first how the windows one was faring. There are also no achievements included yet, I'll wait and see how it goes too first. To sum up, this is a big step for me and I'm going slowly for the moment and will wait for your feedback to correct the shot little by little. Once again, thank you all for your support and I hope you'll enjoy this casual game. Have a nice day !
[ 2016-06-24 02:37:06 CET ] [ Original post ]
Hi all ! First, I'd like to thank everybody who supported the game during the Greenlight. Being new in the business, it was always nice to read your positive feedback as well as the sometimes hurtful but justified critics. I know Spooky Heroes design is not top notch nor is its gameplay but I've been learning all of this by myself, all sides at the same time (dev, design, business...) which can be tricky. I've made some bad choices sometimes but hopefully, I still pushed forward and reached this step. I also know there are still a few bugs left in the game which can be tricky to debug due to lack of testers but you can be assured I'll work hard to correct them as soon as reported. Regarding the release, I only included the windows version since adding the Linux and Mac build was a bit too new to me and I wanted to see first how the windows one was faring. There are also no achievements included yet, I'll wait and see how it goes too first. To sum up, this is a big step for me and I'm going slowly for the moment and will wait for your feedback to correct the shot little by little. Once again, thank you all for your support and I hope you'll enjoy this casual game. Have a nice day !
[ 2016-06-24 02:37:06 CET ] [ Original post ]
🕹️ Partial Controller Support
- Spooky Heroes Depot [404.06 M]
Features :
- 9 unique heroes with 3 basic powers, 1 ultimate power and 1 passive each.
- 19 unique stages and 5 villages to explore
- Dynamic day and night cycle
- Dynamic monsters spawn & traps
- Earn money by solving quests, killing enemies and boss or finding chests
- 22 enemies with their own powers and passives (18 of them being playable too)
- 13 boss with their unique powers and strategies
- 22 quests to solve split in 5 main categories : Hunt, Timed Collect, Slay & Collect, Race, Ambush
- 21 unique items to help you on your journey
- 3 unique vehicles to ride + 1 baby dragon !
- 2 players in local coop
- Keyboard keys customization (but controller is HIGHLY advised)
- Controller support (and HIGHLY advised)
- Survival mode with 2 sub modes :
- Cooperation where 2 players must survive as many waves as possible
- Competition mode where the second player can control any monsters on screen and must defeat the first player as soon as possible
- Cooperation where 2 players must survive as many waves as possible
- Each village offers 5 buildings :
- The smith to buy armors
- The item shop to buy item unique to each village
- The restaurant to buy food to heal yourself on your journey
- The bank to store your hard earned money
- The inn to sleep till night or morning
- The smith to buy armors
- Processor: 2GHz+ or betterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 256 MB video card
- Storage: 424 MB available space
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