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Alpha Update 33 - Good fortunes

[img=http://forced2.com/images/Forced2_Update_A33.png][/img] Champions, This time we’re bringing back progression! Champions, Companions and cards are now unlocked through play rather than by default. This also means progress has been wiped this patch. It’s highly likely that another progress wipe will be necessary in January as we’re still fixing the details of the quests.

Features


  • Wheel of Fortune
    • Earn gold from campaigns based on how far you made it (note that it has nothing to do with the gold collected during battles, as that is converted to fame)
    • Use your gold to spin the Wheel of Fortune and gain cards for your collection
    • Duplicate cards are converted to Shards, which can be used to get cards as well!
  • Questlines
    • A new menu, Quests is available
    • Complete Quests to unlock Champions, companions and earn gold for the Wheel of Fortune
    • Quests are hidden until certain conditions arise, such as completing neighboring quests
  • 30 new cards
  • 4 new Special Rules

Balance


  • Dailies now let you choose one boon per battle, rather than buying them for coins
  • Themed decks removed from campaigns. They are still found in dailies
  • The Real Deal recover condition changed from exactly 4 kills to getting 5 or more kills
  • Nebuto health increased from 200 to 400
  • Styxi health increased from 350 to 400
  • Alden health increased from 100 to 250

Quality of life


  • Better daily generation. Their balance and structure should be more consistent now
  • Disabled consumable firing in card phase
  • Introduced some screenshake for improved feedback on attacks
  • Revamped remaining GUI to the new style
  • New cursor - it even lights up when you hover over buttons!
  • Input setup is now available from anywhere in the game
  • Doubled the size of the Consumable GUI
  • Finished the GUI overhaul, bringing the Input setup menu, tutorial tooltips, arena progress GUI, Daily Play menu and in-game Alpha Banner up to date.
  • Characters are now pushed out of each other if standing in the same spot. This means ending your movement inside an Enemy when your Phasing ends pushed you out to the nearest available spot. This has also introduced some dynamics where Characters can push each other around.

Fixes


  • Fixed an issue with the Season Rankings for dailies using multiple entries from the same day’s Unlimited.
  • Picking the 'Invulnerable' boon multiple times now correctly gives multiple consumables per arena
  • High Roller's Swagger (formerly Solace In Power) will no longer hurt/kill you if combined with enough cost-reducing effects
  • Denver hitting a wall will no longer make Apep think he did too
  • Replenishing/Recovering consumable charges no longer creates a blank consumable if a previous consumable slot has been emptied
  • Fixed an issue with Apep stopping his attacks and thereby becoming invulnerable forever
  • Fixed an issue with the game crashing when your hand was full and you drew a card that was burned
  • Fixed an issue with not being able to open the Boons menu in the Campaign with a hotkey

Known issues


  • Whenever you've played a daily, the next time you enter a daily menu it'll say "waiting for login" - this doesn’t seem to break anything though, as you can dismiss the warning and continue
  • Wheel of fortune spins grant Rare (blue) cards when hitting a Common (green)
  • Wheel of Fortune displays a placeholder graphic when you gain a card you already have 2 of - it indicates that the card was made into shards for bribing
  • Sniper Rats in the Snow Rat World and Styxi the master assassin do not use their attacks
  • Enemies have a tendency to push the player if they are moving into his space
  • Some quests don’t count progress properly, such as “Beat 15 arenas with your companion surviving” and “Kill X enemies with your companion”.
  • Some enemies have a tendency to hit themselves with their own shots. The NovaRat is one such example.
  • Sometimes the Wheel of Fortune spins and breaks, meaning it doesn't give you a card and you can't spin again. Restart the game to fix it :)
And as usual lots of other stuff has been added and fixed, follow our daily development at: https://trello.com/b/m8udgXeV/forced-2-main-board Enjoy! -BetaDwarf


[ 2015-12-18 13:25:12 CET ] [ Original post ]

FORCED SHOWDOWN
BetaDwarf Developer
BetaDwarf Publisher
2016-03-29 Release
Game News Posts: 45
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (479 reviews)
The Game includes VR Support
Public Linux Depots:
  • forced2_linux_content [2.25 G]
Available DLCs:
  • FORCED SHOWDOWN - Deluxe Edition Content
  • FORCED SHOWDOWN - Drone Invasion
  • FORCED SHOWDOWN - Supreme Skin Pack
"Extremely fun game with constant action and virtually limitless replayability. Every new battle you start is different, there are endless possibilities of deck building with all 4 characters." - Jyren

"I love this game! I have played many hours of The Binding of Isaac, Terraria, Ziggarut, Rouge Legacy, Risk of Rain and other rouge-likes you probably havent heard of. I have to say this game is among my favorites and its brand new." - Mîchæl

"I wish I knew how to eloquently express how excellent this game is. It just taps so many buttons for me with the nicely balanced rogue-like, the achievable-yet-challenging unlockables, the genuinely interesting deckbuilding, and satisfying combat." - John



"It plays like I always felt ARPGs and MOBAs should - skillshots, accuracy, timing and evasion; button mashing and brute-force will get you nowhere in this game." - Radical "Venom" Max

"FORCED SHOWDOWN combines everything I like in video games.
The combat is skill based and offers on the fly strategy solving skills. It has a great difficulty curve that makes me want to hone my skills to become better as time goes. The card system takes some beats from Hearthstone in how decks are created. Playing cards and combos at the start of each round offers a great way to shake up the rounds." - It's High Noon

"Gameplay: Amazing
Graphics: Godlike
Varity: Great" - Carlolz

"There are tons of cards to collect that, besides all the different characters, companions, monsters, arenas, modifiers and whatnot, add to the enormous variety that makes every playthrough feel completely fresh." - Nachtfischer


May you die gloriously and to great applause!

Greetings Human and welcome to FORCED SHOWDOWN: "The only show in the galaxy with lives on the line!" Pick one of the 4 contestants from across the FORCED universe - each a master of their own style of combat - and try to become a superstar of my show, as you battle through worlds of monstrous enemies and face off against epic arena bosses. You may die horribly and repeatedly, but think of your fans and smile for the cameras!

Cards boost your action abilities!

In my show, you will unlock cards that let you boost your stats and upgrade your abilities differently each battle. Use clever deckbuilding and show off your epic combos! In the end though, it's all up to your own action skills, on the arena floor, to carry you through both times of luck and misfortune.

Features

  • Intense singleplayer action gameplay with deckbuilding to upgrade your stats and abilities in new ways each battle.
  • 4 characters with unique attacks and ability sets + unique cards to mutate and upgrade their abilities.
  • 150+ cards to unlock and use in your deckbuilding. (all in-game; no microtransactions!)
  • 60+ quests unlock content and achievements.
  • Dinosaur and dragon companions to unlock and have fight by your side.
  • Fight in 8 different worlds.
  • Encounter 70+ different enemies.
  • 10 bosses for raid-like finales.
  • In higher difficulties, each boss also plays cards against you in arenas.
  • Puffs???
  • From Roguelike-learner to Super Hardcore: The first game show makes sure new players get a chance to learn. Less than 3% of players are skilled enough to beat the endboss of the third show.
  • 40+ special rules make sure each battle is unique. Discover what they do and learn to handle the challenges.
  • Bonus levels (added in free content update 43)
  • Emblem System: Unlock mastery emblems for each game show that let you play it with added special challenges. The best players in the world can manage 12 mastery points in the toughest game show. The maximum is 30. (added in free content update 42)
  • Daily modes and monthly seasons to test your skills and strategies against the rest of the world, and win awesome prizes!

MINIMAL SETUP
  • OS: Ubuntu 15.04
  • Processor: Intel Core i3. 2.4 Ghz or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia Geforce GT 240 or equivalent. minimum 512 MB of VRAMNetwork: Broadband Internet connection
  • Storage: 6 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 15.04 64-bit
  • Processor: Intel Core i5. 2.4 Ghz. or equivalentMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 570 or equivalent. minimum 1024 Mb of VRAMNetwork: Broadband Internet connection
  • Storage: 6 GB available space
GAMEBILLET

[ 6108 ]

13.57$ (15%)
5.87$ (71%)
4.22$ (15%)
8.27$ (17%)
7.55$ (16%)
24.59$ (18%)
20.99$ (16%)
43.94$ (12%)
21.21$ (15%)
2.22$ (78%)
12.45$ (11%)
12.71$ (15%)
11.04$ (15%)
24.89$ (17%)
24.89$ (17%)
8.69$ (13%)
16.79$ (16%)
25.49$ (-2%)
6.67$ (56%)
16.97$ (15%)
31.14$ (11%)
7.03$ (22%)
3.35$ (16%)
13.34$ (11%)
16.79$ (16%)
9.78$ (11%)
16.97$ (15%)
33.95$ (15%)
25.46$ (15%)
8.29$ (17%)
GAMERSGATE

[ 1170 ]

4.75$ (75%)
0.9$ (92%)
19.99$ (20%)
14.62$ (41%)
10.19$ (32%)
3.4$ (83%)
1.0$ (80%)
2.13$ (96%)
2.25$ (89%)
4.42$ (66%)
9.0$ (70%)
9.0$ (70%)
3.0$ (80%)
1.35$ (89%)
8.0$ (80%)
2.0$ (50%)
0.5$ (49%)
0.75$ (85%)
3.4$ (83%)
1.91$ (87%)
1.28$ (91%)
6.79$ (32%)
1.28$ (91%)
0.68$ (91%)
0.64$ (87%)
4.25$ (57%)
0.51$ (83%)
1.8$ (77%)
5.95$ (65%)
0.85$ (83%)

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