TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 9 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Update 44 - The balance of power

[img=http://forced2.com/images/Forced2_Update_44.png][/img] Contestants, Today I bring you an update that works more behind the scenes than usual. I was focused on upgrading the engine to increase performance and fix some outstanding bugs, but I also found time to change some balance in the game, namely to bring certain daily strategies more in line with others. This also marks the end of the May season, which was sponsored by SpeedLink - stay tuned for an update on the winners. Our new sponsor for the June season is Roccat, which will be providing some great prizes for those who stream their daily runs and get to the top :) Check out the prizes here! Here’s the full changelog for update 44:

Balance


  • Contestants:
    • Squire of Light damage on Lightbeam stages up from 4/6/9 to 4/6/10
    • Volco Magma shield default radius up from 3 to 4
    • Stormbringer default slowdown when stretching for basic attack up from 2 to 3
  • Cards:
    • Major change: Replenish consumables no longer replenish charges that were triggered by rationing. This means you cannot gain more charges of replenish consumables with Rationing or similar cards.
    • Unstable Hammer proc chance down from 25% to 20%
    • Rage potion no longer stacks with itself. It will display on cooldown for the duration and will not spend it’s charge until it wears off
    • High Roller’s Swagger mana cost down from 2 to 1
    • Volcanic Reach mana cost down from 4 to 3
  • Boons
    • Who’s Next damage bonus down from 15% to 10%

Quality of Life


  • Polished Smoke Bomb VFX
  • Updated Burning Aura’s FX so they are more visible in e.g. Garden world 1
  • Improved Floating Snake mages feedback on Ugly but Fast
  • Removed Addon text from Deadly Impact buff (to reflect change to card) - no change to gameplay
  • Updated our engine to Unity 5.3, this will fix a number of outstanding bugs and provide performance improvements.
  • Gang of Rats Boss ability icon is now using the correct illustration
  • Implemented a lot of sounds that were missing from the Emblem and Bonus Stages
  • Fixed some layouts to have proper holes in the ground when low walls were placed

Fixes


  • Fixed an issue with the Fly spitter rotating around himself instead of idling
  • Fixed an issue with the Snow Rat world Proximity Rats shield looking weird after having been summoned by a portal
  • Fixed an issue where C-SAR announced “Rare!” on a common boon
  • Fixed an issue where Poison Winds would cause massive performance drops
  • Fixed an issue with enemies not switching targets when switching teams
  • Fixed an issue where you couldn’t change some graphics settings on certain quality levels
  • Fixed an issue where the Card Tooltips in the deckbuilder were displayed beneath the cards
  • Fixed an issue where the Arbalists would gain speed from the player being close when on player team, instead of using correct targeting
  • Fixed an issue with massive lag from Orbiter Rat spawns
  • Fixed an issue where Flash Sale would not trigger after the first arena
  • Fixed an issue where Stormbringer would have multiple Stormy’s in the first arena of a battle
  • Fixed an issue where Chasing Ghosts and Ghost Turrets could not be hit by Stormbringer when he was enraged (and sized up)
Remember to keep giving me feedback on the forums, I keep an eye on everything :) <3 C-SAR


[ 2016-06-02 11:54:46 CET ] [ Original post ]

Update 44 - The balance of power

[img=http://forced2.com/images/Forced2_Update_44.png][/img] Contestants, Today I bring you an update that works more behind the scenes than usual. I was focused on upgrading the engine to increase performance and fix some outstanding bugs, but I also found time to change some balance in the game, namely to bring certain daily strategies more in line with others. This also marks the end of the May season, which was sponsored by SpeedLink - stay tuned for an update on the winners. Our new sponsor for the June season is Roccat, which will be providing some great prizes for those who stream their daily runs and get to the top :) Check out the prizes here! Heres the full changelog for update 44:

Balance


  • Contestants:
    • Squire of Light damage on Lightbeam stages up from 4/6/9 to 4/6/10
    • Volco Magma shield default radius up from 3 to 4
    • Stormbringer default slowdown when stretching for basic attack up from 2 to 3
  • Cards:
    • Major change: Replenish consumables no longer replenish charges that were triggered by rationing. This means you cannot gain more charges of replenish consumables with Rationing or similar cards.
    • Unstable Hammer proc chance down from 25% to 20%
    • Rage potion no longer stacks with itself. It will display on cooldown for the duration and will not spend its charge until it wears off
    • High Rollers Swagger mana cost down from 2 to 1
    • Volcanic Reach mana cost down from 4 to 3
  • Boons
    • Whos Next damage bonus down from 15% to 10%

Quality of Life


  • Polished Smoke Bomb VFX
  • Updated Burning Auras FX so they are more visible in e.g. Garden world 1
  • Improved Floating Snake mages feedback on Ugly but Fast
  • Removed Addon text from Deadly Impact buff (to reflect change to card) - no change to gameplay
  • Updated our engine to Unity 5.3, this will fix a number of outstanding bugs and provide performance improvements.
  • Gang of Rats Boss ability icon is now using the correct illustration
  • Implemented a lot of sounds that were missing from the Emblem and Bonus Stages
  • Fixed some layouts to have proper holes in the ground when low walls were placed

Fixes


  • Fixed an issue with the Fly spitter rotating around himself instead of idling
  • Fixed an issue with the Snow Rat world Proximity Rats shield looking weird after having been summoned by a portal
  • Fixed an issue where C-SAR announced Rare! on a common boon
  • Fixed an issue where Poison Winds would cause massive performance drops
  • Fixed an issue with enemies not switching targets when switching teams
  • Fixed an issue where you couldnt change some graphics settings on certain quality levels
  • Fixed an issue where the Card Tooltips in the deckbuilder were displayed beneath the cards
  • Fixed an issue where the Arbalists would gain speed from the player being close when on player team, instead of using correct targeting
  • Fixed an issue with massive lag from Orbiter Rat spawns
  • Fixed an issue where Flash Sale would not trigger after the first arena
  • Fixed an issue where Stormbringer would have multiple Stormys in the first arena of a battle
  • Fixed an issue where Chasing Ghosts and Ghost Turrets could not be hit by Stormbringer when he was enraged (and sized up)
Remember to keep giving me feedback on the forums, I keep an eye on everything :) <3 C-SAR


[ 2016-06-02 11:54:46 CET ] [ Original post ]

FORCED SHOWDOWN
BetaDwarf Developer
BetaDwarf Publisher
2016-03-29 Release
Game News Posts: 45
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (479 reviews)
The Game includes VR Support
Public Linux Depots:
  • forced2_linux_content [2.25 G]
Available DLCs:
  • FORCED SHOWDOWN - Deluxe Edition Content
  • FORCED SHOWDOWN - Drone Invasion
  • FORCED SHOWDOWN - Supreme Skin Pack
"Extremely fun game with constant action and virtually limitless replayability. Every new battle you start is different, there are endless possibilities of deck building with all 4 characters." - Jyren

"I love this game! I have played many hours of The Binding of Isaac, Terraria, Ziggarut, Rouge Legacy, Risk of Rain and other rouge-likes you probably havent heard of. I have to say this game is among my favorites and its brand new." - Mîchæl

"I wish I knew how to eloquently express how excellent this game is. It just taps so many buttons for me with the nicely balanced rogue-like, the achievable-yet-challenging unlockables, the genuinely interesting deckbuilding, and satisfying combat." - John



"It plays like I always felt ARPGs and MOBAs should - skillshots, accuracy, timing and evasion; button mashing and brute-force will get you nowhere in this game." - Radical "Venom" Max

"FORCED SHOWDOWN combines everything I like in video games.
The combat is skill based and offers on the fly strategy solving skills. It has a great difficulty curve that makes me want to hone my skills to become better as time goes. The card system takes some beats from Hearthstone in how decks are created. Playing cards and combos at the start of each round offers a great way to shake up the rounds." - It's High Noon

"Gameplay: Amazing
Graphics: Godlike
Varity: Great" - Carlolz

"There are tons of cards to collect that, besides all the different characters, companions, monsters, arenas, modifiers and whatnot, add to the enormous variety that makes every playthrough feel completely fresh." - Nachtfischer


May you die gloriously and to great applause!

Greetings Human and welcome to FORCED SHOWDOWN: "The only show in the galaxy with lives on the line!" Pick one of the 4 contestants from across the FORCED universe - each a master of their own style of combat - and try to become a superstar of my show, as you battle through worlds of monstrous enemies and face off against epic arena bosses. You may die horribly and repeatedly, but think of your fans and smile for the cameras!

Cards boost your action abilities!

In my show, you will unlock cards that let you boost your stats and upgrade your abilities differently each battle. Use clever deckbuilding and show off your epic combos! In the end though, it's all up to your own action skills, on the arena floor, to carry you through both times of luck and misfortune.

Features

  • Intense singleplayer action gameplay with deckbuilding to upgrade your stats and abilities in new ways each battle.
  • 4 characters with unique attacks and ability sets + unique cards to mutate and upgrade their abilities.
  • 150+ cards to unlock and use in your deckbuilding. (all in-game; no microtransactions!)
  • 60+ quests unlock content and achievements.
  • Dinosaur and dragon companions to unlock and have fight by your side.
  • Fight in 8 different worlds.
  • Encounter 70+ different enemies.
  • 10 bosses for raid-like finales.
  • In higher difficulties, each boss also plays cards against you in arenas.
  • Puffs???
  • From Roguelike-learner to Super Hardcore: The first game show makes sure new players get a chance to learn. Less than 3% of players are skilled enough to beat the endboss of the third show.
  • 40+ special rules make sure each battle is unique. Discover what they do and learn to handle the challenges.
  • Bonus levels (added in free content update 43)
  • Emblem System: Unlock mastery emblems for each game show that let you play it with added special challenges. The best players in the world can manage 12 mastery points in the toughest game show. The maximum is 30. (added in free content update 42)
  • Daily modes and monthly seasons to test your skills and strategies against the rest of the world, and win awesome prizes!

MINIMAL SETUP
  • OS: Ubuntu 15.04
  • Processor: Intel Core i3. 2.4 Ghz or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia Geforce GT 240 or equivalent. minimum 512 MB of VRAMNetwork: Broadband Internet connection
  • Storage: 6 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 15.04 64-bit
  • Processor: Intel Core i5. 2.4 Ghz. or equivalentMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 570 or equivalent. minimum 1024 Mb of VRAMNetwork: Broadband Internet connection
  • Storage: 6 GB available space
GAMEBILLET

[ 6108 ]

5.07$ (15%)
12.42$ (17%)
35.85$ (20%)
17.19$ (14%)
50.96$ (15%)
12.71$ (15%)
17.79$ (11%)
8.39$ (16%)
24.89$ (17%)
25.19$ (16%)
17.79$ (11%)
12.42$ (17%)
5.94$ (15%)
16.57$ (17%)
16.79$ (16%)
33.81$ (15%)
16.79$ (16%)
10.00$ (50%)
26.69$ (11%)
12.74$ (15%)
6.61$ (17%)
16.57$ (17%)
12.71$ (15%)
3.51$ (12%)
8.69$ (13%)
16.52$ (17%)
16.79$ (16%)
16.99$ (15%)
8.49$ (15%)
5.94$ (34%)
GAMERSGATE

[ 595 ]

0.89$ (87%)
3.4$ (83%)
12.49$ (50%)
17.99$ (10%)
8.92$ (40%)
7.0$ (65%)
0.68$ (91%)
12.74$ (58%)
11.24$ (55%)
0.89$ (87%)
7.49$ (25%)
1.7$ (91%)
11.69$ (42%)
26.99$ (40%)
7.5$ (75%)
0.68$ (83%)
13.99$ (30%)
0.26$ (91%)
0.68$ (83%)
0.51$ (83%)
0.64$ (87%)
4.95$ (67%)
9.41$ (69%)
3.4$ (83%)
1.75$ (65%)
2.69$ (91%)
0.51$ (74%)
1.8$ (77%)
0.85$ (83%)
14.99$ (25%)

FANATICAL BUNDLES

Time left:

7 days, 17 hours, 14 minutes


Time left:

14 days, 17 hours, 14 minutes


Time left:

3 days, 17 hours, 14 minutes


Time left:

0 days, 17 hours, 14 minutes


Time left:

8 days, 17 hours, 14 minutes


Time left:

10 days, 17 hours, 14 minutes


Time left:

31 days, 17 hours, 14 minutes


Time left:

356456 days, 9 hours, 14 minutes


Time left:

13 days, 17 hours, 14 minutes


Time left:

42 days, 17 hours, 14 minutes


Time left:

28 days, 17 hours, 14 minutes


Time left:

38 days, 17 hours, 14 minutes


HUMBLE BUNDLES

Time left:

2 days, 11 hours, 14 minutes


Time left:

4 days, 11 hours, 14 minutes


Time left:

9 days, 11 hours, 14 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE