Back with another round of changes and just in time for the weekend!
- Music and SFX volume are now controlled by sliders.
- Multiple use of Apply Force no longer stacks the force.
- Fixed issue where the player and physics cubes wouldn't count as colliding after they had come to rest.
- Minor physics fixes.
Soundtrack shall be up for grabs in the coming days. Linux and Oculus to follow. As always if you have any technical issues just let us know.
Space Budgie
Back with another round of changes and just in time for the weekend!
- Music and SFX volume are now controlled by sliders.
- Multiple use of Apply Force no longer stacks the force.
- Fixed issue where the player and physics cubes wouldn't count as colliding after they had come to rest.
- Minor physics fixes.
Soundtrack shall be up for grabs in the coming days. Linux and Oculus to follow. As always if you have any technical issues just let us know.
Space Budgie
Glitchspace is about reprogramming the game to solve puzzles. Trapped in an abstract cyberspace world, your way forward uses visual programming to edit environmental geometry, whilst unlocking key programming concepts along the way. Stretch, scale, rotate, manipulate and create, explore a world of reprogrammable geometry as you discover your way home, ever distant on the horizon.
Features
A Reprogrammable World - Explore a cyberspace world of reprogrammable geometry.
A Reprogrammable Tool - Enhance your toolbox through the functions you unlock, allowing you to craft your own programs.
A Programming Experience - Discover key programming concepts through the puzzles you solve.
A Brian Eno inspired score, coupled with a lifelike soundscape.