Hey everyone, We're now back with a new update for our previous Oculus users! We've spent the past few weeks reimplementing support in the game for the latest consumer version. The main points for this update are: - As it's a beta branch, tt can be accessed through Glitchspace -> Properties -> Betas Tab -> vr_beta - Oculus support of course means that VR is for Windows only. - We're looking for technical and gameplay feedback. Particularly from CV1 users as admittedly we don't have one to test against (wanted to get it out there for people asap and the only difference to our DK2 should be resolution). - We would also like to get people's thoughts on comfort: in case you think the canvas is too close as an example! If all is well on this front, this will then be transferred to the main branch, with the linux version then being next :-) Space Budgie [EDIT: Repinned the Oculus thread for this: http://steamcommunity.com/app/290060/discussions/0/558752451348145860/]
[ 2016-06-13 15:42:55 CET ] [ Original post ]
Hey everyone, We're now back with a new update for our previous Oculus users! We've spent the past few weeks reimplementing support in the game for the latest consumer version. The main points for this update are: - As it's a beta branch, tt can be accessed through Glitchspace -> Properties -> Betas Tab -> vr_beta - Oculus support of course means that VR is for Windows only. - We're looking for technical and gameplay feedback. Particularly from CV1 users as admittedly we don't have one to test against (wanted to get it out there for people asap and the only difference to our DK2 should be resolution). - We would also like to get people's thoughts on comfort: in case you think the canvas is too close as an example! If all is well on this front, this will then be transferred to the main branch, with the linux version then being next :-) Space Budgie [EDIT: Repinned the Oculus thread for this: http://steamcommunity.com/app/290060/discussions/0/558752451348145860/]
[ 2016-06-13 15:42:55 CET ] [ Original post ]
- Glitchspace Linux [656.06 M]
- Glitchspace Original Soundtrack
A Reprogrammable World
Glitchspace is about reprogramming the game to solve puzzles. Trapped in an abstract cyberspace world, your way forward uses visual programming to edit environmental geometry, whilst unlocking key programming concepts along the way. Stretch, scale, rotate, manipulate and create, explore a world of reprogrammable geometry as you discover your way home, ever distant on the horizon.
Features
- A Reprogrammable World - Explore a cyberspace world of reprogrammable geometry.
- A Reprogrammable Tool - Enhance your toolbox through the functions you unlock, allowing you to craft your own programs.
- A Programming Experience - Discover key programming concepts through the puzzles you solve.
- A Brian Eno inspired score, coupled with a lifelike soundscape.
- OS: Ubuntu 12.04+
- Processor: 2.0 Ghz Dual CoreMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: NVIDIA GTX 260 or AMD Equivalent
- Storage: 1 GB available space
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