Brick Battalion version 1.05 is now available. For this update, we concentrated on speeding up the pacing a bit without drastically affecting difficulty. The most notable change is that the "next brick" delay during firing has been reduced. No longer will you have a breather or impatiently tap your foot while your ship shoots off hot plasma. In order to accommodate this change, quite a few visual effects have been sped up, and with the intro sequence compressed, the entire experience should feel faster. With great speed comes great responsibility. A "last chance" recovery feature has been added that gives you some time to move your brick set if it lands on top of an already placed brick. You have a half second to move or rotate, up to two seconds total per brick set. This feature is ignored if you are holding "down" to make your bricks fall faster. Last but not least, the number of brick colors can now be changed in custom games. This number can be set to 3, 4 or 5 colors. Previously, all matches were 5 colors. The default for matchmaking is now 4. The number of colors affect the difficulty for all players in a match, with more colors being more difficult. Here is a video of a 4 vs 4 Bot Match showing the latest update: 4 vs 4 Bot Match So, what do you think? Let us know on the discussion board! Complete change list:
- Match start time decreased.
- Post chain spawn delay reduced from 3 to 1.
- Fall time modifier when holding "down" changed from 0.25 (4x) to 0.1428 (7x).
- Turret rotation speed increased from 60 to 360.
- Debris drop delay decreased from 0.1 to 0.05.
- Match explosion effect speed increased 100%.
- Match explosion trail duration decreased from 1.5 to 0.75.
- Rocket speed increased from 800 to 1200.
- Warhead speed increased from 700 to 1050.
- 4 colors are used by default.
- Custom games allow 3 through 5 colors.
- Brick sets can be moved up to a half second after touching a brick below it.
- Brick sets can spend a maximum of 2 seconds touching bricks below it.
- Fixed a bug that allowed players to rotate bricks after the game has ended.
- Fixed a bug where a player can leave the custom lobby while a match is starting.
- Bot name no longer displays in player slots when returning to the custom lobby.
- Fixed a crash when clicking log in immediately after clicking settings on the login screen.
- Cultures that use ',' (comma) instead of '.' (period) for the decimal should no longer receive errors.
[ 2016-10-20 11:24:33 CET ] [ Original post ]
Brick Battalion version 1.05 is now available. For this update, we concentrated on speeding up the pacing a bit without drastically affecting difficulty. The most notable change is that the "next brick" delay during firing has been reduced. No longer will you have a breather or impatiently tap your foot while your ship shoots off hot plasma. In order to accommodate this change, quite a few visual effects have been sped up, and with the intro sequence compressed, the entire experience should feel faster. With great speed comes great responsibility. A "last chance" recovery feature has been added that gives you some time to move your brick set if it lands on top of an already placed brick. You have a half second to move or rotate, up to two seconds total per brick set. This feature is ignored if you are holding "down" to make your bricks fall faster. Last but not least, the number of brick colors can now be changed in custom games. This number can be set to 3, 4 or 5 colors. Previously, all matches were 5 colors. The default for matchmaking is now 4. The number of colors affect the difficulty for all players in a match, with more colors being more difficult. Here is a video of a 4 vs 4 Bot Match showing the latest update: 4 vs 4 Bot Match So, what do you think? Let us know on the discussion board! Complete change list:
- Match start time decreased.
- Post chain spawn delay reduced from 3 to 1.
- Fall time modifier when holding "down" changed from 0.25 (4x) to 0.1428 (7x).
- Turret rotation speed increased from 60 to 360.
- Debris drop delay decreased from 0.1 to 0.05.
- Match explosion effect speed increased 100%.
- Match explosion trail duration decreased from 1.5 to 0.75.
- Rocket speed increased from 800 to 1200.
- Warhead speed increased from 700 to 1050.
- 4 colors are used by default.
- Custom games allow 3 through 5 colors.
- Brick sets can be moved up to a half second after touching a brick below it.
- Brick sets can spend a maximum of 2 seconds touching bricks below it.
- Fixed a bug that allowed players to rotate bricks after the game has ended.
- Fixed a bug where a player can leave the custom lobby while a match is starting.
- Bot name no longer displays in player slots when returning to the custom lobby.
- Fixed a crash when clicking log in immediately after clicking settings on the login screen.
- Cultures that use ',' (comma) instead of '.' (period) for the decimal should no longer receive errors.
[ 2016-10-20 11:24:33 CET ] [ Original post ]
🕹️ Partial Controller Support
- Brick Battalion Content Linux_64 [313.73 M]
- Brick Battalion Content Linux_32 [313.79 M]
Key Features
Online Matchmaking- Play against other players of a similar skill level and earn higher ranks as you become more adept. You can also play cooperatively against bots of increasing difficulty, if preferred.
- Take control with custom games. Set difficulty, handicaps and game speed. Set teams up however you desire. Mix and match human players and bots. Spectate matches to learn new techniques.
- Play single player to set records in the high score table. Play against waves of bots in gauntlet and defeat as many as possible, or play by yourself to create epic combos. There are weekly, monthly, and all-time leaderboards for both practice and gauntlet modes.
- Battle statistics are recorded in your profile. Keep track of your progress in both matchmaking and single player. Earn achievements as you progress.
- Play even when you don't have an internet connection. Offline mode supports all styles of play against bots.
- OS: Ubuntu 12.04
- Processor: Intel Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 128 MB of video memory
- Storage: 350 MB available spaceAdditional Notes: Requires broadband internet connection for online play
[ 6102 ]
[ 764 ]