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Beta Branch update

Shared


Base
  • Added missing textures from 'environment maps' folder
  • Added bash_force for weapons.
  • Bashing will no longer add velocity in the Z direction, this could be exploited to throw enemies up in the air, bugging them, etc...
  • The map data handler will no longer check through all available UGC items, it will only check your subscribed items (will save performance), you will also load map descriptions from data/maps/info/ if there's no file here it will use the default UGC description.
  • The propane explosive prop will remove itself by default after X sec when thrown.
  • Added the cheat command bb2_set_fps which can be used to set fps values for the active weapon, useful when testing fps values related to reload and melee attack speed.
  • Added Burst fire on secondary attack for the Famas.
NPCs
  • Zombies and zombie bosses will now prioritize Bandits as much as players.
Mapping Entities
  • Added logic_player_monitor, this can be used to notify the mapper when there's a certain amount of players in the map or when it is lower than the desired amount.
HUD & VGUI
  • Simplified death notices and now they will be properly logged as well.
  • In classic mode zombie players will be able to see where the humans are at. (glow overlay, slightly visible but noticeable)
  • You can no longer open the zombie skill tree in Arena or Story mode.
  • The death icon for throwing the brick, frag and propane works fully. Fixed some hit issues when throwing the brick.
  • Redesigned the character stat preview control, we now display some simple stats in the end screen menu.
  • You can now chat / show the scoreboards / skills and so on during round end screens!
  • The mp_chattime is now used to set how long you need to wait before the round end window closes. (before it would only affect the intermission (game over) stuff)
  • The blood overlay on the hands and weapon will now be much more accurate, when you get blood on the hands it will stay until you respawn, but blood on the actual weapons will vary if you got blood on you using that weapon. It will also be properly reset on round restart.
  • You can now scroll properly in the note panel, fixed the size of the text control, increased text limit.
  • Tweaked the base panel to only display inventory info and quests.

Maps


bbe_district
  • Fixed some issues where not enough melee weapons would spawn
  • Moved the zombie player spawns into the 'zombie closets'
  • Added more covers for zombie players
bba_barracks
  • Fixed where it wouldn't end on round 3
bba_cargo
  • Added monitor logic to make the map a bit of a challenge when more people join
  • Fixed bandit & zombie spawners
bbc_termoil
  • Moved the weapon 'weapon_brick' from the subway to the construction board at the end of the road
  • Minor bug fixes

Mod Tools


Workshopper
  • Fixed where the tags for the addon wouldn't save when uploading and/or updating an addon.


[ 2016-03-15 17:14:58 CET ] [ Original post ]



BrainBread 2
Reperio Studios
  • Developer

  • Reperio Studios
  • Publisher

  • 2016-07-20
  • Release

  • Action Indie Adventure F2P Coop EA
  • Tags

  • Game News Posts 68  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mostly Positive

    (5134 reviews)


  • Review Score

  • https://developer.valvesoftware.com/wiki/BrainBread_2
  • Website

  • https://store.steampowered.com/app/346330 
  • Steam Store

  • The Game includes VR Support



    Linux Content [183.06 M]

  • Public Linux depots

  • CyberCon, the notorious global corporation, aspired to deliver to the world something that would change the fate of humanity. What the world wasn't ready for however... Was CyberCon's true intentions. Their schemes had been controversial to most before, but their newest idea seemed almost too perfect.
    A much sinister secret was about to be exposed. CyberCon's project involved the development of neuro-hub chips. They succeeded and became a phenomenon, later becoming a mandatory law to have them implanted at birth using state of the art surgery and cutting edge technology.

    CyberCon were granted this permission from the government. The controversy was covered up and very little was known how it was done.
    The technology was seen by many around the world as a major breakthrough that could cure blindness, deafness, disease, and a huge boost in performance for modern day life.

    It was further aiding as a gateway to easier communication and enhanced capabilities. This was the next milestone in human history.
    However, good things must always come to an end.

    And CyberCon's true colors are yet to be revealed.

    Features

    • 5 Unique gamemodes.
    • Over 20 unique weapons, including akimbo weapons!
    • Extreme amounts of gore & gibbing, this is your lovely grindhouse-gore movie!
    • Over 100 unique skill combinations.
    • A global profile system/leveling system.
    • Play as a zombie, evolve as a zombie using your special zombie skill tree to your advantage!
    • Modding friendly, customize your own soundsets for any of the npcs, make your own player survivor models, make custom maps, share your creations via Workshop!
    • Character customization.
    • No pay to win!
    • Simple UI and HUD.
    • AI Soldiers, Tanks and Bandits/Mercenaries.
    • A powerful quest, objective & inventory system.
    • Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility.
    • Dedicated Server Support for PC and Linux.

    Gamemodes

    • Story
      Focuses on story based gameplay, progress by doing specific quests or side-quests to increase your chance of survival!

    • Objective
      Focuses on small & simple objectives, this is a casual/chill gamemode based on the original BrainBread, if you want a pure BrainBread experience you can enable a server command to force it to vanilla BrainBread mode. In this mode you can also play as a zombie and as a human you can get infected. The zombie's objective is to prevent the humans from progressing, when you get a certain amount of kills you will be able to respawn as a human again, or if you die too many times. All of this can be regulated by the server owner.

    • Arena
      This is a wave based gamemode, similar to 'Survival'. You have limited respawns and when you die you'll respawn after X amount of seconds. Everyone respawns at the same time, certain maps may allow certain amount of retries for a wave, if you fail too many times you have to do everything over again. This mode is very action-packed, you better be flexible.

    • Elimination
      A Humans VS Zombies gamemode, first team to reach the fraglimit wins! In this mode you respawn individually, however if everyone on your team is dead your team will be 'Exterminated', which means the round is over. The opposite team gains a certain amount of points by exterminating the other team, this is an effective way to gain points but it is hard to achieve if there's many players. In this mode you'll also trigger a team perk if your team gets a certain amount of kills, your team will be blessed with some helpful skill for a certain amount of seconds.

    • Deathmatch
      A PvP gamemode, solely for humans. Featuring classic old-school powerups, increased speed and flexibility! As well as an announcer which will try to salute you or make fun of you if you fail too much!
    MINIMAL SETUP
    • OS: Ubuntu 14.x. CentOS 7.x
    • Processor: 1.7 GHz processor or equivalentMemory: 512 MB RAM
    • Memory: 512 MB RAM
    • Graphics: ATI Radeon 9600 or Nvidia GeForce 500 seriesNetwork: Broadband Internet connection
    • Storage: 6 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 14.x. CentOS 7.x
    • Processor: Pentium 4 3.0 GHz or equivalentMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: AMD. Nvidia Geforce 600 series or higherNetwork: Broadband Internet connection
    • Storage: 6 GB available space
    GAMEBILLET

    [ 5951 ]

    2.00$ (80%)
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    19.98$ (20%)
    11.25$ (55%)
    25.49$ (15%)
    18.98$ (58%)
    16.97$ (15%)
    11.95$ (70%)
    1.93$ (81%)
    4.00$ (80%)
    6.68$ (81%)
    16.89$ (16%)
    4.50$ (70%)
    3.86$ (74%)
    12.59$ (16%)
    12.71$ (15%)
    3.29$ (18%)
    4.12$ (17%)
    4.44$ (78%)
    21.99$ (12%)
    12.72$ (15%)
    8.29$ (17%)
    2.00$ (90%)
    4.59$ (8%)
    33.96$ (15%)
    21.99$ (12%)
    6.25$ (75%)
    9.90$ (67%)
    12.42$ (17%)
    4.87$ (19%)
    GAMERSGATE

    [ 3198 ]

    0.45$ (92%)
    1.2$ (85%)
    10.07$ (28%)
    8.8$ (65%)
    2.36$ (66%)
    0.75$ (92%)
    1.88$ (62%)
    12.0$ (60%)
    5.63$ (81%)
    1.13$ (89%)
    0.9$ (77%)
    1.5$ (85%)
    1.8$ (85%)
    2.25$ (85%)
    11.69$ (10%)
    11.52$ (62%)
    4.0$ (80%)
    18.75$ (62%)
    1.5$ (81%)
    0.94$ (81%)
    3.14$ (55%)
    3.0$ (70%)
    1.31$ (81%)
    13.99$ (30%)
    0.45$ (85%)
    1.76$ (91%)
    3.39$ (32%)
    2.03$ (77%)
    0.75$ (92%)
    8.44$ (66%)

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