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Early Access Patch is LIVE!

Shared


Base
  • Fixed all bugs related to the glow logic!
  • Optimized the bullet penetration logic.
  • Major performance and networking optimizations.
  • Reorganized the custom data files. Simplified it for workshop 'reasons'. (model overriding, quest data & inventory data must now be deifned in the data/maps/ file)
  • Added new achievements.
  • Added the new tutorial map!
Gamemodes
  • Enabled fast paced gameplay in Elimination mode.
NPCs
  • From now on you can only gib militaries and bandits when they reach 0 HP.
  • Fixed some bugs in the military static and military base class which would make calls to hl2 npc sounds.
  • Replaced ContactLost with Contact and moved ContactLost to the right area for military and bandit npcs.
  • Added more Walker & Runner models.
Mapping Entities
  • You can now exclude military npcs, bandits npcs, players, non npcs & players in the logic_entity_monitor entity.
  • Fixed a bug in logic_quest which would send over quest data to connecting clients and do entity count monitoring when it wasn't active.
  • Fixed a bug in the inventory_item_randomizer which would spawn wrong items if you added custom auto-consume items.
  • Inventory items and the trigger_inventory_check now use an on/off check to indicate if the item is custom or global.
  • Fixed some issues in the keypad logic for the bb2_prop_button entity.
  • Added ammo_smg and ammo_revolver.
  • When using !player we'll now find the nearest player for the searcher entity.
Players & Skills
  • You no longer glow nearby teammates who are not visible but within 500 units in Objective mode.
  • Zombie players will now climb faster than humans, decreased human climb speed by half.
  • You can now jump and drop weapons / switch weapons / reload , etc...
  • Added armor impact sound when taking damage in the chest region with armor on.
  • Added unstuck logic when you become infected, so you can't get stuck in npcs / players of the opposite faction. This is also checked when you go from Reality Phase to normal state.
HUD & VGUI
  • Added a new font for the loading screen tip label.
  • We now unload the motd when closing it, to prevent the html from loading in the background if the motd redirects you to some flash stuff or whatever.
  • You can now add "Exclude" to maps, this will hide them from the map selection GUI.
  • Added kick / slide cooldown icon.
  • Added new server browser icons, we now display different icons depending if the server has global/local stats, vac/global ban sys, + tooltips.
  • Added a refresh button for the server browser.
Weapons
  • Added MAC-11.
  • Added HK-MP7.
  • Bullet tracers, impact FX and muzzleflashes are now done on the client.
  • Added new bash sounds and melee/kick swing player sounds.
  • Added some missing sounds.

Maps


Termoil
  • Added MAC-11 & MP7
  • Fixed a bug related to the capture trigger in the book store.
  • Zombies should now be able to climb over the sandbags in the spawn.
Laststand
  • Added MAC-11 & MP7.
Rooftop
  • Added MAC-11 & MP7
  • Fixed some weapon positions.
  • Added 'kill remaining npcs' when you've completed an objective.
Barracks - Arena
  • Removed Fred.
  • Replaced old HL2 cargo container props.
  • Added MAC-11 & MP7 on the map.
  • Very minor bug fixes.
  • Added 'kill remaining npcs' when you've completed an objective.
Cargo
  • Added MAC-11 & MP7.
  • Fixed some weapons being stuck in props.
  • Fixed a bug where the rounds didn't end.
Colosseum
  • Added MAC-11, Rex & Akimbo Rex.
  • Added new gate models.
  • Updated the skybox texture.
  • Fixed a bug where the bandits got stuck in the altar.
District
  • Optimized various parts of the map.
  • Added more covers.
  • Removed old props.
  • Very minor layout changes.


[ 2016-07-18 22:05:17 CET ] [ Original post ]



BrainBread 2
Reperio Studios
  • Developer

  • Reperio Studios
  • Publisher

  • 2016-07-20
  • Release

  • Action Indie Adventure F2P Coop EA
  • Tags

  • Game News Posts 68  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mostly Positive

    (5134 reviews)


  • Review Score

  • https://developer.valvesoftware.com/wiki/BrainBread_2
  • Website

  • https://store.steampowered.com/app/346330 
  • Steam Store

  • The Game includes VR Support



    Linux Content [183.06 M]

  • Public Linux depots

  • CyberCon, the notorious global corporation, aspired to deliver to the world something that would change the fate of humanity. What the world wasn't ready for however... Was CyberCon's true intentions. Their schemes had been controversial to most before, but their newest idea seemed almost too perfect.
    A much sinister secret was about to be exposed. CyberCon's project involved the development of neuro-hub chips. They succeeded and became a phenomenon, later becoming a mandatory law to have them implanted at birth using state of the art surgery and cutting edge technology.

    CyberCon were granted this permission from the government. The controversy was covered up and very little was known how it was done.
    The technology was seen by many around the world as a major breakthrough that could cure blindness, deafness, disease, and a huge boost in performance for modern day life.

    It was further aiding as a gateway to easier communication and enhanced capabilities. This was the next milestone in human history.
    However, good things must always come to an end.

    And CyberCon's true colors are yet to be revealed.

    Features

    • 5 Unique gamemodes.
    • Over 20 unique weapons, including akimbo weapons!
    • Extreme amounts of gore & gibbing, this is your lovely grindhouse-gore movie!
    • Over 100 unique skill combinations.
    • A global profile system/leveling system.
    • Play as a zombie, evolve as a zombie using your special zombie skill tree to your advantage!
    • Modding friendly, customize your own soundsets for any of the npcs, make your own player survivor models, make custom maps, share your creations via Workshop!
    • Character customization.
    • No pay to win!
    • Simple UI and HUD.
    • AI Soldiers, Tanks and Bandits/Mercenaries.
    • A powerful quest, objective & inventory system.
    • Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility.
    • Dedicated Server Support for PC and Linux.

    Gamemodes

    • Story
      Focuses on story based gameplay, progress by doing specific quests or side-quests to increase your chance of survival!

    • Objective
      Focuses on small & simple objectives, this is a casual/chill gamemode based on the original BrainBread, if you want a pure BrainBread experience you can enable a server command to force it to vanilla BrainBread mode. In this mode you can also play as a zombie and as a human you can get infected. The zombie's objective is to prevent the humans from progressing, when you get a certain amount of kills you will be able to respawn as a human again, or if you die too many times. All of this can be regulated by the server owner.

    • Arena
      This is a wave based gamemode, similar to 'Survival'. You have limited respawns and when you die you'll respawn after X amount of seconds. Everyone respawns at the same time, certain maps may allow certain amount of retries for a wave, if you fail too many times you have to do everything over again. This mode is very action-packed, you better be flexible.

    • Elimination
      A Humans VS Zombies gamemode, first team to reach the fraglimit wins! In this mode you respawn individually, however if everyone on your team is dead your team will be 'Exterminated', which means the round is over. The opposite team gains a certain amount of points by exterminating the other team, this is an effective way to gain points but it is hard to achieve if there's many players. In this mode you'll also trigger a team perk if your team gets a certain amount of kills, your team will be blessed with some helpful skill for a certain amount of seconds.

    • Deathmatch
      A PvP gamemode, solely for humans. Featuring classic old-school powerups, increased speed and flexibility! As well as an announcer which will try to salute you or make fun of you if you fail too much!
    MINIMAL SETUP
    • OS: Ubuntu 14.x. CentOS 7.x
    • Processor: 1.7 GHz processor or equivalentMemory: 512 MB RAM
    • Memory: 512 MB RAM
    • Graphics: ATI Radeon 9600 or Nvidia GeForce 500 seriesNetwork: Broadband Internet connection
    • Storage: 6 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 14.x. CentOS 7.x
    • Processor: Pentium 4 3.0 GHz or equivalentMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: AMD. Nvidia Geforce 600 series or higherNetwork: Broadband Internet connection
    • Storage: 6 GB available space
    GAMEBILLET

    [ 5951 ]

    5.97$ (14%)
    11.82$ (61%)
    20.72$ (17%)
    1.93$ (81%)
    25.49$ (15%)
    5.77$ (17%)
    49.79$ (17%)
    25.46$ (15%)
    2.47$ (17%)
    14.42$ (15%)
    16.52$ (17%)
    6.65$ (65%)
    16.99$ (15%)
    16.59$ (17%)
    6.66$ (78%)
    5.45$ (78%)
    52.75$ (12%)
    1.06$ (65%)
    4.22$ (15%)
    2.19$ (78%)
    13.99$ (30%)
    4.95$ (67%)
    14.42$ (15%)
    19.59$ (22%)
    6.99$ (30%)
    4.12$ (17%)
    21.49$ (-8%)
    0.80$ (90%)
    4.97$ (17%)
    16.99$ (15%)
    GAMERSGATE

    [ 3198 ]

    2.55$ (83%)
    1.84$ (74%)
    0.75$ (85%)
    0.85$ (91%)
    0.75$ (85%)
    15.0$ (62%)
    0.48$ (52%)
    16.2$ (73%)
    27.99$ (30%)
    3.4$ (57%)
    3.4$ (83%)
    4.79$ (40%)
    3.8$ (81%)
    15.99$ (20%)
    9.0$ (85%)
    1.35$ (89%)
    18.74$ (25%)
    12.99$ (35%)
    5.0$ (75%)
    9.99$ (50%)
    13.59$ (32%)
    8.24$ (59%)
    21.59$ (46%)
    6.0$ (70%)
    1.84$ (74%)
    0.98$ (90%)
    2.0$ (80%)
    16.0$ (60%)
    1.5$ (92%)
    2.55$ (85%)

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