Major Patch - 1.0.1.0
Base
We have fixed up kill and time scaling for all the maps, most godspots have been fixed up and other minor exploits!
It has been roughly two days since we went live, it has been a rough start. We hope that these changes will increase your overall experience in BrainBread 2. If not, please let us know!
[ 2016-07-22 18:17:59 CET ] [ Original post ]
Server owners, please update your servers!
Shared
Base
- Fixed some issues related to the game crashing on bootup.
- Disabled Film Grain by default.
- Server owners can now use bb2_vote_disable_kick, bb2_vote_disable_ban and bb2_vote_disable_map to disable certain vote features.
- Fixed issues related to map achievements in Objective mode, even if you were 4 or more players you wouldn't get an achievement if there were less than 4 people on the Human team.
- Updated the server .cfg files.
- Rebalanced the entire game, hopefully it will feel much better now!
- Weapon and armor weight has been reduced drastically. From now on only special weapons and items will weigh the player down.
- You can no longer make use of local stats in non-dedicated servers.
- Fixed workshop loading on the server side, servers will now add all whitelisted maps so that you will be able to make use of global stats and get achievements on those maps.
- Added Spanish and German translations!
- The deathmatch announcer is now fully client-sided and you should be able to hear the announcer much better now.
- NPC Scaling has been disabled in Elimination mode.
- Added bb2_elimination_score_humans which will allow server owners to decide how many points humans will get from killing zombie players in Elimination mode.
- Zombie players no longer start with 10 points in Objective mode.
- Reduced viewpunches when being hit by zombies + it is now a 50% chance that the viewpunch will be triggered.
- Nerfed the Bandits and the Zombies.
- NPCs will no longer speak as often as before.
- Nerfed Fred's health, scaling, attack & movement speed.
- Most weapons can now be picked up at level 1!
- Added a cooldown icon for the melee heavy attack, this icon will be shown next to the name of the weapon all the way down in the right corner on the HUD.
- Players should now be able to fetch ammo from the ammo boxes when people stack up around them.
- Nerfed team bonus XP, you will now get bonus XP only on kills.
- Fixed team bonus damage, you will now get increased damage if 5 or more people stack up.
- Added pickup penalty for melee weapons, only by 30 sec to prevent server trolling by picking up melee weapons then dropping them and repeating that process over and over until the server lags.
- You can now scroll properly in the server browser.
- Fixed some layout bugs in the vote menu.
- Fixed issues related to the death notice not printing the proper names.
- You can now enable raw mouse input and set mouse acceleration in the mouse options.
- Added ping filter for the server browser.
- The team menu will no longer close down if the team you wanted to join were full and you weren't already in a team.
- Added a fixed fire rate for the Beretta.
- Rebalanced all the weapons.
- Nerfed the volume of numerous gunshot sounds and melee sounds.
Maps
We have fixed up kill and time scaling for all the maps, most godspots have been fixed up and other minor exploits!
Two days into Brain & Bread
It has been roughly two days since we went live, it has been a rough start. We hope that these changes will increase your overall experience in BrainBread 2. If not, please let us know!
BrainBread 2
Reperio Studios
Reperio Studios
2016-07-20
Action Indie Adventure F2P Coop EA
Game News Posts 68
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(5134 reviews)
https://developer.valvesoftware.com/wiki/BrainBread_2
https://store.steampowered.com/app/346330 
The Game includes VR Support
Linux Content [183.06 M]
CyberCon, the notorious global corporation, aspired to deliver to the world something that would change the fate of humanity. What the world wasn't ready for however... Was CyberCon's true intentions. Their schemes had been controversial to most before, but their newest idea seemed almost too perfect.
A much sinister secret was about to be exposed. CyberCon's project involved the development of neuro-hub chips. They succeeded and became a phenomenon, later becoming a mandatory law to have them implanted at birth using state of the art surgery and cutting edge technology.
CyberCon were granted this permission from the government. The controversy was covered up and very little was known how it was done.
The technology was seen by many around the world as a major breakthrough that could cure blindness, deafness, disease, and a huge boost in performance for modern day life.
It was further aiding as a gateway to easier communication and enhanced capabilities. This was the next milestone in human history.
However, good things must always come to an end.
And CyberCon's true colors are yet to be revealed.
A much sinister secret was about to be exposed. CyberCon's project involved the development of neuro-hub chips. They succeeded and became a phenomenon, later becoming a mandatory law to have them implanted at birth using state of the art surgery and cutting edge technology.
CyberCon were granted this permission from the government. The controversy was covered up and very little was known how it was done.
The technology was seen by many around the world as a major breakthrough that could cure blindness, deafness, disease, and a huge boost in performance for modern day life.
It was further aiding as a gateway to easier communication and enhanced capabilities. This was the next milestone in human history.
However, good things must always come to an end.
And CyberCon's true colors are yet to be revealed.
Features
- 5 Unique gamemodes.
- Over 20 unique weapons, including akimbo weapons!
- Extreme amounts of gore & gibbing, this is your lovely grindhouse-gore movie!
- Over 100 unique skill combinations.
- A global profile system/leveling system.
- Play as a zombie, evolve as a zombie using your special zombie skill tree to your advantage!
- Modding friendly, customize your own soundsets for any of the npcs, make your own player survivor models, make custom maps, share your creations via Workshop!
- Character customization.
- No pay to win!
- Simple UI and HUD.
- AI Soldiers, Tanks and Bandits/Mercenaries.
- A powerful quest, objective & inventory system.
- Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility.
- Dedicated Server Support for PC and Linux.
Gamemodes
- Story
Focuses on story based gameplay, progress by doing specific quests or side-quests to increase your chance of survival!
- Objective
Focuses on small & simple objectives, this is a casual/chill gamemode based on the original BrainBread, if you want a pure BrainBread experience you can enable a server command to force it to vanilla BrainBread mode. In this mode you can also play as a zombie and as a human you can get infected. The zombie's objective is to prevent the humans from progressing, when you get a certain amount of kills you will be able to respawn as a human again, or if you die too many times. All of this can be regulated by the server owner.
- Arena
This is a wave based gamemode, similar to 'Survival'. You have limited respawns and when you die you'll respawn after X amount of seconds. Everyone respawns at the same time, certain maps may allow certain amount of retries for a wave, if you fail too many times you have to do everything over again. This mode is very action-packed, you better be flexible.
- Elimination
A Humans VS Zombies gamemode, first team to reach the fraglimit wins! In this mode you respawn individually, however if everyone on your team is dead your team will be 'Exterminated', which means the round is over. The opposite team gains a certain amount of points by exterminating the other team, this is an effective way to gain points but it is hard to achieve if there's many players. In this mode you'll also trigger a team perk if your team gets a certain amount of kills, your team will be blessed with some helpful skill for a certain amount of seconds.
- Deathmatch
A PvP gamemode, solely for humans. Featuring classic old-school powerups, increased speed and flexibility! As well as an announcer which will try to salute you or make fun of you if you fail too much!
MINIMAL SETUP
- OS: Ubuntu 14.x. CentOS 7.x
- Processor: 1.7 GHz processor or equivalentMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: ATI Radeon 9600 or Nvidia GeForce 500 seriesNetwork: Broadband Internet connection
- Storage: 6 GB available space
- OS: Ubuntu 14.x. CentOS 7.x
- Processor: Pentium 4 3.0 GHz or equivalentMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: AMD. Nvidia Geforce 600 series or higherNetwork: Broadband Internet connection
- Storage: 6 GB available space
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