Grindhouse hotfix - 1.0.1.5
Base
[ 2016-09-04 15:38:02 CET ] [ Original post ]
Server owners please update your servers!
Code
Base
- Localization data is now loaded depending on the selected game language which you can set in the properties for BrainBread 2!
- You can no longer vote to kick or ban admins on a server.
- Added bb2_vote_required_percentage, default is set to 70%. If the amount of YES votes is lower than 70% compared to the amount of no votes then the vote will fail.
- Disabled vote ban by default, servers can enable this manually in the cfg/server_core.cfg file.
- You can now disable particle gun effects in the options, this will toggle legacy sprite muzzleflashes and bullet tracers. This will increase your performance.
- Replaced mp_timelimit with gamemode based timelimit convars: mp_timelimit_objective, mp_timelimit_arena, mp_timelimit_deathmatch and mp_timelimit_elimination.
- Boosted timelimit in Objective mode to 60 min, decreased timelimit in Deathmatch to 20 min and decreased timelimit in Elimination to 30 min.
- Added level requirement for voting in Arena, Story and Objective mode. This value can be regulated by server owners using the bb2_vote_required_level convar.
- Fixed a bug which would give everyone in the game map achievements and special achievements if the zombies won the game in Objective mode.
- Fred should now prioritize human players.
- npc_auto_spawner will no longer spawn its npc if there's not any room for that npc.
- Added a 'No Motion' flag for weapon entities, you can use this flag with 'No Respawn' to prevent the weapon from falling to the ground.
- The viewmodel hands should now have a skin relative to the player model skin. (if any)
- Fixed the background in the inventory item controls.
- Dead players will now have the right icon in the scoreboard in Story mode.
- The scoreboard now displays the right gamemode in Story mode.
- Added zoom sounds when zooming in/out with the sniper rifle(s).
- Added new sounds for the Glock-17.
- Added new sounds for the MP7.
- Added new animations for the Famas.
- Particles playing on the weapon when dropping it or switching weapons will now be killed properly.
- The SMGs will now use the pistol muzzleflashes and smoke FX.
- Improved the burst firerate for the Glock-17.
Misc
- Added Czech translation!
- Updated Russian achievement localization.
- Added new blazing ammo, bleed and coldsnap ammo texture overlays provided by Niggarto el Negro
- Updated the cfg/server_core.cfg file to contain all of the proper bb2_ convars.
BrainBread 2
Reperio Studios
Reperio Studios
2016-07-20
Action Indie Adventure F2P Coop EA
Game News Posts 68
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(5134 reviews)
https://developer.valvesoftware.com/wiki/BrainBread_2
https://store.steampowered.com/app/346330 
The Game includes VR Support
Linux Content [183.06 M]
CyberCon, the notorious global corporation, aspired to deliver to the world something that would change the fate of humanity. What the world wasn't ready for however... Was CyberCon's true intentions. Their schemes had been controversial to most before, but their newest idea seemed almost too perfect.
A much sinister secret was about to be exposed. CyberCon's project involved the development of neuro-hub chips. They succeeded and became a phenomenon, later becoming a mandatory law to have them implanted at birth using state of the art surgery and cutting edge technology.
CyberCon were granted this permission from the government. The controversy was covered up and very little was known how it was done.
The technology was seen by many around the world as a major breakthrough that could cure blindness, deafness, disease, and a huge boost in performance for modern day life.
It was further aiding as a gateway to easier communication and enhanced capabilities. This was the next milestone in human history.
However, good things must always come to an end.
And CyberCon's true colors are yet to be revealed.
A much sinister secret was about to be exposed. CyberCon's project involved the development of neuro-hub chips. They succeeded and became a phenomenon, later becoming a mandatory law to have them implanted at birth using state of the art surgery and cutting edge technology.
CyberCon were granted this permission from the government. The controversy was covered up and very little was known how it was done.
The technology was seen by many around the world as a major breakthrough that could cure blindness, deafness, disease, and a huge boost in performance for modern day life.
It was further aiding as a gateway to easier communication and enhanced capabilities. This was the next milestone in human history.
However, good things must always come to an end.
And CyberCon's true colors are yet to be revealed.
Features
- 5 Unique gamemodes.
- Over 20 unique weapons, including akimbo weapons!
- Extreme amounts of gore & gibbing, this is your lovely grindhouse-gore movie!
- Over 100 unique skill combinations.
- A global profile system/leveling system.
- Play as a zombie, evolve as a zombie using your special zombie skill tree to your advantage!
- Modding friendly, customize your own soundsets for any of the npcs, make your own player survivor models, make custom maps, share your creations via Workshop!
- Character customization.
- No pay to win!
- Simple UI and HUD.
- AI Soldiers, Tanks and Bandits/Mercenaries.
- A powerful quest, objective & inventory system.
- Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility.
- Dedicated Server Support for PC and Linux.
Gamemodes
- Story
Focuses on story based gameplay, progress by doing specific quests or side-quests to increase your chance of survival!
- Objective
Focuses on small & simple objectives, this is a casual/chill gamemode based on the original BrainBread, if you want a pure BrainBread experience you can enable a server command to force it to vanilla BrainBread mode. In this mode you can also play as a zombie and as a human you can get infected. The zombie's objective is to prevent the humans from progressing, when you get a certain amount of kills you will be able to respawn as a human again, or if you die too many times. All of this can be regulated by the server owner.
- Arena
This is a wave based gamemode, similar to 'Survival'. You have limited respawns and when you die you'll respawn after X amount of seconds. Everyone respawns at the same time, certain maps may allow certain amount of retries for a wave, if you fail too many times you have to do everything over again. This mode is very action-packed, you better be flexible.
- Elimination
A Humans VS Zombies gamemode, first team to reach the fraglimit wins! In this mode you respawn individually, however if everyone on your team is dead your team will be 'Exterminated', which means the round is over. The opposite team gains a certain amount of points by exterminating the other team, this is an effective way to gain points but it is hard to achieve if there's many players. In this mode you'll also trigger a team perk if your team gets a certain amount of kills, your team will be blessed with some helpful skill for a certain amount of seconds.
- Deathmatch
A PvP gamemode, solely for humans. Featuring classic old-school powerups, increased speed and flexibility! As well as an announcer which will try to salute you or make fun of you if you fail too much!
MINIMAL SETUP
- OS: Ubuntu 14.x. CentOS 7.x
- Processor: 1.7 GHz processor or equivalentMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: ATI Radeon 9600 or Nvidia GeForce 500 seriesNetwork: Broadband Internet connection
- Storage: 6 GB available space
- OS: Ubuntu 14.x. CentOS 7.x
- Processor: Pentium 4 3.0 GHz or equivalentMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: AMD. Nvidia Geforce 600 series or higherNetwork: Broadband Internet connection
- Storage: 6 GB available space
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