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Release Preparation - Patch 1.0.4.1

Server owners please update your servers!

Maps


Fever - Objective
  • Added dbsoldier's new soundtrack for the Pyro fight.
  • Added missing door sounds to the military checkpoint door.
  • Zombie spawners in the farm and white house will be killed when you move to the labs area.
  • Zombies will be teleported to the lab area when the humans get to the lab.
  • You can no longer go back to the topside when you enter the labs.
  • Fixed floating manholes.
  • Added missing glowsticks near the other manhole.
  • Added FAR z to fog controller, this will limit the draw distance in the open part of the map.
  • Optimized area portals.
  • Zombie players should no longer get stuck on spawn.
  • Players now spawn with a fireaxe and glock17.
  • Increased escape time by a minute.
  • Reduced max zombie count from 60 to 40.
  • Top side zombie volumes will start spawning 35 sec after round start, rather than 10 sec.
  • Added objective icons to mark which house to capture.
  • Pyromaniac is smaller now, he should no longer get stuck.
  • Boosted Pyromaniac health.
  • Reduced gasmask respawn time.
  • Opening the doors to the parking lot will open them permanently.
  • Quarantine doors will force close.
  • Added a new checkpoint after you secure the lobby, when the main doors have opened.
  • Added more weapons across the map.
  • Added missing rotor sound to the choppers.
  • Escaping is finally easier.
Coltec - Objective
  • Added dbsoldiers's new soundtrack for the Priest fight.
  • Priest no longer gets stuck when trying to go down from the balcony.
  • Reduced the bomb blast range.
  • Fixed an exploit which could break the map if a player who had the key to the church lost the key before someone entered the church door area, this would teleport everyone to the church and assume that someone had the key.
  • The ladder up to the church will glow when the key has been found, also added improved lighting in this area to make it easier to notice the ladder.
  • When the Priest boss fight starts, zombie players can no longer enter the human spawn.
  • Added more weapon, healthkit and armor items across the map.
  • Escaping is easier now.
  • Priest will spawn in the fight slightly later.
Nightclub - Objective
  • Added a new alternate route to elevator hold out area.
  • Added a new zombie vent route which bypasses the need to use the elevator.
  • Boosted The Director (yes, we gave him extra viagra, but you didn't hear that from us).
Swamp Trouble - Objective
  • Added global glow to the gear parts in the last objective.
Rooftop - Arena
  • Improved visual design and NAV mesh.

Balancing


NPCs
  • Bandit will award 20 XP instead of 10 XP.
  • Bandit Leader will award 35 XP instead of 15 XP.
  • Zombie Walker will award 15 XP instead of 7.5 XP.
  • Zombie Runner will award 10 XP instead of 5 XP.
  • Johnson will award 1000 XP instead of 500 XP.
  • Priest will award 1000 XP instead of 500 XP.
  • Increased Priest base damage from 7 to 12 with the Winchester.
  • Increased Priest base health from 5000 to 6500 with no scale.
  • Increased Priest health scale value from 7.5% to 35% increase per player.
Weapons
  • Reduced pickup penalty time for Minigun, Propane and Flamethrower to 3 min instead of 4 to 5 min.
  • Reduced NPC Grenade damage from 120 to 105.
Misc
  • Winning the game in Objective/Story mode will award 15% of your total XP needed to level up, rather than 7.5%.
  • Winning the game in Arena mode will award 8% of your total XP needed to level up, rather than 4%.
  • Winning a round in Arena mode will award 1.5% of your total XP needed to level up, rather than 1%.

Misc


  • Zombie players can no longer drown, or produce drowning sounds.
  • NPCs using flamethrower will no longer deal damage through doors, windows, etc.
  • Updated the textures for the Pyromaniac NPC.
  • Added missing normal map for Riot Police NPC helmet.
  • Removed map score loading screen image thingy.

Leaving Early Access


Be sure to give feedback for this patch, the next step is to push BB2 out of early access, hopefully sometime next week!

Community Discord


https://discord.gg/0TitkvlFlYoBak0V


[ 2022-03-05 15:19:55 CET ] [ Original post ]



BrainBread 2
Reperio Studios
  • Developer

  • Reperio Studios
  • Publisher

  • 2016-07-20
  • Release

  • Action Indie Adventure F2P Coop EA
  • Tags

  • Game News Posts 68  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mostly Positive

    (5134 reviews)


  • Review Score

  • https://developer.valvesoftware.com/wiki/BrainBread_2
  • Website

  • https://store.steampowered.com/app/346330 
  • Steam Store

  • The Game includes VR Support



    Linux Content [183.06 M]

  • Public Linux depots

  • CyberCon, the notorious global corporation, aspired to deliver to the world something that would change the fate of humanity. What the world wasn't ready for however... Was CyberCon's true intentions. Their schemes had been controversial to most before, but their newest idea seemed almost too perfect.
    A much sinister secret was about to be exposed. CyberCon's project involved the development of neuro-hub chips. They succeeded and became a phenomenon, later becoming a mandatory law to have them implanted at birth using state of the art surgery and cutting edge technology.

    CyberCon were granted this permission from the government. The controversy was covered up and very little was known how it was done.
    The technology was seen by many around the world as a major breakthrough that could cure blindness, deafness, disease, and a huge boost in performance for modern day life.

    It was further aiding as a gateway to easier communication and enhanced capabilities. This was the next milestone in human history.
    However, good things must always come to an end.

    And CyberCon's true colors are yet to be revealed.

    Features

    • 5 Unique gamemodes.
    • Over 20 unique weapons, including akimbo weapons!
    • Extreme amounts of gore & gibbing, this is your lovely grindhouse-gore movie!
    • Over 100 unique skill combinations.
    • A global profile system/leveling system.
    • Play as a zombie, evolve as a zombie using your special zombie skill tree to your advantage!
    • Modding friendly, customize your own soundsets for any of the npcs, make your own player survivor models, make custom maps, share your creations via Workshop!
    • Character customization.
    • No pay to win!
    • Simple UI and HUD.
    • AI Soldiers, Tanks and Bandits/Mercenaries.
    • A powerful quest, objective & inventory system.
    • Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility.
    • Dedicated Server Support for PC and Linux.

    Gamemodes

    • Story
      Focuses on story based gameplay, progress by doing specific quests or side-quests to increase your chance of survival!

    • Objective
      Focuses on small & simple objectives, this is a casual/chill gamemode based on the original BrainBread, if you want a pure BrainBread experience you can enable a server command to force it to vanilla BrainBread mode. In this mode you can also play as a zombie and as a human you can get infected. The zombie's objective is to prevent the humans from progressing, when you get a certain amount of kills you will be able to respawn as a human again, or if you die too many times. All of this can be regulated by the server owner.

    • Arena
      This is a wave based gamemode, similar to 'Survival'. You have limited respawns and when you die you'll respawn after X amount of seconds. Everyone respawns at the same time, certain maps may allow certain amount of retries for a wave, if you fail too many times you have to do everything over again. This mode is very action-packed, you better be flexible.

    • Elimination
      A Humans VS Zombies gamemode, first team to reach the fraglimit wins! In this mode you respawn individually, however if everyone on your team is dead your team will be 'Exterminated', which means the round is over. The opposite team gains a certain amount of points by exterminating the other team, this is an effective way to gain points but it is hard to achieve if there's many players. In this mode you'll also trigger a team perk if your team gets a certain amount of kills, your team will be blessed with some helpful skill for a certain amount of seconds.

    • Deathmatch
      A PvP gamemode, solely for humans. Featuring classic old-school powerups, increased speed and flexibility! As well as an announcer which will try to salute you or make fun of you if you fail too much!
    MINIMAL SETUP
    • OS: Ubuntu 14.x. CentOS 7.x
    • Processor: 1.7 GHz processor or equivalentMemory: 512 MB RAM
    • Memory: 512 MB RAM
    • Graphics: ATI Radeon 9600 or Nvidia GeForce 500 seriesNetwork: Broadband Internet connection
    • Storage: 6 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 14.x. CentOS 7.x
    • Processor: Pentium 4 3.0 GHz or equivalentMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: AMD. Nvidia Geforce 600 series or higherNetwork: Broadband Internet connection
    • Storage: 6 GB available space
    GAMEBILLET

    [ 5946 ]

    6.79$ (-127%)
    16.57$ (17%)
    5.15$ (74%)
    33.14$ (17%)
    21.24$ (15%)
    21.74$ (13%)
    20.99$ (16%)
    37.36$ (47%)
    13.19$ (18%)
    14.64$ (41%)
    5.00$ (80%)
    33.81$ (15%)
    16.52$ (17%)
    2.75$ (8%)
    12.59$ (16%)
    14.22$ (64%)
    8.99$ (40%)
    40.95$ (18%)
    5.06$ (16%)
    5.40$ (82%)
    16.99$ (15%)
    16.52$ (17%)
    6.13$ (69%)
    4.24$ (39%)
    37.79$ (16%)
    2.92$ (84%)
    1.11$ (78%)
    1.06$ (65%)
    3.75$ (75%)
    8.27$ (17%)
    GAMERSGATE

    [ 3178 ]

    35.99$ (10%)
    1.13$ (92%)
    3.32$ (74%)
    2.81$ (81%)
    6.74$ (33%)
    14.99$ (50%)
    3.04$ (70%)
    27.99$ (30%)
    2.0$ (80%)
    1.88$ (81%)
    8.09$ (46%)
    12.0$ (70%)
    20.0$ (50%)
    2.55$ (83%)
    8.99$ (40%)
    3.61$ (82%)
    0.98$ (90%)
    14.06$ (50%)
    5.4$ (64%)
    1.0$ (90%)
    8.0$ (50%)
    2.0$ (90%)
    8.0$ (60%)
    0.68$ (92%)
    9.37$ (63%)
    7.5$ (50%)
    1.84$ (74%)
    8.0$ (60%)
    7.2$ (76%)
    3.51$ (88%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

    Time left:

    0 days, 22 hours, 59 minutes


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    0 days, 22 hours, 59 minutes


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    9 days, 22 hours, 59 minutes


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    16 days, 22 hours, 59 minutes

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